Selma and the Wisp Reviews
Selma and the Wisp is an astonishing platform game with a particularly eerie feel to it. Densely packed with logical puzzles and unexpected obstacles, the game incorporates innovative gameplay, low-poly models and an spectacular animations.
App ID | 495980 |
App Type | GAME |
Developers | Toucan Studio |
Publishers | Toucan Studio |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support |
Genres | Casual, Indie, Action, Adventure |
Release Date | 4 Aug, 2016 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, Japanese, Simplified Chinese, French, Italian, German, Spanish - Spain, Arabic, Korean, Norwegian, Polish, Portuguese - Portugal, Russian, Swedish |

53 Total Reviews
32 Positive Reviews
21 Negative Reviews
Mixed Score
Selma and the Wisp has garnered a total of 53 reviews, with 32 positive reviews and 21 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Selma and the Wisp over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
142 minutes
This was a very enjoyable way to spend a couple of hours. Great atmosphere, and some of the puzzle solutions made me grin with pleasure. Very nice, reccommended.
Now the prospect of "nightmare mode" beckons - the chance to speedrun the game without dying more than 3 times? That'll keep me busy for a while.
👍 : 3 |
😃 : 0
Positive
Playtime:
50 minutes
I reserve writing reviews to when something is mind blowingly good or bad. There's a glitch that makes your character jump up the entire screen and fall to her death immediately. There's the music that is so repetitive that it will drive you insane. and there's the fact that they tried to do something unique with the controls but it just turned it so god awful. certainly do not waste your money or time on this title and go play inside, limbo, or even the very indie, very short "seen".
👍 : 0 |
😃 : 0
Negative
Playtime:
131 minutes
This is a puzzle platformer where you don’t get to control the main character. Instead, you play as a wisp that the main character follows around. This makes the timing harder, but that’s the main conceit of the game.
It is short, you can complete it in under 2 hours, but that also means it doesn’t overstay its welcome. It’s challenging in parts, but it never really got frustrating.
Add in a cool aesthetic and it is worth picking up.
👍 : 0 |
😃 : 0
Positive
Playtime:
100 minutes
I did not like this game. As a platform game, its gameplay and controls are just plain bad and the graphics are whatever.
👍 : 0 |
😃 : 0
Negative
Playtime:
149 minutes
This game gets a 5.5/10 from me, so just barely positive, more like a "Muh" then a real recommendation. I almost quit playing after the first couple of levels, but fortunately the level design continues to pick right until the end. The last few levels and especially finale is the best part of the game.
[h1]The pros[/h1]
[list]
[*]Beautiful artwork
[*]Innovative gameplay
[/list]
[h1]The cons[/h1]
[list]
[*]Clunky controls, the idea is nice but execution could be improved upon.
[*]The game is too short. Not only are you finished before you know it, you literally speed through the levels and cant even properly admire the artwork.
[*]There are not that many logic puzzles, it is basically activating switches for the most part.
[/list]
I would definitively wait for a sale before picking it up.
👍 : 2 |
😃 : 0
Positive
Playtime:
151 minutes
While the idea is interesting and different, I cannot recommend this game. The mechanic that the AI has to "figure" out what the player is trying can do can be _extremely_ frustrating at times. Think of Tricco from The Last Guardian if you've played that. The story is kind of not there and seems kind of random just for the sake of having puzzles. Which I guess could be the point given [spoiler]I think she's supposed to be dreaming... But the game keeps it open to some awkward interpretation that you have no real basis to interpret anything on[/spoiler].
One thing I can say for sure: The music was pretty good in the game and the nods to other games and movies from my childhood was pretty rad :)
You can find gameplay of the game on my [url=https://www.youtube.com/watch?v=gdc1llJxKBY&list=PL0q93Rkkmx_tlRrF_j0a-RPiNbmZ_KFOu]YouTube Channel[/url] if you want to check it out!
👍 : 2 |
😃 : 0
Negative
Playtime:
280 minutes
This game tries to take you on a horror filled ride through the mind of a little girl but it seems to have missed the mark. There is barely a story here with little to no emotional attachment to Selma. The controls feel sluggish and not at all what one expects when controlling a wisp. Selma also seems slow to respond in relation to the wisp. You will die many times, which is, I think, what they intended? A mouse seems to work better than a controller. There is potential here and with some work this could be a fun little game rather than a frustrating disappointment.
👍 : 20 |
😃 : 2
Negative
Playtime:
130 minutes
Controls are too finicky in several areas where you're trying for 20 mins to beat a small section of a level. I gave up trying. Yes its supposed to be hard but I progressed about 80% of the way through the game and just decided the continued frustration was not worth my time anymore.
👍 : 51 |
😃 : 0
Negative
Playtime:
327 minutes
A fun little puzzle game to pass the time. Pretty short, but entertaining nonetheless.
The last level is the best part, btw.
Summer Update: Liked that one level more when you were able to control Selma directly. Anyway, didn't see that ending coming. Last level is still the best part.
NOTE: If you are using a Nvidia card (720m here), on Linux (Fedora 26 / openSUSE Tumbleweed here), the game will only show a black screen at launch. To fix this, go to your library, right click the game -> properties -> set lauch options -> write "-force-opengl" (without the "). That should fix it
👍 : 27 |
😃 : 0
Positive
Playtime:
22 minutes
This game would have been great if you weren't always on a timer. That kinda ruined it for me. The greatest strength is the artwork which looks amazing but I barely got to look at it since I was always in a rush to leave the area as soon as possible before time was up. The only other complaint would be the puzzles were a bit bland (nothing new, typical puzzler obstacles).
👍 : 122 |
😃 : 2
Negative