The TakeOver Reviews
The Takeover is a side-scrolling beat'em up inspired by 90's classics such as Streets of Rage and Final Fight. Battle solo or alongside a friend in local co-op while listening to awesome tunes from Little V Mills, Richie Branson, James Ronald and industry legend Yuzo Koshiro!
App ID | 418620 |
App Type | GAME |
Developers | Pelikan13 |
Publishers | Pelikan13 |
Categories | Single-player, Steam Achievements, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Partial Controller Support, Remote Play Together |
Genres | Casual, Indie, Action |
Release Date | 9 Nov, 2019 |
Platforms | Windows |
Supported Languages | English |

1 071 Total Reviews
903 Positive Reviews
168 Negative Reviews
Very Positive Score
The TakeOver has garnered a total of 1 071 reviews, with 903 positive reviews and 168 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for The TakeOver over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
149 minutes
Pretty fun.
👍 : 0 |
😃 : 0
Positive
Playtime:
146 minutes
I liked it a lot. The combat is really deliberately paced, so you can take your time to think out your next moves. The stages have good variety, and there are even a couple of cool vehicle segments that break things up. I personally liked the graphics, they have a comic book style to them that looks good. Overall pretty solid on sale.
👍 : 0 |
😃 : 0
Positive
Playtime:
50 minutes
a cool Beat Em Up. just finished the first stage. the stages seem to be long. should be a good value.
👍 : 0 |
😃 : 0
Positive
Playtime:
56 minutes
good combat system , stunning visuals . i liked the variety in game not just punching there is car chasing
here is the negative part , health items have small box to take and to take them you have to press the punch button if you are surrounded by 3-5 enemies forget it it you will keep punching until it disappears ,
also dropped items vanish very fast and it is annoying , some enemies drop random bomb while you are in sticky situation you can't run or move away you will grab someone unintentionally cuz this is how grab works you just walk toward them and you engage only for the bomb at your feet to explode . also trying to run is very hard to do
👍 : 0 |
😃 : 0
Positive
Playtime:
62 minutes
This one is a very strange game, no doubt about it. I've seen some gameplay videos of people saying it's a great beat'em up, I wasn't going to buy it because it looked ugly to me but then I've decided to give it a chance... The game is ugly indeed. The graphics remind me of those ugly pre-rendered games from the 90's, stuff like Rise of the Robots and X-Perts for the Sega Genesis, really disgusting and cheap 3D art work. Also, the graphics from the game opening screen, the gameplay itself and the cutscenes are all different, so they knew the graphics were horrible.
The music is amazing, they even had the master Yuzo Koshiro aboard on the team, so you couldn't get it wrong. However, they still managed to mess the music programming as some sections of the game have no music and can you notice they did something wrong related to cycling the soundtracks as the game flows, LOL.
The gameplay is cool. Not the best system, but you can taste the Streets of Rage influence as you bang the bad guys all over the screen. It's kinda complex and you have a 3 different special attacks system, that goes from a classic area of effect power move that drains a bit of health, a chargeable bomb attack that hits everyone on the screen and a "rage" chargeable trigger that raises your damage drastically as gives you invincibility by auto blocking enemy attacks. You've got two basic attacks that are the punch and the kick as they play some kind of role of heavy and light attack respectively as you can alternate between them to build your combos. There is also a firearm attack move that can be reloaded as you find ammo across the stages and weapons that fall on the ground although these weapons you find weren't programmed in a very clever fashion as you lose the ability of grabbing enemies or even using regular attacks - in case of firearms such as the rifle - as you're wielding them. Pretty strange in my opinion, I've never seen any other beat'em up with those limitations regarding weapons scrounged on the fly.
If I could give it a rate, I'd give it a 4/10. It's fun, the music is cool but everything else is clearly unfinished or done in a very poor way. It seems it's the first Pelikan13 release, so maybe they will come back with more experienced developers that won't repeat mistakes committed in the past.
👍 : 0 |
😃 : 0
Negative
Playtime:
345 minutes
F. Signals can't throw you in this game.
F. Signals can't slide in this game.
Unlike official SoR4 you can run and sidestep up/down.
Unline SoR games, you can air combo in this game.
👍 : 0 |
😃 : 0
Positive