GoNNER Reviews
GoNNER is a tough as hell procedurally-generated 2D platformer with roguelike elements, following the largely misunderstood and altruistic Ikk on a journey to cheer up his only friend in this world - a giant landbound whale named Sally - by searching for just the right trinket in the deep and dark places nearby.
App ID | 437570 |
App Type | GAME |
Developers | Art in Heart |
Publishers | Raw Fury |
Categories | Single-player, Steam Achievements, Full controller support, Steam Leaderboards, Steam Trading Cards |
Genres | Indie |
Release Date | 12 Oct, 2016 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, Korean, Dutch, Norwegian, Polish, Portuguese - Portugal, Swedish |

41 Total Reviews
39 Positive Reviews
2 Negative Reviews
Positive Score
GoNNER has garnered a total of 41 reviews, with 39 positive reviews and 2 negative reviews, resulting in a ‘Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for GoNNER over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
15 minutes
Classic
👍 : 0 |
😃 : 0
Positive
Playtime:
120 minutes
Sadly but it's a "no" for me.
I tried the game for a few minutes long ago. Apparently as i'm looking things up to write this, it was before the blueberry edition so idk how much it impacts my experience now and how much different the game was before. I don't remember much from the first time i booted up the game but i decided to give it a go again because... hell, my backlog is yelling at me from the background. So I can only speak of what i experienced as of playing today and i feel like it's enough for me. I don't feel like trying more.
So at first it's actually decent because it's a fresh experience after all. You're trying to figure out enemies, weapons and not (so just like in any game, i know) so dying will be a skill issue too. and i'm fine with that. Learning process, sure, I'm here for it if there's anything to learn. I really don't mind dying a lot as long as i feel like i can progress. I don't feel it about that game, sadly. But the more i played the more issues i had with the game itself.
Some hitboxes are questionable at times causing me to lose head when i don't think i should be (and sometimes things work just fine, the other time i do get hit).
Running out of ammo is rough especially when there's no aim ability.
Losing head will always be the death of me no matter what and I don't feel like I'm dying because of skill issue. And that feels really bad.
Oh and more often than not, enemies are right on top of my stuff (also plenty of my things end up usually being thrown into different highs (and sometimes you won't even see that) so good luck picking things up without dying too).
Sometimes visibility of the character is not quite there. it happened a few times that i had no idea where i am when enemies surrounded me and i was dying because of that too.
Some layouts/narrow corridors (especially going up) with specific mobs that will definitely hit me are annoying to navigate through without dying. Density more often than not with the combination of it is painful because you will most likely get hit.
Most enemies that i encountered are interesting. Some are annoying tho but as long as they're not packed with too high density, they are easily manageable. there's one type that i hated so far but it might be because of where i encounter them.
all in all, I had fun at first but as i tried to progress more... i got more annoyance from the game. i like the idea of it. I like that we can do combos but more often than not, issues above won't even allow for incredible combos. at least that's my experience and it doesn't seem fun at all. it's a shame because the game seems cool. i kinda feel like the pace of the game is supposed to be fast to get combos but at the same time playing fast doesn't seem like a reasonable option with low ammo management, all the possible hits and layouts that can force you to just kite enemies around one by one. seems... counter-intuitive? unless i got the wrong idea of the game.
btw music is great and i like the artstyle a lot. That's quality stuff right there and honestly for that reason alone it hurts me that i don't enjoy the game. if the gameplay was as enjoyable as the visual and sound side of the game, i'd definitely recommend it.
👍 : 2 |
😃 : 0
Negative
Playtime:
608 minutes
[h2][b]GoNNeR - A short unique 2D roguelike[/b][/h2]
Another sleeper hit and a pleasant surprise during the last few days of this year!
GoNNeR was sitting in my library for a long time and I was thinking to try it out for a while, due to it's unique art style and setting. [b]What a surprise this has been![/b]
It took me around 8 hours to 100% (Mind you I have 2 hours extra on the clock from steam card farming).
A [b]roguelike[/b] at heart GoNNeR has a [b]combo[/b] system that rewards quick thinking.
The art style is phenomenal and has some [b]REALLY VIVID colors[/b] that change depending on your combo and region.
The setting is vary vague and cryptic, leaving any "story" interpretation to the player.
[spoiler] I really liked someone's explanation on the discussions, that you are a water drop, Ikk, splashed out of the whale, Sally, which is your best and only friend. You fight demons to keep her safe up until the end...[/spoiler]
After the first few hours you can easily unlock a specific weapon-perk combo that makes going through the game an absolute joke.
I very much enjoyed my time with GoNNeR and my only small wishes would be that the game somehow lasted longer and there was a bit more to the story of Ikk and Sally.
Other than that, it easily [b]earns my recommendation![/b]
👍 : 11 |
😃 : 0
Positive