Danganronpa Another Episode: Ultra Despair Girls
56

Players in Game

2 247 😀     456 😒
80,06%

Rating

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$29.99

Danganronpa Another Episode: Ultra Despair Girls Reviews

Komaru Naegi has been imprisoned inside a mysterious apartment for over a year. Her rescue is derailed when hundreds of Monokumas suddenly attack. She teams up with Toko Fukawa to survive the rampaging Monokumas, escape the crafty Monokuma Kids, and uncover the secrets of the city.
App ID555950
App TypeGAME
Developers
Publishers Spike Chunsoft Co., Ltd.
Categories Single-player, Steam Achievements, Steam Cloud, Steam Trading Cards, Remote Play on Phone, Remote Play on Tablet
Genres Action
Release Date27 Jun, 2017
Platforms Windows
Supported Languages Traditional Chinese, English, Korean, Japanese

Danganronpa Another Episode: Ultra Despair Girls
2 703 Total Reviews
2 247 Positive Reviews
456 Negative Reviews
Very Positive Score

Danganronpa Another Episode: Ultra Despair Girls has garnered a total of 2 703 reviews, with 2 247 positive reviews and 456 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Danganronpa Another Episode: Ultra Despair Girls over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 294 minutes
Game sucks bad. Watch a video summary and just play the other games in the series.
👍 : 2 | 😃 : 0
Negative
Playtime: 495 minutes
This may not be for you; [spoiler] Gameplay is fun. BUT. story is subpar(in the context of danganronpa, KNOWN for having bad stories) at best and is TOO horny. and this is coming from someone who tolerated Miu Iruma from DRV3! I personally like 3rd person shooters, but I wouldn't recomend it if you like regular danganronpa, and even if you don't. [/spoiler]
👍 : 3 | 😃 : 0
Negative
Playtime: 1000 minutes
Ngl this game dope enjoyed every sec its unique and has alot more story than I thought it would. It holds up as a solid danganronpa title and i loved the references to the other games being connected and explained.
👍 : 0 | 😃 : 0
Positive
Playtime: 1443 minutes
IF YOUR A HUGE DANGANRONPA FAN PLAY THIS GAME!!!!!!!!(spoiler free} This game gives Toko and Komaru huge character development(i didn't even like Toko in the first game). The main gameplay not too hard and switching ammo is quite fun.The puzzles get really tricky to the point u need to remember zodiac signs. But i really like the atmosphere and the piles of body where u walk. The only negatives i have about this game is the fan service. Mostly in chapter 3 tho but there is a scene here a child tries to grape Komaru so that's weird. But ignoring that i would recommend you play this because i genuinely had a great time but don't spend 20 on it like i did.
👍 : 0 | 😃 : 0
Positive
Playtime: 1175 minutes
The only part of Danganronpa that i liked and that i really bought. Interesting and fun to play, but sometimes annoying about gameplay as camera rotating and more stuff like that. If you're not interested about lore-reading, this game surely not for you bc most of the time all what you doing listening two girls yap. (Thanks for skip button tho)
👍 : 0 | 😃 : 0
Positive
Playtime: 1892 minutes
No no no, absolutely not, no. Do not play this game. This review is full of spoilers, but frankly I don't care about that because no one should play this game. This game straight up sexualizes children. It's not even in a gray area. The game jokes about it with these cringe 4th wall breaks. It's especially bad in chapter 3 of the game where you literally cut the clothes off of a child sexual abuse victim, after she uses a straight up groping machine on our teenage protagonist. The game makes a meta "joke" about how it's the "opposite of child porn and therefore totally okay to have in a video game" and then jokes that she's "actually 18" when her clothes are cut off. It feels like it's in the name of fan service, but who does this game expect to be in its fanbase?? Literal pedophiles??? She has at least 3 upskirt shots that I can remember, plus her bloomers are almost always visible on her camera angle on screen. She jokes about kiddy porn in the first scene she's introduced in. And she's not the only one: the other little girl gets called "naughty" by two older characters on screen, says she can "do other things" to a boy she said was sexually fantasizing about her if he helps her (this was after she non-consensually kissed him twice and laughed about it), and gets accused of purposefully "rubbing her little hills" on an older character during a hug. The boys aren't even safe from it either: they constantly get called perverts, and in two cut scenes we see two little boy characters dragged away from the screen, with the camera purposelly focused right on their crotches. It's especially painful because the kids are acting like... well kids. They talk about their favorite foods, drop fun facts about bugs, ask for milkshakes, and throw tantrums. There are animations of them moving the way little kids would. These are elementary schoolers! The game actively reminds us of this constantly. But still sexualizes them. All of this is on top of the constant upskirts we see of the teenage protagonist if she gets damaged in combat (the camera has to be angled to see it, but it's built into the falling animation). The older protagonist (though the game won't tell us how old Toko is, so it's possible she's still a teenager too) says the main character's virginity was stolen by the kid who is a sexual assault victim because of that groping machine from earlier. Plus are constant creepy comments from everyone around her (adults and kids). On top of that, this game's tone flips between being insanely dark to light and jokey with no warning. There's a scene where a child is so upset that he's shaking while remembering being beaten by