Voyage to Farland
18 😀     6 😒
65,51%

Rating

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$2.99

Voyage to Farland Reviews

App ID364790
App TypeGAME
Developers
Publishers Peculiar Games
Categories Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Stats
Genres Indie, RPG, Adventure
Release Date2 Jun, 2015
Platforms Windows, Mac, Linux
Supported Languages English, Japanese

Voyage to Farland
24 Total Reviews
18 Positive Reviews
6 Negative Reviews
Mixed Score

Voyage to Farland has garnered a total of 24 reviews, with 18 positive reviews and 6 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Voyage to Farland over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 34 minutes
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
👍 : 2 | 😃 : 0
Positive
Playtime: 215 minutes
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
👍 : 0 | 😃 : 0
Positive
Playtime: 1091 minutes
Great entry to Roguelikes.
👍 : 0 | 😃 : 0
Positive
Playtime: 66 minutes
This is one of the few mystery dungeon games on Steam and it draws very heavily from Shiren the Wanderer in terms of gameplay. Overall, from a gameplay perspective this isn't too shabby of a game, though there are plenty of quality of life improvements that could be made (prevent accidentally walking into a dungeon; explain dungeons more thoroughly; etc). The music is pretty uninteresting and the art... uh... could probably use complete replacement - at least as far as enemies and characters are concerned. And yes, the art on the menus is completely different from the style used in the actual game. Let's just say that this is not a game you play for the visuals. But if you are a fan of mystery dungeon style gameplay, it's not a bad choice.
👍 : 1 | 😃 : 0
Positive
Playtime: 144 minutes
Mystery dungeon/Shiren the Wanderer combined with a mid-late 90s shareware CD game aesthetic. Worth getting imo
👍 : 1 | 😃 : 0
Positive
Playtime: 168 minutes
A roguelike for PC that actually feels like your playing a real Mystery Dungeon game! While the graphics are cute the game itself is extremely challenging. If you liked Shiren the Wanderer or any of the Torneko games then this game is for you!
👍 : 7 | 😃 : 1
Positive
Playtime: 25 minutes
[b]As a lover of nearly all roguelikes, I'm always on the hunt to try anything that is even remotely considered a classic.[/b] Now, from what I gather, [i]Voyage to Farland[/i] isn't necessarily a classic, but it is the closest thing we have to [i]Shiren the Wanderer[/i] here on Steam. Okay, I'm listening. Well, I bought the ticket and took the ride. [b]I'm out.[/b] Now I'd prefer to play my roguelikes in ASCII, so I'm the last person to be picky about artwork, but [i]Voyage to Farland[/i] is just on another level of 'ugly'. I'm not sure if someone went nuts at the asset store, or what. There is absolutely no artistic cohesion. But even stranger, there is a huge spectrum of quality from asset to asset. Again, I don't know, but it doesn't work for the game. I wasn't impressed with the mechanics either. Of course I'm not going into detail here because I would need to invest substantially more time into the game. From what I saw, it was pretty run-of-the-mill. I will say that one mechanic I generally hate is rock/paper/scissors. I think it's a cultural thing. Regardless I find it 'dumb' and cheap. Caveman stuff. [b]Unless you are used to the Mystery Dungeon series, I'd steer clear.[/b] I assume those that are familiar will know exactly what they are in for.
👍 : 12 | 😃 : 5
Negative
Playtime: 66 minutes
The sprite and tile art are terrible- reminds me too much of the 90% of games in the GameMaker library. Other than that, it lives up to being like Chunsoft's Mystery Dungeon line of games as mentioned in the game's description, which is worth it if you grew up with those titles and don't care much for the game's visuals.
👍 : 8 | 😃 : 0
Positive
Playtime: 2012 minutes
This is a terrific game. I haven't played the Japanese Mystery Dungeon games this takes it's inspiration from. I guess I've been missing out. Voyage to Farland is a turn-based roguelike. It's very bare bones. There are no classes, skills, stats, gold or shops. You are just your level, hit points, and whatever you pick up in the dungeon. In exchange for all that Voyage to Farland focuses more on consumable item abilities. The items you find control enemy pacing, placement, movement, etc. There is very little direct damage. Gameplay is focused on tactics, exploration, and inventory management. There is a good variety of enemies, enough to keep things interesting. The enemies all have leveled up versions, Sometimes they will level up during a fight when they kill one of your companions, or when you trick them into killing one of their allies. The items are where this game really shines. The variety isn't huge, but it is all useful. No clogging up your inventory with useless junk to sell later. There is just enough so that you can learn what it does, and how to use it effectively. Then you can finally stop dying repeatedly, and watching your companions be butchered by monsters. I definitely recommend it to any roguelike fan.
👍 : 7 | 😃 : 0
Positive
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