Lucid Trips Reviews

[!] Windows MR headsets & Index controllers are NOT supported atm! Rift & Vive only! Lucid Trips is a Virtual Reality experience which takes places in planetary dream worlds. You explore an artistically designed surrounding with a completely new concept, defining and navigating your avatar in a distinctive way, using hand motion...
App ID389260
App TypeGAME
Developers ,
Publishers VR Nerds, Sara Lisa Vogl
Categories Single-player, Tracked Controller Support, VR Only, VR Support
Genres Indie, Adventure, Early Access
Release Date12 Jan, 2017
Platforms Windows
Supported Languages English

Lucid Trips
2 Total Reviews
0 Positive Reviews
2 Negative Reviews
Negative Score

Lucid Trips has garnered a total of 2 reviews, with 0 positive reviews and 2 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 81 minutes
Wow! What a trip (brought to you by VR without the support of our regular sponsors: Jack & Daniels) This game gave a new VR experience I've not seen in a VR game before (kind of like playing a side scrolling game all your life, then being exposed to the PS1 Jumping Flash game; yes, I'm old!). Now I'm certainly no VR expert, I'm just relating the joy of experiencing something new. I almost felt like Spider-Man when learning to crawl, almost felt like Superman when pushing off the ground then flying, and finally felt like Bill & Ted by saying "Whoah!' when doing both of these things. Am I gushing over this game? Yes, because it gave me a sense of child-like wonder at my older age, but all is not happy in la-la-land: - Crawling can be fun once you learn how to. Half the time when crawling, I'm pushing myself into the sky. Confusing controls at times (or at least my implementation of them). - Going from the tutorial to the first level (?) , is almost an exercise in frustration. I don't know how to get halfway through the bubbles before I'm all out of jet juice and crashing in the virtual pacific ocean. Another training level with some building upon what I learned in the tutorial would be a benefit to myself. I found myself going into the free roam world just so I feel like I got something accomplished. I can't thank you enough for the feeling of joy this game gave me, but would thank you for some more gradual 'ramping up levels'.
👍 : 0 | 😃 : 0
Positive
Playtime: 70 minutes
I've only just played this for maybe 20 minutes but it's awesome! Totally worth the $4 (on sale). I'm pretty skeptical about VR games because the genre is in its infancy and so developers sometimes charge waaaay too much money for what amounts to a short experience. If you're on the fence like I was, drop $4 on this! That's the price of a beer. Come on guys, if you've already spent this much on a VR setup you owe yourself experiences like this. What hooked me was the speed of the "rollercoasters". It was exciting, almost "terrifying" but not quite. Exhilirating is the right word. I'm on the sensitive side for VR nausea but it hasn't triggered any in me at all. I feel sick when turning and there's not much turning but you do fly forward really fast. The feeling you get from this game is what I imagine it would be like on your first day discovering your powers of flight as Superman. Now, it's possible that there's not much game left after the arcade mode (I'm only on level 5) but if this was all there was to it, it's still easily worth $4! A cup of coffee is like $1.75 these days. Plus, if I'm wrong, you can get your money back if you play less than 2 hrs on Steam so really, just try it out and thank me later :)
👍 : 0 | 😃 : 0
Positive
Playtime: 339 minutes
10/10 This is a fantastically freeing experience. Feels like you are flying like a superhero. Very relaxing as well, when you are in exploration mode. This is one of those games that you can replay again and again because you can fly and float and climb and crawl and launch yourself all over the planet. Nice ambient soundtrack also. Love finding the super power up bubbles for that jet speed boost. I imagine that this would be very therapeutic for someone wheelchair bound that is able to sit in an armless chair in order to play. Bottom line, a really cool and trippy game worth every dime of eight bucks.
👍 : 0 | 😃 : 0
Positive
Playtime: 356 minutes
This is still my favorite VR environment. The low-poly world is full of beautiful shapes and colors. Such a great feeling of freedom as you glide through the world. Playing and making challenges is fun but I usually prefer to just fly around and soak it all in.
👍 : 2 | 😃 : 0
Positive
Playtime: 306 minutes
[b]Please note: I participated in the alpha/beta for this software. I have since purchased the commercial (Early Access) version on which I am basing my current review.[/b] I'm playing this with a Vive; my PC specs are as follows: AMD FX-8350 @ 4.2GHz, 16GB DDR3, Strix GTX 1080, 250GB SSD, 750W PSU. Lucid Trips is a very interesting program, one that I would hesitate to call a "game" for a number of reasons. To me, it is more of a low-gravity sandbox world where you can go anywhere you like, and there are numerous secret crannies to find and explore. Some game elements are included such as the ability to collect gems and certain types of powerups and abilities, but mostly, the game encourages you to lose yourself in the ethereal sights and sounds this world provides. Some limited direction is given to you before you're unleashed on the gameworld, and by and large, you're expected to kind of hammer out your own direction. Certain clues are subtly rendered in the game, which largely consist of flashes of light or floating confetti. These clues help you zero in on certain places and items that may or may not be of interest you. As stated before, the entire world has very low gravity, and as such everything has a wonderfully floaty feel. The controls are intuitive, if a bit finiky at times, and before long, you'll find yourself soaring through the air and scrubbing along the ground, marvelling at the alien vistas before you. The graphics are simple, subdued, and surreal. Motes fly through the air, adding a sense of atmosphere, and the nicely rendered grass is reactive to your avatar's