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2
Players in Game
186 😀
124 😒
58,22%
Rating
$9.99
Assassin’s Creed® Chronicles: India Reviews
App ID | 359610 |
App Type | GAME |
Developers | Climax Studios |
Publishers | Ubisoft Entertainment |
Categories | Single-player, Partial Controller Support, Steam Trading Cards |
Genres | Action, Adventure |
Release Date | 12 Jan, 2016 |
Platforms | Windows |
Supported Languages | Portuguese - Brazil, French, Italian, German, Spanish - Spain, Japanese, Russian, English, Korean, Czech, Dutch, Polish |
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310 Total Reviews
186 Positive Reviews
124 Negative Reviews
Mixed Score
Assassin’s Creed® Chronicles: India has garnered a total of 310 reviews, with 186 positive reviews and 124 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Assassin’s Creed® Chronicles: India over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
112 minutes
A Journey Through India: A Beautiful but Brief Assassin’s Creed Experience
Game Name: Assassin’s Creed® Chronicles: India
Rating: 7/10 ⭐⭐⭐⭐⭐⭐⭐☆☆☆
Game Review
🗡️ My Experience:
As an avid fan of the Assassin's Creed franchise and having played almost all of its main entries, I was intrigued by Assassin’s Creed Chronicles: India. Being Indian, this game had a special significance for me, offering a rare opportunity to explore a period of Indian history through the lens of the Assassin’s Creed universe. The setting, in 19th-century India under the Mughal Empire, felt rich and immersive, especially in the portrayal of architecture, landscapes, and cultural elements. The vibrant colors and intricate details made the game visually appealing and provided a sense of authenticity.
While the story was engaging and tied well into the overall Assassin’s Creed lore, the experience felt slightly too brief, leaving me craving more depth. The characters, especially protagonist Arbaaz Mir, were compelling but didn’t have the same level of development as in the main series. However, as a fan of Indian history, I still felt a sense of pride seeing my culture represented in a game like this.
⚔️ Gameplay:
Unlike the main Assassin’s Creed games, Chronicles: India adopts a 2.5D side-scrolling perspective, which initially seemed like a departure from the franchise's usual format. However, I quickly found that this style was quite effective for the kind of gameplay it offers. The platforming and stealth mechanics are well-executed, and the parkour-style movements feel smooth and fluid. Navigating through environments and planning stealthy takedowns was satisfying, especially since the game encourages creative approaches to completing objectives.
The combat system, while functional, lacked the depth and variety of other Assassin’s Creed titles. It felt somewhat simplified and didn’t offer much room for improvement or advanced strategies. However, the level design, with its different routes and hidden paths, kept things fresh and provided a decent challenge. The puzzles and stealth segments were the highlights, and I enjoyed exploring the environments to uncover secrets and hidden objectives. The visuals, with their hand-painted 2D art style, were beautiful and showcased the vibrant diversity of India.
🛡️ Conclusion:
Assassin’s Creed Chronicles: India is a solid, enjoyable experience, but it doesn’t reach the heights of the main Assassin’s Creed games. Its shorter length and simpler combat mechanics may not satisfy hardcore fans of the franchise looking for a more complex, immersive adventure. However, the game successfully delivers a unique look at Indian history and culture, with a visual style that stands out among other Assassin’s Creed titles. While it’s not without its flaws, especially in terms of gameplay depth and combat, the game offers a pleasant, if brief, journey through a rich and historically significant period of India.
Rating: 7/10 ⭐⭐⭐⭐⭐⭐⭐☆☆☆
👍 : 0 |
😃 : 0
Positive
Playtime:
157 minutes
"This work of fiction was designed, developed and produced by a multicultural team of various religious faiths and beliefs."
I don't need to know that and it is completely irrelevant and pointless information and I don't need to see it every single time the game is opened. This is the virtue signaling way of saying "This game was made by a group of human beings". Yeah, no sh!t.
👍 : 0 |
😃 : 0
Negative
Playtime:
777 minutes
If you have played Assassin's Creed Chronicles: China, and even the least bit enjoyed it, then I highly recommend getting this sequel! Although the game, once against, carries over issues of keybindings from the first--which are remedied by simply using a controller instead, or adjusting the keybindings from the main menu to something you're more familiar with--it takes what worked from the previous game and greatly expanded and improved upon it!
First and foremost, you are capable of knocking out guards as well as pick-pocking awake ones. This is a core feature of the franchise, and has been around since the first game (Assassin's Creed), so it certainly felt absent in the first Chronicles game. Furthermore, the smoke bomb returns! This is such an important tool in the Assassin's arsenal, and I often found myself wishing I had it instead of the firecrackers in the previous game.
In addition to the improved gameplay, the game feels much more three-dimensional than its predecessor. Whereas China did offer crossing along the Z axis, I recall that no sequence offered more than three close planes. In this game, however, there are times you zipline and parkour deep across several layers into what was otherwise the background. This, together with detailed backgrounds of buildings, add much more depth to the game than what was previously seen in China.
Now for those who haven't played the first game of the Assassin's Creed Chronicles trilogy--which it's a tad strange to start with the second or third installment--Assassin's Creed Chronicles games are side scrolling speedrunning games best fit for a handheld or controller. The games record your progress per level (Sequence) at every checkpoint you reach, even displaying your time spent between the previous checkpoint and your current one, your times spotted--these games reward stealth the most and borderline punish combat--and how many non-important enemies you've killed. It rewards you with upgrades, depending on whether or not you've met the minimum point requirements per upgrade. The games can be replayed on their New Game Plus (Plus) and a challenge New Game Plus (Hard Plus) that stack your scores to your previous completed run, offering upgrades that can only be earned on a NGP. With this, you can challenge yourself and try to beat your times or scores from your first run.
Overall, and especially when compared to its predecessor, this game gets an overall thumbs up from me, and I genuinely recommend it to any Assassin's Creed fan looking to explore the lesser known games. It's a treat to "ghost" like a true Assassin!
👍 : 0 |
😃 : 0
Positive
Playtime:
309 minutes
I spy with my eye more assassins over here. Out of the the mobile assassin creed chronicles Trilogy,I find India the most fun. It’s not as perfection run as China is. India story continues where china left off, just 300 years later. You’re still going after the magical stone in this game although it’s more about the assassin caring about his princess. To be honest this game feels more like an Prince of Persia game than assassin creed due to the focus more on parkour than killing. The game is more colorful than the last that when you kill some one, Indian art patterns pop out. Kinda reminds me of grunts in Halo with the birthday head shot skull ability. The special weapon you character gets in this game is the Chakram. You can use it to cut ropes or distract guards. If your wanting to get into this game because they are part of the Asssasin creed world than you will get a different experience. However just because it is original from mobile device does not make this game short. I do wonder how many assassin we got in real life. 6.5/10
👍 : 0 |
😃 : 0
Positive