A-Escape VR Reviews
App ID | 538330 |
App Type | GAME |
Developers | CTN Design, LLC |
Publishers | A-Escape |
Categories | Single-player, Tracked Controller Support, VR Only |
Genres | Indie, Adventure |
Release Date | 31 Mar, 2017 |
Platforms | Windows |
Supported Languages | English |
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1 Total Reviews
0 Positive Reviews
1 Negative Reviews
Negative Score
A-Escape VR has garnered a total of 1 reviews, with 0 positive reviews and 1 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
22 minutes
I was hoping to enjoy this game as a potential escape room game to demo to friends and family. Unfortunately, a fundamental part of the game is broken and renders it unplayable.
When you first spawn in the room, the floor height is not correct and you are a few inches above the ground. Luckily, you can adjust the floor height quickly in the menu. You will need to fix it to reach the first tool [spoiler] Screwdriver under the bed[/spoiler]. [b] However, once you teleport[/b], the floor height reverts to it's original (and incorrect) setting. In the menu, the height adjustment arrows have their own limit, so once you run out of clicks on the downarrow, you cannot lower yourself anymore. If you drop an important item on the floor, you cannot reach it any longer. I encountered this problem early on when [spoiler] teleporting to the vent with the screwdriver in hand. After opening the vent, I dropped the screwdriver to grab the note inside.[/spoiler] Then I could no longer progress.
I'd love to play and finish this escape room game, however with its current state, I cannot and will not support it. I plan to return it for a refund.
👍 : 1 |
😃 : 0
Negative
Playtime:
32 minutes
After some update I can no longer move in the game. Saw in the discussions that another person had the same issue and there has been no response to the issue. I went a head and asked if that person ever figured it out or found a solution. They have not and apparently the people in charge of this game have abandoned it. At least, that's the impression that I got when there has been no response in this time frame.
👍 : 0 |
😃 : 0
Negative
Playtime:
30 minutes
Played the first level, incompatible with the Oculus Rift S, and it pretty much doesn't even make sense after you get to the closet. please don't buy this it's horrible
👍 : 3 |
😃 : 0
Negative
Playtime:
492 minutes
3.7 - Positive
Best most realistic VR breakout room we have encountered so far. Would love to see a save game feature added. Transport and prop glitches are being fixed promptly and I really enjoyed the game menu that all Breakout room games should have. The best one... adjust the floor hieght from within the game.. AWESOME. and the reset options are great as well.
You will need to take notes to escape this room and pay very close attention to all details !!
Have fun and good luck on this one, you will need it !
👍 : 3 |
😃 : 0
Positive
Playtime:
296 minutes
If you're looking for an escape room that makes you think this one is a great option. It's not perfectly polished but it's fun.
👍 : 2 |
😃 : 0
Positive
Playtime:
519 minutes
Solid escape room game. Well worth the price and high level of difficulty. Hopefully get more rooms soon from this dev.
👍 : 4 |
😃 : 0
Positive
Playtime:
114 minutes
Controls are so bad it isn't even worth $2.50. If you need an entire tutorial room to explain how your locks work differently than the locks in every other game, you are doing it wrong.
👍 : 0 |
😃 : 0
Negative
Playtime:
934 minutes
This will be the first review I write for a game I now own, but whose demo is the only experience I have of the game (actually, that's a lie). I could not complete the demo because the puzzles were too hard, and I accidentally unplugged my HDMI cable during the video! Oh no! I'm a VR escape room aficionado, though, so will try to 'wing' it. The demo room is featured in the screenshots. It was alright. Everything in that level was a bit dark/gray and the overall graphical presentation is a bit muted. The other room you see in the screenshots appears nice and cozy, so overall, everything looks fine. Considering the price and likelihood on bundles and sales, this game is a positive entry in the genre. I like the promotion and work put into the lock picking systems, although I didn't understand how to do one of them. [spoiler]When I was a youth, I hacked the password mother put on the computer. Her hands were wet you see, and I was able to figure it out! It was 'Lock'.[/spoiler][list][*][quote]
⠀⠀🌑🌑⠀⠀🌕🌕
🌑⠀⠀⠀⠀🌗⠀⠀⠀⠀🌕
🌑⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀🌕
⠀⠀🌑⠀⠀⠀⠀⠀⠀🌕
⠀⠀⠀⠀🌑⠀⠀🌕
⠀⠀⠀⠀⠀⠀🌓 [/quote][/list]
👍 : 30 |
😃 : 1
Positive
Playtime:
1761 minutes
This is a very hard Escape the room game. (at least the big second room is)
Game has 3 rooms, a tutorial room that explains how to work the locks (you should do the tutorial as each lock works in a different way), then Part Zero, and Part One. Part Zero being a shorter, easier room.
The game centers way more on figuring out "passcodes" to different locks, and opening things that should have either, more clues, another thing that needs opening, or a new key.
So, outside of plainly using keys to open locks, there is very little... "use X item to open Y" parts, and more about finding environmental clues that you need to relate to different ones so you get a passcode to use on a lock.
This is way above the average difficulty escape the room game. While "Part Zero" can be done in ~half an hour, "Part One" the bigger room has more than a couple of quite hard locks to solve.
While the puzzles are hard to decipher, you do get clues on how to work them together, when i didnt know how to move forward it wasnt because of lack of clues, but rather i didnt know how to work them and use them in my favor.
It was a bit too hard for me to figure out and finish the game, and when i decided to quit i had like 2 keys and a bunch of environmental clues that i knew where important but couldnt figure out how to "add" them. if that makes any sense.
While the difficulty is high im glad there is an escape with high difficulty that "makes sense" within its universe, while super hard, it also seems "fair?" like i know im missing something, and the game most likely already has given me what i need to solve it.
The game also has a few bugs that make it feel glitchy, like if you put one object on top or leaning against another they might jump uncontrollably across the room, or disappear altogether. Luckily there is a very easy accessible button in the menu so you can reset the important things to their original location, i had to use this a couple of times, so its glitchy, but very playeable as it fixes its issues rather non elegantly lol, but it works.
I can totally recommend this to anyone that love escape the room games, and would like to take the difficulty up a couple of notches.
👍 : 2 |
😃 : 0
Positive
Playtime:
202 minutes
Room escape game of good length with very well made puzzles but technical problems especially in object manipulation.
Positive:
+ difficulty of puzzles is quite high, it is the best immitation of real life room escape games i've seen so far - not just finding objects or codes but really combining multiple sources of information
+ i like the different locks, interactions are fine (beside rotation locks)
+ plot and atmosphere of the game is good
Negative:
- graphics are moderate to simple, especially textures are weak
- collision of objects from time to time lead to disapearance, resetting is there but i would prefer that this would not be necessary and it introduces additional flaws
- no saving, so either make it in one run or start over again for the next try
For this price, i can fully recommend this 3 hour room escape experience with it's high quality of puzzles. It's just a pitty that there are technical porblems.
👍 : 9 |
😃 : 0
Positive