Code of Princess Reviews
Code of Princess offers players an exciting yet unconventional experience, deftly blending the combo-heavy fighting gameplay of beat ‘em ups with the stat-boosting character customization of RPGs.
App ID | 408640 |
App Type | GAME |
Developers | Studio Saizensen |
Publishers | KOMODO |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Full controller support, Steam Leaderboards, Steam Trading Cards |
Genres | Action, RPG, Adventure |
Release Date | 14 Apr, 2016 |
Platforms | Windows |
Supported Languages | English, Japanese |

1 Total Reviews
0 Positive Reviews
1 Negative Reviews
Negative Score
Code of Princess has garnered a total of 1 reviews, with 0 positive reviews and 1 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
367 minutes
A great ARPG. I highly recommend this game for those that love ARPG.
👍 : 0 |
😃 : 0
Positive
Playtime:
709 minutes
NOTE TO FUTURE COMPLETIONISTS: THIS GAME REQUIRES ONLINE CO-OP TO 100%, EXPECT TO HAVE TO FORM A PRIVATE LOBBY WITH OTHERS AND PLAY FOR ABOUT 4-6 HOURS TO COMPLETE.
This has been an interesting experience, not because I was astounded, but because this is SUCH a mixed bag. It's a 3DS game originally, and this is a PC Port of it. The game itself is alright, it's VERY short at about 3 hours to finish the main story, most of that playing out with a visual novel style narrative that is broken up by combat segments. For combat, you play in a long corridor that is on three rails (Top, middle, or bottom) and you either have to defeat all enemies or defeat a boss, with most combat encounters taking 2 minutes or less to beat. You can play it with the other protagonists to have a unique mission or two when they are outside Solange's party (and to grind money), but I had issues when using the L/R Buttons to try and skip scenes where every so often doing that would freeze the game requiring a restart. The combat sections are not long enough to enjoy the move list and flow of combat, the narrative is simplistic and the characters forgettable, and the upgrade system is basic where everyone can share/use almost every equipment you receive, and there are no real unique or interesting equipment or effects.
As for a port, it seems lackluster and functional (which is about the nicest I could manage to say about it), not really taking advantage of playing on PC. It plays fine on the steam deck and windowed, however since this was a 3DS game originally, this was designed with a bottom second screen readily available. You can access this screen by pressing F5, however this shrinks your gameplay window to half to accommodate the simulated bottom screen which will contain stats and your move list. Doing this made the 3d model renders-turned-sprites even more low quality (which was at least passable and decent looking before). I had to just not use this feature for the majority of my playtime to have a modicum of enjoyment at what I was looking at.
Overall, this is absolutely NOT worth the $15 price tag. I would be hard-pressed to recommend it even at $5.
👍 : 1 |
😃 : 0
Negative
Playtime:
2050 minutes
Eh..... it's an anime beat em up with grind dialed up to eleven? Story is quite short with few (one?) interesting character designs, very "it's just there" plotline and music being in the game too. Audio sounds besides music could be a bit annoying. Anime short parts were made on surprisingly better level than rest of stuff. However if one wants to get 100%... get ready for very boring grind - "quests" are just arenas from main plotline that you have to clear of enemies. There are not many of them, so it'd get old mighty fast and be quite a slog to do those 1000 times.
👍 : 0 |
😃 : 0
Negative