
52
Players in Game
4 137 😀
676 😒
83,15%
Rating
$14.99
Mega Man Legacy Collection Reviews
Mega Man Legacy Collection is a celebration of the 8-bit history of Capcom’s iconic Blue Bomber featuring faithful reproductions of the series’ origins with the original six Mega Man games.
App ID | 363440 |
App Type | GAME |
Developers | Capcom |
Publishers | Capcom |
Categories | Single-player, Steam Achievements, Full controller support, Steam Leaderboards, Remote Play on TV, Steam Trading Cards |
Genres | Action |
Release Date | 24 Aug, 2015 |
Platforms | Windows |
Supported Languages | English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Japanese, Russian |

4 813 Total Reviews
4 137 Positive Reviews
676 Negative Reviews
Very Positive Score
Mega Man Legacy Collection has garnered a total of 4 813 reviews, with 4 137 positive reviews and 676 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Mega Man Legacy Collection over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
505 minutes
Truly a Mega Man
👍 : 0 |
😃 : 0
Positive
Playtime:
764 minutes
No Cloud Save
👍 : 6 |
😃 : 1
Negative
Playtime:
604 minutes
Capcom you little fuckers, you made a shit of piece with your trash megaman 1, its bad this garbage game. I hope you next time on a trash on a farm cow you shits, i will become back my money.
👍 : 0 |
😃 : 1
Positive
Playtime:
315 minutes
Dark Souls if it was good (mega man legacy collection review)
Google AI: The title "Dark Souls if it was good" is a meme that plays on the notorious difficulty and unforgiving nature of the Dark Souls series. It's a tongue-in-cheek way of praising a game for having challenging, but fair, gameplay that rewards player skill and persistence, much like Dark Souls is known for. It's used to describe a game that, despite its high difficulty, is ultimately a rewarding and well-designed experience.
With that in mind, here is a review of the Mega Man Legacy Collection from that perspective:
The Mega Man Legacy Collection is "Dark Souls if it was good."
Challenging, but Fair: The original Mega Man games are infamous for their difficulty. They demand pixel-perfect jumps, memorization of enemy patterns, and strategic use of your limited resources. The Legacy Collection presents these games in their original, un-altered glory. There are no "easy modes" that fundamentally change the gameplay. Instead, it offers a "Rewind" feature and save states that allow you to practice and overcome a particularly tricky section without having to restart the entire level. This is the equivalent of a "bonfire" that lets you get back into the action quickly and learn from your mistakes.
The "Git Gud" Philosophy: The Mega Man games are all about "getting good." You start with a basic buster and must learn the weaknesses of each Robot Master to acquire their unique weapon. This "boss weapon" system is the core of the experience. It's a cycle of trial and error: you die, you learn the boss's pattern, you figure out the right weapon to use, and you eventually emerge victorious. The game doesn't hold your hand, but it gives you all the tools you need to succeed.
A Masterclass in Level Design: The games included in the collection—Mega Man 1 through 6—are a masterclass in classic 2D platforming. Each stage introduces a new theme or mechanic, and the difficulty gradually ramps up as you progress. The level layouts are a puzzle in themselves, demanding precision and timing. It's a brutally honest and pure test of skill, which is a rare thing in modern gaming.
Bonus Features that Enhance, Not Distract: The Legacy Collection is a finely crafted tribute to the series. The games are emulated perfectly, with options to adjust the screen size and add visual filters for an authentic retro feel. The real gems, however, are the extra features. The "Challenge Mode" mixes and matches sections from all six games to create new, difficult gauntlets. The "Museum" is an archive of concept art, production documents, and character bios that gives you an amazing look at the history of the franchise. It's a package that respects the source material and adds value without compromising the original experience.
In conclusion, the Mega Man Legacy Collection offers a a tough but incredibly rewarding experience that is a benchmark for challenging platformers. It's the kind of game that forces you to hone your skills, learn from your mistakes, and earn every victory. It is, in every meaningful way, "Dark Souls if it was good."
👍 : 2 |
😃 : 0
Positive
Playtime:
2220 minutes
classics, very fun and challenging and interesting
👍 : 0 |
😃 : 0
Positive
Playtime:
1572 minutes
Classic Mega man, but with challenge mode for extra content which is fun.
👍 : 0 |
😃 : 0
Positive
Playtime:
1543 minutes
First off the bat, I love this collection. Having all 6 games available to me with many different ways to play them and seeing behind the scenes content like sketches and promotional materials is great. I am very positive about this game, and overall it's a great purchase.
One issue. Time challenges. Call me soft piece of Harbio Bear's ass, but I do not understand why this is the bonus content included in this game. The idea of stiching together different Megaman games to create unique levels and such is great. But why is it a speedrun thing? Those games are old, and most of them aren't meant to be blazed through as if you were a hedgehog. I may be salty, and you can call this a skill issue 100%, but I think it's reasonable to be upset that a boss rush you've been doing for 16 minutes going to the garbage because the game decided to glitch the boss out of existence is kind of annoying. Many such cases, at least on my copy of the game. I really wish we got something more varied, because 50 different speedrunning challenges with the chance for the game to fuck you over because it wasn't made with the intend of being speedran, is a little disappointing.
Regardless, rest of the collection is great, I highly recommend it, and even more so if you want to grit your teeth and wrestle with the game while playing said time challenges.
👍 : 0 |
😃 : 0
Positive
Playtime:
506 minutes
Only annoying thing is the lack of cloud of saves and no quick swap weapons but was great to play the old games again and having the rewind function allows people to experience the old games without having to be super familiar with them or grind constantly.
👍 : 0 |
😃 : 0
Positive
Playtime:
4703 minutes
Legitimately a great way to play the original six games, but that isn’t really the best part.
The challenges are some of the most fun I’ve ever had speedrunning, and climbing to the top of the in game leaderboards is very rewarding.
My only real gripes with the collection are 1: No quick swapping weapons, 2: somewhat noticeable input lag, and 3: cheaters taking over the in game leaderboards.
If you like 2D platformers, or speedrunning I’d highly recommend.
👍 : 2 |
😃 : 0
Positive
Playtime:
1487 minutes
I've been a casual enjoyer of Mega Man games since the PS1, though I wouldn't consider myself a "fan" of the series (outside the Mega Man Zero games). That being said, the NES Mega Man games hold up decently well and are among the better games on the system (except for the first game). Every entry felt like an improvement over its predecessors - with the occasional annoying level or bad boss fight keeping any of the games from being substantially better, so I could see any of these games being someone's favorite of the classic entries (except the first one).
I would suggest using a guide, as going in blind often leads to repeatedly replaying levels (unless you want to abuse the built-in Save States, which I only used when I got frustrated and wanted to stop playing in the middle of a level), and some of the best bosses are still a good challenge even when you have their weakness (some fights unfortunately suffer from Spark Mandrill Syndrome, though few are as comically easy).
None of these are "Must Play" games, but if you like retro games or have an interest in seeing the beginning of an iconic franchise, this collection is worth picking up. Though be forewarned that to get the achievement for beating all 6 games you have to do it on the same install, as I played the first two on a different computer and I couldn't get this PC to recognize the back-up I tried to carry over (I probably did something wrong).
👍 : 2 |
😃 : 0
Positive