The Ables: Freepoint High Reviews
As a powerful super hero known as an "Absorber", you can collect and master many different super powers in order to save your friends from the mysterious 'Believers' who have attacked your town! Based in the world of the best-selling YA novel 'The Ables', by Jeremy Scott, Co-Creator of CinemaSins.
App ID | 427640 |
App Type | GAME |
Developers | Qiwi Games, LLC, Graveck |
Publishers | Qiwi Games, LLC |
Categories | Single-player, Full controller support |
Genres | Action, Adventure |
Release Date | 7 Apr, 2016 |
Platforms | Windows, Mac, Linux |
Supported Languages | English |

25 Total Reviews
19 Positive Reviews
6 Negative Reviews
Mixed Score
The Ables: Freepoint High has garnered a total of 25 reviews, with 19 positive reviews and 6 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for The Ables: Freepoint High over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
21 minutes
A fun game based on the book The Ables. This game is essentially a sequel to that book, but you don't really need to read the book to understand what's going on in the game. They do a pretty good job of exposition while still throwing you right into the action. It's not a particularly inventive platformer, but there is a compelling story and the game itself is fun to play. It also works well with an xbox controller.
👍 : 1 |
😃 : 0
Positive
Playtime:
178 minutes
It's ok. It isn't great, and it may be plain bad, but you gotta cut it slack because it is clearly a labor of love. Several bad game mechanics, some bad level design, but still ok enough to look past that for the price and passion.
👍 : 1 |
😃 : 0
Positive
Playtime:
99 minutes
Note: pretty much a review-in-progress,
will probably be updated when important patches are coming.
Gameplay
it is kept simple through the whole game.
In the Tutorial you can easily test out all of the powers
(and get a exposition by bullies about your powers).
Through most of the game, you jump around,
try to hit the robots while you evade their shots.
A few nice mechanics like death rays and moving platforms are placed in the world.
Sound
Nicely done. It ties in with the atmosphere of the game
and doesn't distract too much.
The sfx are very nice as well (but the sound of one enemy seems to be cut off, the flying little enemy).
Graphics
Modelled completely in 3D this 2.5D side scroller has impressive graphics.
They look beautiful, but they don't distract.
Additional Notes:
The Boss fights are really a sudden change of difficulty.. so be prepared.
Sometimes little bugs happen (like one-sided invisible walls or missing collision), but they are mostly minor.
(Not sure about this one) The ability to punch is pretty much disabled through most of the game.. even tough it is one of the main characteristics of two powers.
Currently only 3 levels plus tutorial are available.
👍 : 4 |
😃 : 0
Positive
Playtime:
107 minutes
Nice! I am excited to see where this game goes. It's a pretty cool platformer with lots of different abilities. I don't really know the books, but the characters are pretty cool, so I might check them out.
👍 : 1 |
😃 : 0
Positive
Playtime:
233 minutes
It's real fun!!! I enjoyed the book and I am sure I will enjoy the game as well.
Needs a save/checkpoint feature ASAP, I had to quit and now I must play from the begging!
Also, in the controls there are button to change between powers but it doesn't seem to work for the time!
👍 : 2 |
😃 : 0
Positive
Playtime:
25 minutes
*Please note, this is my first review of a game, so please bear with me! :)
First thoughts:
I'll be honest. I've never read the book. However, I do plan on doing so soon. Now, back to the game. At a first glance, the game looks like a normal game. But, it is in early access. So that means that there is bound to be much more improvement in the future. I have not played a whole lot of the game, but from my experience, the game is relatively good as is. That leads me to my ups and downs.
Ups:
* Features a character selection, you can choose either Emily or Alex
* Has a unique power up system, with lots of variation
* Includes character dialogue, offering hints, which you can't find in some games, making it very difficult to achieve victory in a level, per se.
* Offers a tutorial level, explaining powerups, enemies, movements, Etc.
* Has a weekly update to improve bugs, glitches and other pesky 'things'
And now, I will talk about some of the downs..
Downs:
* Limited settings
* Can be quite glitchy at times
* Has no save/ checkpoint feature
* Although you can choose a character, you cannot customize them, like purchase hats, or shirts, Etc.
