
2 371 😀
569 😒
77,88%
Rating
Free
Free app in the Steam Store
Awkward Dimensions Redux Reviews
App ID | 529110 |
App Type | GAME |
Developers | StevenHarmonGames |
Publishers | StevenHarmonGames |
Categories | Single-player, Partial Controller Support, Commentary available |
Genres | Indie, Adventure, Free to Play |
Release Date | 21 Oct, 2016 |
Platforms | Windows, Mac, Linux |
Supported Languages | English |

2 940 Total Reviews
2 371 Positive Reviews
569 Negative Reviews
Mostly Positive Score
Awkward Dimensions Redux has garnered a total of 2 940 reviews, with 2 371 positive reviews and 569 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Awkward Dimensions Redux over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
231 minutes
Realy good little indie game. Worth installing and giving a play through. I have done so 3 times. I found it to be a surreal but relatable experience and suprisingly deep.
Edit: just played through the game again. Download this game and play it. Its not really a game, more a collection of diary entries. Sad but inspirational.
👍 : 0 |
😃 : 0
Positive
Playtime:
64 minutes
I enjoyed this, a cool little exploratory experience. The trailers are a misleading because they make it seem like for of a game experience than it is, but I liked it either way.
The angsty teen mood was a little corny at times, but over all it was fun and interesting.
👍 : 0 |
😃 : 0
Positive
Playtime:
10 minutes
The second stage with so many doors are too scary so I skipped it, then I found that perhaps these travels are pointless. After all they are just dreams. Controls are a bit sluggish.
I like the main menu though.
Maybe continue it someday.
👍 : 0 |
😃 : 0
Positive
Playtime:
51 minutes
There is no focus, nothing is interesting, and it all has bad Unity filters on it. It's like Modern Art: The Video Game.
Why is everything set in some sort of wasteland? Do I want to see these FMV sections that look like they were recorded on a phone from the late 90s? Mirror's Edge called, they want their level back. Is it just me, or is the life of the developer just not very interesting? The "two steps forward" level made me want to Alt-F4. Does there really need to be a scene where you have to hold down the left mouse button and listen to someone whine?
Heavy pop-in on sections. I have to hold left click to drop the ceiling panel.
👍 : 14 |
😃 : 0
Negative
Playtime:
5 minutes
I wish he hadn't said anything. I wish this was just a walking simulator going through his dream landscapes with music playing. No words, no awkward rants or raves. No 'this is so deep' moments.
The game's got potential, but it might end up disappointing you. Nonstop teenage-angst-fest.
👍 : 11 |
😃 : 1
Negative
Playtime:
52 minutes
This was just... Wow. Really delves into the mind of someone with a dream thats kicked continuously. I can relate. This truly is a wonderful game and I am so happy it came up as a recommended game in my queue. Just fantastic. I just finished playing and it's something I'll probably never forget and play again later.
👍 : 1 |
😃 : 0
Positive
Playtime:
101 minutes
One of the most mesmerizing games out there.
I found this game randomly in the Free to Play section. Once I loaded it up, I didn't think it would be that good (hence the Unity Personal Edition logo) but then, once I played it, I felt like I was in an entirely different world. The last level, Find The Way Out, really spoke to me. When I was younger I was trying to find the way out. There was a time where I was basically trapped.
It might eat up disk space, but it's amazing.
👍 : 9 |
😃 : 0
Positive
Playtime:
40 minutes
Something about this game struck a chord with me. Perhaps it was the art style, music, sound, imagery, or perhaps just the overall feel. It made me familiar with the outright confusing.
I had originally thought this game would be just another "Unity Game." Slow paced, clunky, and poorly designed.
For the most part, I was very wrong.
Awkward Dimensions may not be for most, as it can be awkward and confusing at times. Perhaps even a bit too personal. But that's pretty much the point of the game, and it's executed quite well.
For me at least, everything fit together well. It was a refreshing break from the fast-paced, straightforward, tried and true methods of other genres. Awkward Dimensions comes off as a bit heavy handed, yet keeps a general rythm/atmosphere throughout.
Overall, an odd and wonderful mix of both sensation, and storytelling.
