Kings and Heroes
435 😀     364 😒
53,85%

Rating

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Kings and Heroes Reviews

Kings and Heroes is no longer available.
App ID436560
App TypeGAME
Developers
Publishers Industry Games
Categories Single-player
Genres RPG
Release Date16 Nov, 2017
Platforms Windows
Supported Languages English

Kings and Heroes
799 Total Reviews
435 Positive Reviews
364 Negative Reviews
Mixed Score

Kings and Heroes has garnered a total of 799 reviews, with 435 positive reviews and 364 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Kings and Heroes over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 399 minutes
I purchased the game a good while back when it was pretty much a stand in the Inn and spam dungeon queue game. I recently saw the "ready to release" post and was all happy so I reinstalled the game . Much to my dismay the game is still lacking alot of polish everywhere. I like the art direction but man this is a clunky game. UI is very ruff as well. People who like a polished experience when playing their RPG's will not be very happy. And to the people saying that the questing is very meaningful must be blind becausse all the quests I have gotten so far are all go here and kill x amount of mobs type quests or go get this package and run it back to me type quests. Oh well guess I'll just let it sit a bit longer and hope they continue to improve it. Dont be fooled by the "leaving EA" Its not done yet.
👍 : 19 | 😃 : 0
Negative
Playtime: 58 minutes
[h1] [i] Abandoned and desolate [/i] [/h1] Kings and heroes was a game with great premise that failed because of developers greed and inability to push it to completion. It was a cash-grab and nothing else. It is now abandoned and servers don't work anymore. The best thing you can do is to never buy anything from them anymore.
👍 : 12 | 😃 : 0
Negative
Playtime: 1243 minutes
Abandonware. Do not buy. The website for this game is currently throwing a 503 error while the studio's website seems to be fine. As is the website for their terrible looking Battle Royale game. Industry Games is abandoning this incomplete project because they're looking to make a quick buck off the Battle Royale craze. They are NOT looking to make quality games. They are looking to take advantage of Steam's complete abrogation of responsibiltity to curate the platform by churning out incomplete, sloppy games designed to piggyback off whatever is currently popular. Leaving you, the customer, in the position to have to request a refund. But they only need to fool you for 2 hours. They fooled me, so consider yourself warned. Do not buy this game or any other games from this developer. STEER CLEAR.
👍 : 27 | 😃 : 1
Negative
Playtime: 790 minutes
Ahh! What is this? Kings and Heroes? Finally, a new adventure worthy of my time! I rolled myself a fine dwarven character, a cleric named Merrygold. With a blessed hammer and a joyous beard I set forth, landing in the bustling town of Everdale. What astonishing tales awaited me? What luminous treasure anticipated my hand at the bottom of a dark dungeon? Ready for romance and danger I walked through the buildings, smiling as I examined the many races with various professions. I found myself inside a tavern, where a handful of weary travelrs rested. Suddenly, a man burst inside, calling out on voice chat in a strange accent- "WOULD ANYONE LIKE TO ACCOMPANY ME TO SLAY SOME MONSTERS AND SHIT?" A strange way of wording, but I decided I would answer his call nontheless. I was about to respond to his summon when someone in the back of the room called out "SHUT THE F**K UP YOU DAMN DIRTY ELF. THIS IS AN ORC BAR." The two then proceeded to bicker and insult each other's mothers, while a man jumped from the top of the balcony and recited what seemed like the entire speech from Helm's Deep. Deciding my journey lied elsewhere, I ventured to the town square, where a great statue of a courageous warrior stood. Admiring its craftmanship, I was just about to further inspect it when suddenly a robed man carrying a staff appeared at the top by some sort of teleportation spell. "I AM YOUR KING. YOU ARE ALL PEASANTS TO ME." This he cried out, before proceeding to rain great, firey meteors down, which the good people seemed to mostly ignore. Feeling confused but still hopeful, I finally decided to try my combatical prowess in a dungeon. Onward I went, preparing myself for what was sure to be the fight of my life. I readied my hammer and prayed to my God, opening the first door in this accursed place. Then a skeleton stunlocked me and I died immediately. Actual Opinion: You've probably read about the mechancis and bugs of this game, so I'm not going to talk that much about them. What I will say is that yes, the mechanics are solid and fun, and yes, at the current moment the game is ridden with bugs. But hands down, my favorite feature so far is the voice chat. Everyone roleplays- badly. It's pretty damn funny. I really hope this game continues to be updated and gets at -least- a small loyal following, because I can 100% see this game having a fantastic community. I followed a guy around the town for about ten minutes narrating everything he did. Right before he logged off he gave me a big pile of gold. 10/10 community.
