System Shock Reviews
A first-person fight to the death in the depths of space!
App ID | 482400 |
App Type | GAME |
Developers | Nightdive Studios |
Publishers | Prime Matter |
Categories | Single-player, Steam Achievements, Steam Cloud, Partial Controller Support |
Genres | Action, Adventure |
Release Date | 30 May, 2023 |
Platforms | Windows |
Supported Languages | French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, English, Korean, Turkish, Polish |

6 619 Total Reviews
6 035 Positive Reviews
584 Negative Reviews
Very Positive Score
System Shock has garnered a total of 6 619 reviews, with 6 035 positive reviews and 584 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for System Shock over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1370 minutes
Disappointing and forgettable
Cons:
-pointless changes to the script and intro cutscene
-unmemorable and bland voice acting compared to the original game
-unmemorable and almost unnoticeable music compared to the original ost
-recycling mechanic is just a filler since it provides no challenge
-worst of all: too much visual clutter and little lights everywhere make it difficult to find small items and make your eyes bleed after 5 minutes
Pros:
-the retro-modern artstyle is unique and fits the game
-the puzzle panels are more interesting than in the original
-final boss fight is still lame, but better than the original
👍 : 1 |
😃 : 0
Negative
Playtime:
520 minutes
Tho i havent finished it yet, by far a 10/10 for me, i miss the old days of playing SP games, now most intresting games REQUIRE friends to enjoy, witch i have very few. so its refreshing to play these games more then multiplayer games most of the time, well worth a shot playing.
👍 : 2 |
😃 : 0
Positive
Playtime:
54 minutes
Honestly, System Shock 2 plays better than this remake. It’s just not fun. I get it, it’s a very faithful remake. But perhaps too faithful. Just a very obtuse, meandering game. And i tend to like vague games. But this just feels aimless, and combat is subpar. I revisit old games all the time. But I think the design is this is just too archaic.
👍 : 3 |
😃 : 0
Negative
Playtime:
1094 minutes
This game is actually really, Really fucking good, a solid 9.5/10. it would get a perfect score, if the health wasnt as scarce as it FUCKING WAS
👍 : 1 |
😃 : 0
Positive
Playtime:
470 minutes
I WISH STEAM HAD A MIXED REVIEW CHOICE. You can try it the demo (which is a bit different from the actual game and see if you like it and wait for a discount IMO . And to mention I have not played the original.
I am trying to push myself to finish this game honestly. Don't get me wrong the atmosphere, story, gun-play, voice acting graphics and performance are really good. But because the game is a remake of a game made in the 90's. the level design and puzzles are very old and just not fun. There is a lot of back and forth you have to do and nothing is really explained on what you have to do. you just have to listen and trust all the audio logs you find along the way and remember what they said.
The game is also very punishing and has this weird disconnect between it's modern graphics and difficulty. You are on a corporate space station that closed so no one could leave, that looks amazing but it looks like everyone took everything and left, with the couple of dead bodies on it left behind, which makes it WEIRDLY empty, You barely get any supplies along the way with the occasional small health-pack/ammo on the ground or enemy drop. Enemies do a lot of damage as well. Also there are a ton of crates you can find but 90% of them are empty along with most of the side rooms they are in.
Like I said, I haven't finished the game but I will try to, slowly.
👍 : 1 |
😃 : 1
Negative
Playtime:
644 minutes
Holy moly, it's good. Keep in this mind, this had inspired Bio Shock, and thus has a game-play far similar to that than a straight up action shooter. There are puzzles and resource management, a bit lighter than, but akin to resident evil games.
The unique thing the System-Shock remake offers is one; beauty. the stylized 3D is fantastic (And it runs great on my pc).
Second is *super* claustrophobic maze-like design. Some comments have said they dislike that experience, but it definitely wasn't an accident, you get squished. You're designed to get squished. So you got to learn to get cozy with being pressed. It's fun.
👍 : 3 |
😃 : 0
Positive
Playtime:
1316 minutes
I don't think the game holds up very well despite the remake, It's supposed to be a tedious search through logs for stuff but I just plain can't enjoy this. Stopped after completing Beta Grove (which makes the game a lot worse). Feel free to clown me, this review is based on enjoyment anyway.
👍 : 20 |
😃 : 8
Negative
Playtime:
1635 minutes
A stunning revival of a classic that successfully blends modern visuals and gameplay improvements while maintaining the essence of the original. This is what every remake should strive for.
👍 : 4 |
😃 : 0
Positive
Playtime:
1670 minutes
It started out high, and ended pretty low. Cyber space is the least fun aspect of this game, it's frustrating and disorientating, and it's a slog to get through especially when the game gets the better of you. Systems like recycling and scrapping are very clunky with the management of physical currency and lack of QoL for mass vaporization of materials if need be. The Nanites from SS2 handled currency much better. Weapon mods are a nice touch, but are hindered by the recycling and currency system. Though the game encourages exploration by design, it's very unintuitive on the user's end to figure out where to go. I've had to pull up walk throughs to navigate to important locations where I must recall a sequence of numbers, and it's just been more frustrating to backtrack instead of it being engaging. Enemy encounters especially towards the end of the game felt very sparse, and instead of a rising escalation it just plateau'd into an anti-climatic show down.
Despite these short comings, and a few nitpicks in regards to faithfulness such as the Bridge, it's a very accurate and faithful remake of the original System Shock game. It inherits a lot of traits, both good and bad, of its predecessor, and the presentation impressed me through the beginning to end, barring cyber space. It's a much more digestable way to play System shock that requires less navigating through unintuitive UIs and control schemes, and I hope others can appreciate the merits this game has accomplished.
👍 : 5 |
😃 : 1
Positive
Playtime:
1659 minutes
Having never played the original System Shock 1, I was going into this game completely blind. By the end of the game, I realized this game is nothing short of a masterpiece. The atmosphere in this game is unmatched. It was incredibly dark, depressing, and horrifying. The gameplay was superb and the puzzles felt rewarding. I played on normal difficulty, but I found the game actually rather challenging combat wise. I had to be very smart with my moves, and I had conserve my ammo and manage my inventory effectively. While some gamers may see this type of stuff as chore-like, I actually really enjoyed this aspect. I had to think on my feet a lot, and plan things ahead of time. The game also didn't hold your hand like 99.9% of games nowadays. I had to constantly read text logs and listen to audio logs to figure out what to do next. I really appreciate games that do not underestimate the intelligence of their audience, and this is one of them. I can see why this franchise is considered one of the greatest immersive sims to date.
👍 : 7 |
😃 : 0
Positive