touch, and is super relaxing to crawl through or simply watch swaying in the ethereal winds. In the distance, hills, mountains, and impossible floating rock formations wait patiently for you to figure out how to get to them, and exotic trees, mysterious caves, and enchanting vistas are dotted across the trippy, synethesia-inspired landscape. The sounds are spacy, echoey affairs, making the place you inhabit seem somehow cavernous and private. There osn't music per-se, just an ambient, haunting howl that somehow reminds me of what voices must sound like in-utero. The result is an experience that is rather alien in feel, but very easy to lose oneself in. Each quiet surprise begs the player to find the next, and hours can easily melt away while playing this game. As far as VR experiences go, this game is one of those unique, early experiences that help to prove VR is far from a gimmick, and can open us up to not only new horizons and experiences, but entirely new worlds as well. For anyone looking for a quieter, more serene ride, this experience will be right up their alley. One of the best ways you can spend $8.
👍 : 7 | 😃 : 0
Positive
Playtime: 74 minutes
Interesting method of locomotion. You propel yourself along the ground by pushing off with your hands, then fly around with your arms out like a bird. I thought it would make me motion sick because I'm sensitive to that kinda stuff, but it barely bothered me. Pretty neat concept with a lot of promise.
👍 : 4 | 😃 : 1
Positive
Playtime: 169 minutes
One of the best VR games I've ever played. Flight control is PERFECT, so much fun! Hope to see stronger rockets, longer rocket duration, challenges, or creatures. A combat/survival mode would be really great, as well as a sandbox/roam mode where you don't have to worry about combat and could enable/disable certain creatures. I was looking for sharks the first time I fell in the water! I love this game, really hope it keeps improving. Has enormous potential, a selection of modes with different features/objectives/etc would be AMAZING!
👍 : 8 | 😃 : 1
Positive
Playtime: 42 minutes
TL;DR I think this is kinda meh, but you may still want to try it out yourself. Read on for the full review. Well, I have played a bit of this and I think I can form an opinion. First things first... what the fuck is this game anyway? You have a disembodied pair of arms and a pinkish blob that might represent a head...or a heart... or something. You're apparently on some low-gravity world with some gems hidden around, and some glowing lights that you can touch/absorb... oh and you have thrusters in your hands that you can use to rocket up higher. Is there a point? Well, I think the point is to explore, grab the gems and store them (and maybe put them somewhere else?) and the rest is just you gliding around the world like Rocky the Flying Squirrel or something. I don't know what else to say about this. Things I Like: [list] [*] at times, gliding is kinda liberating/cool. [*] you can use your arms to slap the ground and launch yourself up high [*] when you run out of rocket power you can at least continue to glide instead of falling back to the ground [/list] Things I didn't like [list] [*] Your "arms" are about 1-2 feet in front of you so it's more like you're standing behind acting like a puppet master. [*] There's not enough rocket power to get up really high. [*] There's not a whole lot of documentation to tell you how things work. The tutorial explains the basics only. [*] All locomotion is arm based, but if you're sitting on the floor, it can be a pain to do the "launch into the air" move without banging the controllers on the floor. [/list] Basically, the controls are simple (fly/glide or crawl around with your arms) but still awkward and kinda annoying. The "find the hidden gems" game mechanic doesn't really make me excited to keep playing. Maybe if each gem did something unique or added to my power somehow... I can't give this a thumbs down because it's not really a bad game, but I can't really give this a thumbs up because it's not really a great game either. I got it for a bit more than $5 and I feel like that's a bit much given the content, but I haven't tried the "challenges" the game has, just the exploration. It's kinda neat and it might even be fun for a while, but I don't know if this is going to be something I come back to time and again or if it just stays in the "eh, maybe later" category. I'm marking it thumbs up but it's really a Meh. Get it in a bundle or on sale and maybe you'll enjoy it more than I have so far.
👍 : 5 | 😃 : 0
Positive
Playtime: 52 minutes
Beautiful game. Very different. I liked it on many levels. You should definitely try this out for the price. The feeling of jumping and soaring is wonderful. I saw somewhere to kneel on a pillow when playing, definitely do this. Some things that could be better: - Walking is impossible - Crossing your arms to fall quickly is not intuitiv, is too awkward, and interferes with other things you are trying to do with your arms.
👍 : 10 | 😃 : 0
Positive
Playtime: 15 minutes
So simple games like this prove how fun VR can be with just a little imagination. This is a seated experience. This game is not for people who easily get nauseous in VR. Please don't rate the game down if you get nauseous, because I can tell you it's a you problem and not a game problem. The game is basically a hands only race to to the gem while you have to pop bubbles along the way. If that's sound confusing and trippy then you just need to play this game. It's actually quite a rush to get to the gem as quickly as possible. There are times where you'll quickly fly/glide in the air and other times where you need to crawl and grab on to anything to propel yourself forward. Maintaining momentum is the key to climbing the top of the leaderboards. Luckily, you can easily retry if you lose all momentum and it's one of those games where the races are so fun that you actually want to retry versus it feeling like a chore. Sale Price Rating ($3.99 USD) 8/10 yeah get on this sale price asap
👍 : 8 | 😃 : 0
Positive
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