GunHero Reviews
Fight your way through multiple environments filled with traps and obstacles, each more dangerous and deadly than the last. Shoot bullets and throw grenades at your enemies while releasing prisoners from their cages. You are the hero this evil-filled world needs.
App ID | 568840 |
App Type | GAME |
Developers | Olli-Samuli Lehmus |
Publishers | Olli-Samuli Lehmus |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Full controller support, Shared/Split Screen Co-op, Shared/Split Screen, Remote Play Together, Steam Trading Cards, Steam Workshop, Includes level editor |
Genres | Indie, Action |
Release Date | 18 Apr, 2017 |
Platforms | Windows, Linux |
Supported Languages | English, Finnish |

1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
GunHero has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
245 minutes
GunHero is yet another of literally thousands of 2D retro platformers infesting Steam and lowering the average quality of all video games everywhere.
This is a comedy/action themed shooter with a tongue-in-cheek plot about the bad guy just being a bad guy so you have to fight him, breaking the fourth wall and all that kind of meta stuff. Which is almost amusing enough to make you smile, so it's a shame the rest of the game doesn't keep up. And really, does Steam need more 2D retro pixel amateur platformers? There's literally thousands of them, and outside of Terraria and Super Meat Boy, none of them are truly successful. GunHero certainly isn't, and it's easy to see why.
From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard.
A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result.
To make matters worse, while lazy, low quality pixel "art" has been used, making the game look bad, many elements of the game aren't done with pixelcrap... which accomplishes a couple of things. First, it shows the developers perhaps could have done better and they knew it, so that's a major screwup.
Secondly, it destroys any hopes the developer had of creating a "retro aesthetic" as their excuse for the lazy pixelart compromise... It looks completely inauthentic from a retro gaming perspective. Visually, this is a hamfisted mess, a dogs breakfast of bad visuals, and this kind of laziness and poor quality should never be foisted on gamers.
While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality. Without any other substantial graphics tweaks, it's not possible for gamers to improve the lacklustre 2D visuals.
The developers didn't design the game for modern gaming PCs, as such the display resolution caps out at 1080p, a very low resolution that became mainstream back in 2006 and became obsolete when 4K entered the mainstream in 2014. The game simply won't look right on modern gaming displays due to this failure on the part of the developers.
This looks a lot like it was designed for consoles, but released on Steam instead by mistake. While this is on PC, it has all the hallmarks and deficiencies of a console game, from the clunkier than needed control scheme to the less than cutting edge graphics. There's 10's of thousands of PC games on Steam, and PC gamers deserve only the best. This might not appeal to many gamers due to the lack of PC-centric design. It's unclear why this never made it to the video game console appliances it seems to have been designed for.
These technical defects push this game below acceptable standards for any modern PC game.
You don't have to take my word about how bad the game is, we can measure the interest in a game by how much people bothered to play it. GunHero has achievements, and they show us a very clear picture that the game absolutely failed to capture any interest from gamers. The most commonly and easily attained achievement is "The More The Merrier", for playing the game multiplayer, trivial to achieve, but less than 3 percent of players bothered to get that far before uninstalling the game. That's a tiny, tiny proportion of gamers who even bothered with this. Ouch.
Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a modest spike in player counts for the game. But this only happened once, and isn't consistent with the achievement stats, that show less than 3 percent of players bothered playing the game for any reasonable amount of time. How is it possible for this game to have so many concurrent players who didn't bother engaging with this game? Trading cards. People will use card idling software to collect the cards and sell them, but this won't trigger any achievements in-game.
That tells us people only really bought this game for trading cards, and that's a damning indictment of the woeful quality. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with little merit as a serious game, that only generate sales from people idling and selling the trading cards.
So, should you buy this game? Is this one of the best of the 100,000+ games on Steam?
GunHero has the ridiculous price of around $8 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam.
For comparison, the $8 asking price for this game could get you games like "Deep Rock Galactic", "Prey" or "Mass Effect Trilogy Pack". No pixelcrap is worth $8. If developers want to get paid the same kind of money as real game developers who know how to do graphics properly, they need to learn how to do graphics properly.
👍 : 2 |
😃 : 2
Negative