A Quiver of Crows Reviews
A twin-stick shmup set in a grim world cursed by demons and ghouls.
App ID | 347280 |
App Type | GAME |
Developers | Sheado.net |
Publishers | Sheado.net |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Full controller support, Shared/Split Screen Co-op, Shared/Split Screen, Remote Play Together, Steam Leaderboards, Steam Trading Cards |
Genres | Indie, Action |
Release Date | 19 Oct, 2016 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, Portuguese - Brazil, French, Spanish - Spain, Japanese, Russian, Korean |

49 Total Reviews
34 Positive Reviews
15 Negative Reviews
Mixed Score
A Quiver of Crows has garnered a total of 49 reviews, with 34 positive reviews and 15 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for A Quiver of Crows over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
154 minutes
Visually: it is great.
The controls are smoother and unlike any other twin-stick i have played.
But, there is just something about the enemies. they are challenging and provide entertainment, but just not the lasting entertainment that i would have thought this game capable of.
so, while i give it a thumbs up...it has really only just passed the barr.
👍 : 2 |
😃 : 0
Positive
Playtime:
190 minutes
Super hard but strangely addictive (when I don't rage-quit - lol). I highly recommend playing this with the xbox controller. Great way to improve your reflexes! Some pretty interesting worlds and atmosphere - always looking forward to the next level.
👍 : 1 |
😃 : 0
Positive
Playtime:
5 minutes
As a creepy guy myself, i thouroughly enjoyed the design of this game. The enemies have such a unique character design and only get more intriguing as the game progresses. The levels are well thought out and have a magical feel as you get to explore them through the eyes of a crow.
👍 : 1 |
😃 : 0
Positive
Playtime:
417 minutes
This game is awesome with a controller. Theme is dark and spooky, Music is great.
This is one of my favorite "I have 15 min to kill" games.
Object act like they have inertia and gravity, super cool.
Do spring for a controller, it opens up a whole new world of gaming.
👍 : 0 |
😃 : 0
Positive
Playtime:
122 minutes
I don't really know why I played this game for 2 hours. I didn't enjoy it…but it was challenging and I felt compelled to continue. Until the 2nd arena battle, where I hit a wall.
If I had one serious complaint to make to the developer, it's that making the weapons powerups slooowly follow you once you get close is just really a bad idea, because when you're kiteing enemies around the arena, the powerup is stuck in a blob of enemies and you can't get it it, and without powered up weapons you can't destroy the blob. So. Infuriating. That, and weapons powerups often spawn off-screen in the arena. You hear the sound, but it's not in your field of view. Also not fun.
Maybe this game would be more fun co-op.
👍 : 0 |
😃 : 0
Negative
Playtime:
415 minutes
This game is amazing.
The music and artwork are both amazing and the game is quite challenging.
👍 : 0 |
😃 : 0
Positive
Playtime:
7 minutes
I have not spent a lot of time in the game, but it runs well on Linux which I apprechiate, and the art style is great. I do have to say that it is brutally hard. I am an old-school gamer and I don't expect to be hand fed a game, but if the first few levels are an indication this is for people who are willing to take some punishment. Co-op works great and I would recomend it as a way to even the score a bit.
👍 : 2 |
😃 : 0
Positive
Playtime:
22 minutes
Postives:
Fantastic aesthetic.
Smooth controls.
Negatives:
No storyline other than STEAM game trailer.
Enemy corpses block projectiles & potentially weigh down player.
Limited number of recovery items for high respawn-rate of enemies.
Player required to backtrack to collect powerups hinders gameplay; annoying & useless.
TL;DR
game is worth 1/3 to 1/5 of its $15 price-tag. Fix the above issues & you'll have something worth selling at that price.
👍 : 1 |
😃 : 0
Negative
Playtime:
407 minutes
[quote=C. Baudelaire Une charogne][i]Les mouches bourdonnaient sur ce ventre putride,
D’où sortaient de noirs bataillons
De larves, qui coulaient comme un épais liquide
Le long de ces vivants haillons.
Tout cela descendait, montait comme une vague,
Ou s’élançait en pétillant ;
On eût dit que le corps, enflé d’un souffle vague,
Vivait en se multipliant.[/i][/quote]
A Quiver of Crows game. You, as a flying being, 'a crow', shooting with some lasers into some relentless ever-respawning undeads of various sorts.
Now, I love the challenge in the games. But as of this one... the real challenge is not about managing that imbalanced 2d bullet hell type shooter. It's about finding the reasons to do so.
I saw some players who actually vocalized they like this atmosphere of decadence and death. But that 'atmosphere of dance macabre' is actually the only 'positive' thing that is on the plate. Sure, the visuals are decent, for a side-scroller, and there is some 'advanced' physics of flying bones, distracting you and making you waste some of your shots. But that's about it.
No reward, not a hint of what's going on... And yeah, total unfairness of the fight. I just wonder, how many players actually played it like it was supposed to by its authors? Steam statistics cannot be really trusted, since many players use SAM or something like this... And even the video of the game from the store page is looking like a rigged one in scenes of actual gameplay because that crow of yours is supposed to lose heaps of health and with that - heaps of DPS from those lasers, with every hit.
Well, looking at reviews, there are at least some people who actually liked it, and the game's site page is still working, for about 5 years already. Maybe you'll like it in the end. Let my review not stop you from trying. But, as for me, I'll side with those guys who didn't get it. I'm not fond of the aesthetics of death and decay, I don't like it when someone spits in my face and saying something like the description of this game, 'have tons of fun'.
My mark for this product is 4/10. Sure, the visuals are not bad... but other technical aspects are far from being good ones, and in general, it's still looking like a flash browser game for 5 minutes of your time - if you remember those. Except this one goes a bit longer. But why? What for?
[quote][i]Quoth the Raven «Nevermore.»[/i][/quote]
👍 : 13 |
😃 : 0
Negative
Playtime:
397 minutes
This game needs some reviews, so I want to do a 2-hour first impression. The art in this game is astoundingly well developed. It wordlessly creates a lot of ambience as you fly your way through abandoned playgrounds and discarded remnants of civilization as a new dawn approaches a terrible day...
You play a freaking bird with laser weapons. If you're still reading this, you want this game. It's hard. Quite hard, but it can be enjoyed in bursts of 10 minutes or a whole rage inducing hour. The controls are extremely tight, and the weapons and enemies are all interesting. My favorite are the basic enemies, which I call the "Dental Association" as they chomp me to bits.
If you're still deciding, don't mistake the vehemence of angry gamers for the markings of a genuinely bad product.
👍 : 5 |
😃 : 0
Positive