I'd highly recommend giving it a go. Take a break from your own head for a while, and enter the unfamiliar world of someone else's.
👍 : 10 |
😃 : 0
Positive
Playtime:
66 minutes
No deeper story, just a person's individuality recording and sharing his dreams to the world. Weird, yes like all dreams are. Not for everyone, but more than 50% of the levels are not too bad especially the "self improvement" i think is the name where you wakeup in the creator's bed room. just relatable. yet it cant be relatable for everyone. plus its freee. there are worse games charging money here.
👍 : 15 |
😃 : 0
Positive
Playtime:
178 minutes
This is NOT A HORROR GAME! I wanted to put that sentence at the very top, not as a criticism, but just for anyone who might have been scrolling past this after having seen the bizarre "horror" tag attached to this game. That tag nearly put me off from playing to begin with, because I'm just not a horror fan. But I'm glad I did play, because only the second level is even remotely horror-related, and the rest of it is much more my kind of thing. Anyway, on with the review:
So first thing's first, when playing this you will find yourself very tempted to compare it to Davey Wreden's The Beginner's Guide. The overall "feel" of the game, as well as several of the individual levels, are reminiscent of The Beginner's Guide, and the developer's commentary name-checks Wreden twice. The game even borrows one piece from The Beginner's Guide's beautiful OST (the housecleaning song from TBG can be heard during the ladder-climbing sequence in this game.) There's even a "Beginner's Guide to..." book that can be seen on a shelf in the game.
However, despite the fact that this game practically begs to be compared to TBG, I reccommend you restrain yourself from doing so. While there are certain similarities, the two games are fundamentally different in what they're trying to do. TBG is a heavily narrative-driven game with a relatively more limited degree of abstractness, whose clearly defined surface-level story conceals deep layers of hidden meaning and symbolism. This game is pretty much the exact opposite of everything in that sentence. Not because it's an attempt to replicate TBG that failed, but because it's trying to do something else entirely. So let's judge it on its own terms.
If you fail to do so, you'll search for hidden meaning in every piece of abstract symbolism, and when you find none you'll be disappointed. You'll assume it's secretly trying to say much more than it's letting on, and you'll feel confused and underwhelmed when you can't find the deeper meaning. You'll expect it to build and crescendo into an emotionally devastating revalation at the end, and you'll be surprised when it actually ends in decidedly anti-climactic fashion. In other words, you'll judge this game far more harshly than you otherwise would if you simply accepted it for what it really is, and proceed from there.
Having played through the game twice and read the developer commentary, I am now reasonably confident that it actually is just a series of little mini-levels, strung together in no particular order, mostly inspired by dreams. The only thing that really consistently ties them together is the presence of a door in almost every level, and a more or less explicit autobiographical aspect to many of the levels.
However, this is essentially just a series of interesting little ideas, presented to you by a very young developer, and most of them are at least fairly enjoyable to look at or to think about. I particularly liked the fact that there was an unaknowledged hidden level, which (for me at least) could only be accessed by the level select screen, rather than being integrated into the flow of the main experience.
One legit weakness this game does have - aside from just "Boo hoo, it's not as good as The Beginner's Guide!" - is that the three levels which were, in my opinion at least, head and shoulders above the rest, and without which this review would probably be more of a "meh" than a "recommended" - namely the countdown/ladder level, the sabotage level, and the "Time to get over her" level - were also the three levels which seemed... err... "most heavily dependent on external inspiration" would be a kind way to say it. They're still great levels, with brilliant ambience and competent execution, but I was a little sad that the game's three peaks were also the three bits which most closely resembled ideas and symbols from Davey Wreden's games. However, perhaps that's just a comment on my own personal prefrences, and other people found the more original and inventive levels to be the highlights.
However, all in all I would recommend this game for an enjoyable, reasonably well made, fairly interesting, and somewhat emotionally impactful 1hr abstract walking simulator. It competently hits the target it's aiming at, and that makes it a good game, regardless of whether you think it's not the most interesting target it could have picked to begin with. I mainly enjoyed it because you can definitely see the seed of something interesting in there, and I can't wait to see how that seed grows and evolves in this developer's future works.
Also dank memes, so 13/10!
👍 : 16 |
😃 : 0
Positive