Playtime:
3144 minutes
The penultimate game in the series at the moment, which really deserves special attention from fans of open-world shooters, tactical operations, co-op with friends, and grinda, which is associated with Ubisoft in early 2017, when it was still relevant and there was no in-game donation. Let's take a look at what's good about it and why I think this game is pretty good in my personal opinion.
Advantages over other games of this genre:
1. Quite an unusual setting; you won't find any other game set in Latin America, specifically Bolivia. Only in this game can you truly see all the beauty and changeability of the weather and climate of the Great Andes, Uyuni — a salt flat, huge spacious deep jungles that resemble the mighty taiga of the North, only here it is the warm South. There is a very interesting landscape, huge lakes and landmarks, as well as some of the traditions of this continent. You will see endless fields and lots of plains that you can ride across on a bike or fly over in a helicopter when it is convenient. After this game, I wanted to visit this country, even though it is not entirely peaceful there. There are also favelas where criminals hide, and you will see the ghetto with your own eyes and how it really is in reality.
2. The map is huge and filled with interesting quests that do not involve grinding for resources, which we will discuss later. You want to go there not because the task is highlighted, but because you don't know how beautiful the location's terrain is.
3. Well-designed weapon mechanics and textures. A very rich arsenal of weapons and clothing, as well as a well-designed modular weapon system. They even remembered to add a couple of tasks and give out an original skin for the Ghosts squad leader. This is also the only game in which weapon skins look truly military, designed to camouflage weapons rather than to make you pay.
4. Stealth has its place, and you can really feel how you tactically destroy the enemy and outposts without making a sound. The game lets you do this and allows you to choose how to resolve the situation.
5. The game has a well-crafted storyline that is not entirely linear. You can neutralise all of the main villain's subordinates and the founder of the cartel, and then you will get a different ending, which is really noteworthy because it means that everything was not in vain.
6. In this game, you don't need to purchase any in-game currency at all. Everything can be unlocked by completing quests, except for completely unavailable skins, which cannot be unlocked due to the lack of certain Ubisoft services, as the game is no longer new.
7. The main quests look quite original, with variations in the killings of people involved in the cartel. Characters can be found under escort, at loud parties, on military bases, in the air, on isolated lakes, in the mountains, in tunnels, and in deep jungles. There is variety everywhere, and if you play with friends, it's even better.
8. Members of your squad. As in previous games in the series, you can leave your comrades alone and go through everything in solo mode, or you can interact and take out three fighters at once as a team by choosing the right trajectory and tactics. You also get help from additional rebel squads, mortar fire on outposts, and all of this is available to you as you level up and capture enemy resources.
9. Convenient movement around the map. You can call a car or helicopter at any time, and there are also fast travel points if you have unlocked them. You won't always be able to get to a specific point by moving, so a helicopter or small plane is best.
10. Bots come in different levels of difficulty and, depending on the location, they can be armoured and very accurate. There are also elite squads close to the cartel's assistants, which will be difficult to deal with, but you are not alone, and there are also difficulties with waves and bots, which also adds to the interest and action.
11. I like that the game offers the opportunity to run with two main rifles for greater variety. Since the game is mainly about medium and long distances.
Cons:
1. The driving mechanics are very clunky, and it is very inconvenient to move around the map with them. They are only useful in firefights.
2. The AI of the bots is very poor; they can shoot well, but their behaviour is not worthy of a 2017 game and tactical shooter. Except for the elite fighters in heavy armour, they are really worth paying attention to and can wipe out your entire squad.
3. Your squad is invincible unless you die. You can resurrect your allies endlessly without losing resources or the lives of your teammates. In my opinion, this is unfair because it diminishes the importance of any team member (I'm not talking about the cooperative part, but the single-player part).
4. The implementation of resource gathering for character and skill levelling is poorly designed. After half the game, you begin to tire of the monotony and only pursue new weapons and modules for them, with little interest in developing other aspects.
5. There are some very stupid bugs when delivering cargo to the base, and chasing criminals can be difficult at times because the bots are simply stupid and behave unpredictably and foolishly. There are missions where you have to take a criminal hostage without weapons and extract information without causing harm in order to increase the amount of resources, which is very stupid because the rebels and the squad can easily neutralise him.
6. You practically don't need additional weapons, unless you have two sniper rifles, which you can't carry. Shotguns are completely useless in this game; only a drum magazine can make you happy, but there is no way to use it because there are almost no narrow spaces in the game except for favelas and narrow train tunnels.
7. To my great surprise, the game does not allow you to choose rifle cartridges, only in the DLC ‘Fallen Ghosts’ will you be given a weapon with a special cartridge, but there are only a few of them and they are no longer needed when you have completed almost the entire game...
8. The game does not allow you to join an existing session of 2-3 players playing in cooperative mode.
9. The game died too quickly in terms of online play. Only a couple of years passed and they stopped supporting it, which was a shame. The game had potential.
Despite all the cons, I'll give the game a thumbs up, as I see more significant pros than cons in it. The quests may have been made without soul, but the level designers and people who worked on the atmosphere of the game and tactical developments, as well as the ammunition, deserve my attention. I would love to play this game in a four-player co-op someday.
👍 : 7 |
😃 : 0