Niffelheim Reviews
App ID | 351100 |
App Type | GAME |
Developers | Ellada Games |
Publishers | Ellada Games |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, PvP, Online PvP, Co-op, Online Co-op, Full controller support, Cross-Platform Multiplayer, Remote Play on TV, Steam Trading Cards |
Genres | Indie, Action, Simulation, RPG, Adventure |
Release Date | 26 Sep, 2018 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, Korean, Turkish, Hungarian, Polish |

19 Total Reviews
9 Positive Reviews
10 Negative Reviews
Mixed Score
Niffelheim has garnered a total of 19 reviews, with 9 positive reviews and 10 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Niffelheim over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1025 minutes
Positives
A lot of things to upgrade and craft
The style is detailed
Hard but somewhat fair
You get drawbacks from dying but in a fair way (you have to craft a potion to get rid of the drawbacks which in itself takes some time to gather - Hint: you only need ONE potion to get rid of multiple drawbacks from dying).
Sounds are great
Negatives
Some things that you craft are so tied into other things you craft that need the same stuff, there is no way to pin a recipe, which makes it tiresome.
Even though tools and weapons are made of TITANIUM they break like glass (should last easily 10x longer in my opinoin)
The inventory space doesn’t justify the amount of different things you can collect.
You have to scroll through a list in the different workbenches which becomes more of a hustle the more you upgrade. Besides that, things that you can craft is not sorted on top, you have to scroll through things you can’t craft in order to see what you can craft. And every workbench has at least 50 different things to craft. This should be sorted into different tier instead of just a long laundry list.
The game feels like a flash-game because of input-lag of some sort. Besides that the game also prefers keyboard-input more than mouse input. For example - when crafting things you only craft one at a time, if you spam RMB it waits for the greyed-out button to become “interactable” again. But when you spam ‘E’ (by default) you can easily spam that. However you don’t know how much you’ve crafted until you let go because it takes half a second for it to update how much you craft. When fighting animation sometimes do no damage or it doesn’t register, it takes time for the damage to update. That is also for things you pick up after kills (‘Q’) the prompt stays even though the item is gone.
Conclusion
The game is interesting and maybe better to play with a friend. Playing it alone is not recommended because you have to build, fight, gather, mine, craft tools and weapons that breaks constantly, fend off enemies when your base is getting attacked, gather offerings when it prompts you to do so (if you fail within the limited time you will lose progress)
If you can stand the input lag and have a friend with you it could be fun. That I could recommend. There is tons to upgrade and explore which keeps this interesting. In my 17 hours of gameplay I have just scratched the surface.
4/10 - singleplayer
6/10 - Co-op
👍 : 0 |
😃 : 0
Positive