BREAK ARTS II
1

Players in Game

203 😀     50 😒
74,53%

Rating

Compare BREAK ARTS II with other games
$14.99

BREAK ARTS II Reviews

Faster than anyone. Stronger than anyone. And more stunning. Customize your robot for “cyber battle racing” in a game that offers all the thrills of racing, battle, and customization. Online, Offline, Time-Attack... which mode will you dominate?!
App ID547360
App TypeGAME
Developers
Publishers PLAYISM
Categories Single-player, Steam Achievements, Multi-player, PvP, Online PvP, Partial Controller Support
Genres Indie, Action, Racing
Release Date9 Feb, 2018
Platforms Windows
Supported Languages English, Simplified Chinese, Traditional Chinese, Japanese, Korean

BREAK ARTS II
253 Total Reviews
203 Positive Reviews
50 Negative Reviews
Mostly Positive Score

BREAK ARTS II has garnered a total of 253 reviews, with 203 positive reviews and 50 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for BREAK ARTS II over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 312 minutes
fun game, i reccamend it. but buy it on sale like i did. pros: cool robot game. racing is ok, not great its pretty easy to make a cool looking robot. cons: the parts don't have enough description in order to create a good robot, its very hard to tell if a part is going to affect your mech in a way that you want it. it should be really easy to tell whats going to happen to your mech and the way it will. some of the races just are impossible to get higher than 2nd place, just because for some reason the mechs in first just go so fucking fast there is no reason to even try to go for first. i think a rubber banding would make for a better experience. just make it if a CPU racer is just supremely ahead slow them down somehow. other than those few problems, fun little game. but buy it on sale. hopefully the sequel will make it better.
👍 : 0 | 😃 : 0
Positive
Playtime: 679 minutes
[b]++[/b] A battle racing mech game if you like the idea or if you liked the first game then you might gonna like this. Playable with no internet connection compared to the first game. [b]!![/b] The ultra "build your own" freedom levels of customization might be too complex for your brain to handle compared to the first game's easy Armored Core level customization or maybe the parts just don't have enough description. Also the game feels slightly unpolished. [b]Extra info[/b] Break arts 1 is still playable but you can no longer recover your progress and must start new everytime you delete the game.
👍 : 0 | 😃 : 0
Positive
Playtime: 1735 minutes
With having just recently bought this on sale, this game is about everything i could have hoped it to be. That is to say, i hoped for a neat little mech builder system, and a neat little racing game as an excuse to build those mechs. A lot of people have talked about the lack of a flourishing online playerbase, and while i definitely feel the void for it, the singleplayer races and grand prix have been consistently challenging enough to get me going back and tuning my different mechs over and over again. Races go between feeling really hectic and desperate, to feeling really fluid if you can find a line and a flow to maintain speed. If you liked Bionicles, IGPX, and Armored Core, you are gonna like this. It isnt without it's downsides. Like previously mentioned, the online just isnt there (though i havent checked out any discord or anything) and i can imagine theres a lot of people for who that aspect is way more important. Leveling up to unlock everything without online play is definitely a bit of a grind, but luckily there is an option to just unlock everything once youre tired of the drip feed of parts. There is also some general sort of "indie game jank" that will occasionally make you aware of the less polished edges of the game. some levels are a little overly technical, and will leave you consistently frustrated walking out of them after getting your butt handed you you by an AI that is Built Very Specifically For That Track. I also think that other racers being rendered as little diamonds when a certain distance away is unfortunate, and i wish there was more of a fanfare that showed off participants better before and after races. All together, if this game is on sale (i got it for like $4.50) i think its a really delightful little waste of time, but its not without a little funk. That being said, there is apparently a 3rd game announced that i think has a lot of promise, but until more info comes out about that, this scratches an itch i've had for a while.
👍 : 0 | 😃 : 0
Positive
Playtime: 588 minutes
Game gets way better to manage if you bring cornering to 1.4. Ideally you should get it while it's on sale, as the singleplayer can be rough with the AI being a little too cheaty
👍 : 1 | 😃 : 0
Positive
Playtime: 552 minutes
It's a game that combines robot customization with battle racing. Yet, for some reason, I find myself more drawn to customization than to the actual racing.
👍 : 14 | 😃 : 0
Positive
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