👍 : 49 | 😃 : 60
Positive
Playtime: 8609 minutes
So far i really enjoy the simplicity of the game. It is like Skyrim/ Old school Everquest combat system, with Diablo dungeon running. I really think this is one of those game i will enjoy for a while to come. It is a very casual play at your own pace game that is enjoyable. -Con: only con that i see with the game considering it is Early Access is the population seems to be low. This game would be in my top list of game if i could find good groups to dungeon with Overall, great casual dungeoning game. The Devs seem to be really supportive and constantly updating and in forums to help. So everyone thinking about getting this game, please do, the more people the more dungeoning we can do !
👍 : 24 | 😃 : 0
Positive
Playtime: 93 minutes
You people need to learn patience and stop buying early access games looking for instant gratification. The more you jump the gun and give it a negative review for no reason other then your own lack of common sense means that other people will less likely buy it and the development will cease. I would like to see this game grow into something more and realize that development can take years.
👍 : 114 | 😃 : 9
Positive
Playtime: 1410 minutes
Like some EA games, this one had a rocky first day, but after 3 days, I think I can give it an honest review. First, a little about the game for those of you that skipped straight to the reviews. Kings and Heroes is a first person RPG that offers a blend of lobby based dungeon running and open world exploration. Currently, the open world is there, but not populated with any content whatsoever, so that leaves us with a mostly functional dungeon crawl experience. Several gamebreaking bugs plagued this game on launch day, but the small dev team put out 2 patches within 24 hours of each other to address them. [b]This is Early Access[/b], so some remain, others will be discovered, and many more will be fixed as time goes by. Currently, you can initially run dungeons ranging from small to huge on various difficulty settings from easy to nightmare. Even small can take some time, especially solo, but large [i]really[/i] means large. They can be massive on huge. Difficulty ramps up considerably as you increase it. I don't see anyone soloing nightmare before end-game with optimized gear. Matchmaking for me has worked fine, but it seems the game tries to place you with players of the same level, so the lower levels can make it easier to just grind solo. After level 10, though, grouping became much more enjoyable. I have found the experience to be surprisingly social in dungeons. Most of my groups have chatted away as we ground our way to the lower depths of dungeons. Chat in the city is alive with people forming premade groups as well. One complaint here is that it gets pretty repetitive at times, especially in the early levels before you've unlocked different locations to crawl through. Crafting offers a different game to those that have managed to figure it out. It works, but is clearly unfinished as of now. It is listed as "independent of character level," but this is untrue. Currently the skill levels (a max of 500) are not displayed, and are limited by your class level at 10 points per level. Crafting itself works fine though. Players can randomly obtain various qualities of crafted gear with a lower chance for purples and yellows. I can see an end game situation where one would craft endlessly for that perfect item to round out a gear set. To some this might be a turn-off. Also there doesn't seem to be a whole lot of variation on stats. With higher quality items, you get more stats on a piece, so crafting that high mitigation spell power plate is possible, but it cannot be customized. It's all RNG. Overall, the experience offered in Kings and Heroes is fun, even if a little flawed due to early access. Time will tell if this game turns in to the fully realized vision that Industry Games has for it, or if it will simply be another one of the many EA games on Steam that never really made it. The potential is there, and there is open communication and passion from the devs. I hope that someone reading this can see what I can from this very early access game: potential. Pros: Great dungeon crawler. Lots of loot to grab. Challenging at higher difficulties. Rewarding solo play if you can hack it. Meaningful crafting for those that enjoy it. Attentive and passionate dev team Social experience. Cons (many of these will be addressed as EA matures): Empty open world. Poor performance / optimization in places. Repetitive / Grindy. Little character customization outside of gear. RNG nature (from primary stats to crafting outcomes, everything is random) Numerous bugs.
👍 : 35 | 😃 : 0
Positive
Playtime: 5337 minutes
