Mages of Mystralia Reviews
In a world of magic, your mind is your greatest weapon. Learn the ways of magic and design your own spells to fight enemies, navigate treacherous terrain, and right past wrongs in the kingdom of Mystralia.
App ID | 529660 |
App Type | GAME |
Developers | Borealys Games |
Publishers | Borealys Games |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support, Remote Play on TV, Steam Trading Cards |
Genres | Indie, Action, Adventure |
Release Date | 18 May, 2017 |
Platforms | Windows |
Supported Languages | French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, English, Korean, Hungarian, Polish |

1 438 Total Reviews
1 243 Positive Reviews
195 Negative Reviews
Very Positive Score
Mages of Mystralia has garnered a total of 1 438 reviews, with 1 243 positive reviews and 195 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Mages of Mystralia over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
4828 minutes
👍 : 0 |
😃 : 0
Positive
Playtime:
1289 minutes
Super fun!
👍 : 0 |
😃 : 0
Positive
Playtime:
1706 minutes
One of the best magic games ever made.
👍 : 1 |
😃 : 0
Positive
Playtime:
1443 minutes
Fun game where you get to be creative with magic. As good as an indie game gets, really.
👍 : 0 |
😃 : 0
Positive
Playtime:
531 minutes
I tried to like this game but whenever I sat down to play it, I never felt like I was having fun. I really enjoyed the spell creation. That mechanic of the game is sweet. The art style is cute and the atmosphere is charming. It does a lot of things right and checks a lot of boxes for me. The reason I can't recommend it is because I felt like the combat just wasn't very fun. Weird because I really enjoyed making different spells and trying them out. I don't know maybe the enemies and death were too punishing? I felt like every time I died and respawed it was a chore to make my way back to where I was. Enemies' ranged attack aim is insanely good. It's hard to see them too when there's a lot on the screen. If you DO see it, it's often too late if you're not already moving because of the clunky controls. I feel a simple dodge roll with a few iframes would have really helped the flow of combat feel better. I know there's a spell you can make that acts like a dash but swapping spells mid combat can be clunky. Also I know you can make a shield spell, BUT when there's a ton of ranged attacks coming at you you'd need to continuously block and it just drains your magic.
I'm usually one to finish games. It's rare I quit in the middle of a game but if a short game like this doesn't grasp my attention in 9 hours, I doubt the ending is going to blow me away and turn my opinion of it around.
👍 : 7 |
😃 : 0
Negative