Other than that though, It is safe to say that this game has loads of potential (In my opinion, of course). Bugs can be fixed, features can be added, and besides, it is early access. It is evident that a lot of thought and work had/ will go into this game. And even though I am cheating, and playing before reading *ding*, the game is quite enjoyable. And I bet more understandable once I read the book. Either way. Your dev. crew should give themselves a pat on the back, because they have earned it, and so have you, Jeremy (If you even read this)! I look forward to playing more of this amazing game!!
*Completely unrelated not to Jeremy*
If you do in fact read this, I will feel like a Starwars prequel getting a mere 500 sins. I think that you are doing fantastic at CinemaSins, and I also enjoy watching your videos on CinemaSins Jeremy and also MusicVideoSins. Anyway, you are doing a great job. Can't wait to read your book!
-tylerdataco
👍 : 5 |
😃 : 2
Positive
Playtime:
147 minutes
As a cinemasins fan I went into the ables trying not to like it just because I enjoy cinemasins. I ended up loving the book and nearly forgetting by the end of it jeremy wrote it. The same thing happened with this game and I found myself loving the classic mega man like platforming action. Only problem with the game is the lack of options in terms of powers only doing one thing. Not sure if this is being changed early on but seeing powers like superspeed and mentalsim having more than one use later on would be incredicle, maybe dazing enemies with mentalsim and slowing time slightly with superspeed?
👍 : 1 |
😃 : 0
Positive
Playtime:
42 minutes
More Mega Man than a metroidvania. Starts out ok until you reach the level / boss choice and that's when you see that it's more Mega Man like. I liked the Mega Man games, but the gameplay feels sluggish. Your character looks like they're runniing in slow motion.
👍 : 7 |
😃 : 0
Negative
Playtime:
208 minutes
Side scroller retro style simple game with basic graphics and straightforward gameplay.
No Steam achievements, no trading cards :/
Xbox Controller works.
Would only recommend this game if it is on sale for $1-2
👍 : 0 |
😃 : 0
Positive
Playtime:
147 minutes
Unless you're gonna put limitations on yourself, you can't really fail in this game, you just get set back a tiny bit. So, that's not really a good start, since failure doesn't really do much.
Honestly, there isn't really much of a story or even humor or anything I could tell. You just did the tutorial and had the attack with the kidnappings, then you're off. The dialogue from there is just, you need to flip a switch and there is the kidnapped person. You get a tiny bit at the end, but eh.
You can't turn an shoot and that gets kind of awkward, but it works fine for the most part. There really isn't any reason to not shoot since you can hit targets off screen, but you can blow past important information that springs up. I'll put it here since I mentioned it. If you are being talked to, you can still be attacked, so fun times.
Powers are pretty bland. Most of the damage moves don't really need to be there since they come out pretty slow or you would better be suited to saving that energy for something else, like flying. The rest do what they need to, which one at the end kinda defeats the point of a large amount they expected you to use at the time.
This game has a bunch of bugs, whether its getting stuck going up stairs to the game spawning you in the floor after dying, at least for me at the final area.
The camera is a huge pain in the ass in the game, which if you aren't spamming your weapon, usually results in cheapshots or possible instant death when they start putting lasers just beyond the reach of the camera.
The stages don't really feel all that well put together, it feels so blah going through the areas, especially with the limited amount of reused enemies and no real good reason to explore, as far as I could tell. You just keep walking by or doing what you have to and the stage just keeps going and going.
Bosses tend to be a bit dumb. Some have gimmicky ways to kill you off in one hit, which, since there isn't much of a punishment, doesn't matter too much. Usually though, you can just run behind the target and smash the fire button till your finger flies off, with no real challenge. I liked the concept of the final boss, but it falls really flat once you realize one of the abilities trumps the other ones the game wants you to use.
Oh, almost forgot to mention, the hitboxes, ya. Just a tad bit off, alot. Usually coming from the bigger enemies.
Overall, it was a generally dull experience. I found some items that might do something interesting, but really don't want to fully explore the levels again to just get a slight more meh.
Wouldn't recommend it.
👍 : 7 |
😃 : 0
Negative