Dead Cells
2 029

Players in Game

4 267 😀     139 😒
93,10%

Rating

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$24.99

Dead Cells Reviews

Dead Cells is a rogue-lite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat. Regular free content updates!
App ID588650
App TypeGAME
Developers
Publishers Motion Twin
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Remote Play on TV, Steam Trading Cards, Steam Workshop, Remote Play on Phone, Remote Play on Tablet
Genres Indie, Action, Adventure
Release Date6 Aug, 2018
Platforms Windows, Mac, Linux
Supported Languages English, Japanese, Simplified Chinese, French, Italian, German, Spanish - Spain, Korean, Portuguese - Portugal, Russian, Traditional Chinese, Turkish

Dead Cells
4 406 Total Reviews
4 267 Positive Reviews
139 Negative Reviews
Very Positive Score

Dead Cells has garnered a total of 4 406 reviews, with 4 267 positive reviews and 139 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Dead Cells over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 2891 minutes
I played the shimata out of this game on mobile and I was stuck at 5BC because doing anything on my dinky little phone screen was damn near impossible. After many months of being away from the game, I decided to try my luck with the PC version, and I started all over. I soon found out why I fell in love with this game the first time around and boy do I love it. Though the game is dead, I will still see it to it's end.
👍 : 0 | 😃 : 0
Positive
Playtime: 1689 minutes
This game is the greatest. It has become one of my favourite games despite me only having 28 hours on it. I may be a bit bad at it, considering I have beaten it literally ONCE and it was on my past run. But every single run i find it incredibly interesting, and i find all the hidden lore and crossovers implemented great. If you plan on buying a DLC, my personal ranks are: 1) The Queen and the Sea, 2) Fatal Falls, 3) The Bad seed. Amazing game, cannot give it enough praise.
👍 : 0 | 😃 : 0
Positive
Playtime: 2742 minutes
got this game recently, its fun, but quite hard on PC, although, it can be more fun on PC if you get used to the controls more.
👍 : 2 | 😃 : 0
Positive
Playtime: 434 minutes
don't get me wrong, the gameplay loop is lovely and the visual design is immaculate.... but there's SO LITTLE VARIETY for a roguelike game. there's so few unique builds you can aim for, none of the combat encounters last more than a few seconds, and most of the weapons are so, so, similar. idk, maybe my standards are just way too high... this game is really, really fun on the first few runs, but its deficiency in replayability is kind of a massive handicap for a roguelike game...
👍 : 5 | 😃 : 0
Negative
Playtime: 3799 minutes
Esse foi um dos jogos que mais me prendeu nos últimos tempos, a mecânica de batalha é muito legal e bem intensa (ainda mais quando tem muitos inimigos perto). O jogo no geral é muito bom e tem diferentes modos, caso queira jogar só com as armas que se sente mais confortável. As DLCs são muito boas, a do Castlevania me surpreendeu bastante e ficou bem legal.
👍 : 3 | 😃 : 0
Positive
Playtime: 1544 minutes
The main skill aspect of this game is just not getting hit, and every time you mess up, it’s very demoralizing. There are accessibility modifiers to make the game easier but it doesn’t change the core gameplay loop of expecting the player to perfectly handle every scenario. Otherwise the game is really good and has a ton of content as well as really thoughtful mechanics. It’s tremendously well balanced and does make you feel empowered. Its just not fun for me to spend so many hours trying to not get hit at all.
👍 : 3 | 😃 : 3
Negative
Playtime: 2012 minutes
Good game, but feels like half a game, if you only buy the base game. The DLC is so integrated into it, that you can't unlock some doors or progress into some areas, with out a message saying "Requires X DLC," making the base game feel unfinished. If there were no such doors in the base game, then it would feel far more finished, but marketing over experience, I guess. I suggest waiting for a decent sale to get the game and DLC at one time. Otherwise, it isn't worth it. I originally purchased it before the DLCs were available, but only recently go into playing it, so will have to purchase the DLCs when on sale.
👍 : 3 | 😃 : 0
Negative
Playtime: 6740 minutes
Dead Cells is one of the best games I ever played. I love the combination between the Metroidvania and Rouguelite genres, and I think it's executed really well, with the permanent upgrades you get unlocking new areas and paths. The combat is amazing, and I love how many different weapons and builds there are. It also is one of the most rage inducing things I've ever seen, and since I cap trap damage at 10% and get an attack boost after getting hit by one, I love that. I really love how the three different categories force you to be more precise in your buildmaking if you want everything to actually deal damage, and I appreciate how it's not a straight up ban from combining colors in your build, just less damage, which is great. I've gotten the true ending of the game (took me only around 100 hours, I'm really proud of that) and I've around 75-80% of the achievements and blueprints (though I have a lot of heads to go), and I enjoyed every moment so far (except for those I died in, AKA most of them, but still). This game is one of the best game I've ever played, maybe even the single best one, and I've played HK, Twilight Princess, and Undertale, and this is still a good candidate for first place. So in short, play this game. You need to suffer as much as I did.
👍 : 5 | 😃 : 0
Positive
Playtime: 576 minutes
One of the best roguevanias i've ever played, even though i'm not much of a metroidvania fan. Game has tons of unlockables and has a colaboration with every single indie under the sun. Also the game sort of fixes one of the main problems roguelikes have, which is getting your run going after a loss by giving you incentives and bonuses for completing the start of levels fast. Whilst i'm not a big fan of this game, i can praise it for how good it is. Roguelike-wise, you can get some ultra busted runs, and has a lot of roguelite elements as progression with the shop. the game isn't that unforgiving, and it strikes a perfect balance between being ruthless and forgiving at the same time. I give this game a 9.5/10.
👍 : 9 | 😃 : 0
Positive
Playtime: 558 minutes
Fun in a pressing down on your own bruise kind of way (the game is amazing but I am, very decidedly, not amazing at the game LOL). Definitely recommend trying it out!
👍 : 17 | 😃 : 3
Positive
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