
52
Players in Game
2 355 😀
574 😒
77,65%
Rating
$5.39
Oriental Empires Reviews
Turn based 4X strategy game, recreating the civilizations of ancient China. Develop your land, build great cities, raise huge armies and fight epic battles, with hundreds of soldiers fighting right on the game map. Advance your technologies, culture and religion to create one of mankind’s biggest empires.
App ID | 357310 |
App Type | GAME |
Developers | Shining Pixel Studios |
Publishers | Iceberg Interactive |
Categories | Single-player, Steam Achievements, Multi-player, PvP, Online PvP, Co-op, Online Co-op, Steam Trading Cards, Steam Workshop |
Genres | Indie, Strategy, Simulation |
Release Date | 14 Sep, 2017 |
Platforms | Windows |
Supported Languages | English, French, German, Simplified Chinese, Russian, Polish |

2 929 Total Reviews
2 355 Positive Reviews
574 Negative Reviews
Mostly Positive Score
Oriental Empires has garnered a total of 2 929 reviews, with 2 355 positive reviews and 574 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Oriental Empires over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
2575 minutes
Oriental Empires is a solid, creative, and challenging 4X in the vein of Civilization 5/6, specializing in ancient to medieval Asia, from village to vast empire! While initially it may appear to just be a Civ total-overhaul mod, as your empire develops the gameplay slowly and steadily opens up like a [b]Black Lotus[/b] (word to MTG XD ), growing in challenge and beauty with each petal.
e.g. as your population and tech grows, inter-city trade grows more demanding both laterally (in variety of goods) and vertically (in amount). To satisfy this demand, you can create distinct city groups that specialize in producing different things. Unlike in some games, here buildings can be quite expensive (in money and time), so you can't just build everything everywhere - instead, specialize! Then build some trade nodes to link up your city groups, which of course benefit from good roads, ports, etc. All that work building up your internal trade network adds up to a faster growing population, and with external trade links it makes you a crap load of money, which in turn buys armies, which fight wars, which WIN via DOMINATION. Or build a big temple in the mountains! Or both!!
All in all, Oriental Empires has some great ideas that build on its predecessors, while keeping the fundamentals that have worked so well since Civ 1's first settler rolled off the factory floor! Check this baby out!
👍 : 1 |
😃 : 0
Positive