his dad that he starts beating his own arm until it's completely covered in bruises. And right after that we just jump into a boss fight against him?? The same thing happens with the girl who has been sexually abused: she has a panic attack over the word "gentle" because the men who raped her said they'd be "gentle;" she starts sobbing, begging to be beaten and even killed instead; then the game jumps into a boss fight against her where she's joking the whole way through like nothing happened. And the game never acknowledges it again. It's too much for a game that is also constantly sexualizing its characters. None of this even hits on the fact that the premise of this story is just disrespectful to childhood abuse victims. The very premise--that literal elementary school children were abused and it made them so evil that they turned to terrorism and murder--is just not okay. The big bad mastermind behind the whole thing was one child who lied about how bad her abuse actually was so she could manipulate everyone by getting them to feel sorry for her. Nope. This game hasn't earned any goodwill from me, and I refuse to even engage with that premise. You don't need to play this game even if you've played the other danganronpa games. Just skip it. 0/10
👍 : 7 | 😃 : 0
Negative
Playtime: 1239 minutes
This game is so egregiously horny it's insane. I don't care what Komaru and Toko are doing- they can go make out in the corner for all I care, but the amount of weird shit with the kids is hard to overlook Dialogue is crazy repetitive no matter how much I try to glaze this game. If I hear the word 'normal', 'demon', or 'GAME ROOM' AGAIN I WILL EXPERIENCE SHELL SHOCK. Late stage arcade games make me want to commit suicide with how broken the mechanics are. Every time I step through those ugly golden doors and see a kirby lookin' ball monokuma I cry a little on the inside. Combat is also janky. Gun is weird to aim, monokumas are so braindead that they're running in circles when I'm trying to hit their eye. Genocide Jack is rather fun to play though, I like her little lust fever ultimate move whatevers. Pretty much the only reason I'm currently trudging through is because I want to see Toko and Komaru get their yuri on and to finish this stupid game. Ugh. And they're not even going to kiss.
👍 : 4 | 😃 : 1
Negative
Playtime: 1584 minutes
I actually love this game lmao. Genocider syo is ofc my favourite :3c Chapter 4 is absolutely disgusting though, so many unnecessary jokes and ignorant/out of touch humour. Personally hated that.
👍 : 2 | 😃 : 0
Positive
Playtime: 980 minutes
UDG is a weird game, man. After replaying it and beating it 100%, I can't tell whether I love, enjoy, think averagely on, or hate this game for what it is. The story is about Komaru Naegi, sister of Makoto Naegi, teaming up with Toko Fukawa to survive an apocalypse of endless Monokuma Units in a Survival Horror/Action setting, all the while they uncover the secrets of Towa City and the antagonists (The Warriors of Hope). It's a really cool and probably most unique concept and setting for the franchise since the first game. The Graphics leave a lot to be desired, since this is a PSVita original ported to PC, everything will expectedly look on par with a PS2 game from the Renderware engine. This game looks the same like those HD collections for the PS3. The Sound Design is great though, the voice acting is nice, the SFX is memorable, and the music is great like always. I love the character designs of Komaru and Toko (and the others obv), and despite some messy parts overly fourth wall breaking moments, Komaru and Toko are an amazing duo. However, i feel as if after this replay, i don't love the gameplay anywhere near as much. I like a lot of it's elements as well as the fact there is a bunch of fun collectibles and optional content, however, the main combat is a lot to be desired. Ever since I first played the game in 2023, I played many others since that did a much better job at what UDG set out to do (Uncharted, Doom 3, InFamous, etc...) and it makes me wish this game worked like them. Why isn't there a running meter to insentivise us to actually save it for important moments? Why can we break the game with mouse control making aiming at Monokuma eyes much easier? Why can't Toko's charge be something that we fill up for a limited time instead of have available whenever? Also, can't there be more times when we are encouraged to use Toko? She's basically the Dark Jak of this game. Why do some ammo types not get used as often for the combat aside from puzzles? (Link, Paralyze, Move, Detect) and why does Burn suck so much? I wish we had ammo types like a shotgun styled one, or a BFG! Imagine how cool a BFG weapon would work in this game! Anyways, this combat of the game, while quite standardly designed, it leaves a lot to be desired and can feel way too easy if you have the hang of things.. Also, let's not forget the many repetitive moments, the many overly long moments, the questionably horny moments, and everything else that makes this game messy. Overall, despite it's heavy hitting flaws, Ultra Despair Girls is by far the best Danganronpa sequel we ever had, and I really wish we could have a sequel/spiritual successor to it so we can see what Danganronpa/Spike Chunsoft could do with the formula again. Love this one for the messy game it is.
👍 : 3 | 😃 : 0
Positive
Playtime: 1346 minutes
0/10 plot line, 10/10 wuh luh wuh. Seriously though the plot line of this game is kinda silly and this game has a few silly moments but i really enjoy the fact that it is different to all the other danganronpa games in the franchise with it being an open world game. (0/10 tho toko and komaru didnt kiss)
👍 : 4 | 😃 : 0
Positive
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