KaH had an insane amount of potential. I've followed the game for about a year and a half or so. I've always been excited to see when a new update/patch showed up. As much fun as the game initially is, it wears down quite fast (unless you're one of the 20 die-hard fans). The game feels insanely empty. You basically grind the same 5 - 7 dungeons the entire game. The open world section of this game is barren. Quests are buggy and overall frustrating to deal with. Progress feels slow. Soloing dungeons can be rough for some classes. Best played with a couple friends. But keep in mind, this game is no longer early access. You read that right, fully released game with more bugs than an ant colony. Less content than a juice box. I'm honestly okay with that but in terms of a fair review, most people most likely aren't. Here is my biggest problem with this game, or rather the devs currently. After scanning the steam disscusions today (5/6/2018), I came upon a thread where one of the devs in response to a post had said something that was just purely shocking to me. From what I can tell from this post is, the devs have been working on a new game "Zues' Battlegrounds". Yup, they released an unfinished mess to jump on the BR band wagon. In the post the dev mentions they will be implementing "back end features" developed from their BR into KaH. That is all fine and dandy, but the problem for me is, they (for now) seemed to have ditch KaH. I, in good conscious, cannot recommed this game being as unfinished and unpolished as it is. Especailly because it is considered "released".
👍 : 14 | 😃 : 0
Negative
Playtime: 42257 minutes
The very first thing I want to address in my review is the negative reviews this game has received in it's first two weeks since launching on early access. I'm OK with people not liking something I like. What enjoyment a person derives from an experience and the qualities of that experience are largely subjective. That said, I'm not particularly tolerant of people blaming others for their own failings. Absolutely every single negative review for this game at the time of this posting without exception can be summarized as: the game is still in early development and I don't like that. I can't emphasize this enough, because absolutely every single negative review has been posted by someone willing to take the time to write something negative about a game in development but completely unwilling to learn about it before purchasing. The wall of blue text on the store page, the forums, the developers YouTube channel, Twitch, and lets not forget THE VERY REVIEW PAGE THEY ARE POSTING ON all inform you that the game is still more or less in alpha. So if you wish to make your purchasing decisions based on these knuckle dragging cretins, then here's your sign, you can skip the remainder of this review. The store page videos give you a good idea of the game experience the game is working towards. The key here is working towards, not at currently. Quite simply if you want to be part of the development of the game then I think you'll find it a rewarding experience. I have never seen devs as active and engaged as these. You can find them posting in the forums daily and every Friday they do a live stream Q&A session with the community. I think that's the key word there “community”. We're a community here working with the devs to make this game as good as possible. Now if you don't want to pay to be part of the testing and feedback phase of development, hey, that's perfectly fine. Check back every month or two and I think you'll eventually find a game in a state that you'll really enjoy. I could write quite a bit about this game but what I think I can say that is most relevant is that it is fun. Perhaps that is an unsurprising statement from someone who has played it for 115 hours in two weeks time, but ultimately a fun game is what we're all chasing after. Clearly I have been having a good time. What I think makes it remarkable is there are many little things here that show it is made by people who are gamers like us. They have taken some of the best qualities from a variety of RPG games and made something unique yet kind of familiar. The action focus has been a rewarding departure from the more conventional RPG style which I have enjoyed very much, making it a more skill based game than you usually find with an RPG. It's not exactly an MMO but contains the better aspects of an MMORPG while lacking some of the pitfalls. All in all I think it's a very exciting experiment for an RPG that tips the hat to classics in a way that is endearing.
👍 : 53 | 😃 : 5
Positive
Playtime: 1267 minutes
Having been through a dungeon I can say its the best part of the game. That being said, Ill admit it did take some configuring to stop the graphical glitches. This game dosent do anything new but It combinds a lot of really good game elements into a more solid game (gameplay wise) than Ive seen in quite some time. 7/10 By the way, Ive noticed this trend in Steam and it is actually really bad for Steams community. Buy early access game, play less than an hour of it, complain if the Loading screen dosent look amazing. Refund. There are some who seek to make themselves a recognized critic, some are just doing it because its trendy. Please stop. There are plenty of great games with mixed reviews that are actually really solid games, if only complaining wasen't so popular.
👍 : 164 | 😃 : 6
Positive
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