Big Pharma
Charts
28

Players in Game

1 458 😀     425 😒
74,60%

Rating

Compare Big Pharma with other games
$24.99

Big Pharma Reviews

What if you had it in your power to rid the world of disease, to improve the lives of millions, to ease suffering and cure the sick… and earn a tidy profit? As the head of your own Pharmaceutical Conglomerate you have this power resting in your hands. Will you use it for good?
App ID344850
App TypeGAME
Developers
Publishers Positech Games
Categories Single-player, Steam Achievements, Steam Cloud, Steam Trading Cards
Genres Indie, Strategy, Simulation
Release Date27 Aug, 2015
Platforms Windows, Mac, Linux
Supported Languages French, German, Spanish - Spain, English, Polish

Big Pharma
1 883 Total Reviews
1 458 Positive Reviews
425 Negative Reviews
Mostly Positive Score

Big Pharma has garnered a total of 1 883 reviews, with 1 458 positive reviews and 425 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Big Pharma over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 961 minutes
Good game
👍 : 0 | 😃 : 0
Positive
Playtime: 4495 minutes
As a pharmacist. feel like WFH to me.
👍 : 0 | 😃 : 0
Positive
Playtime: 432 minutes
It got a nice concept, however having no way to go over the belts severely limited the factory aspect.
👍 : 0 | 😃 : 0
Positive
Playtime: 1649 minutes
Great game, very realistic. Just like with Frostpunk - becoming a monster is very easy. For example - at no point do you ever care about side effects of your medicines. If you avoid them through the base manufacturing progress it's a nice bonus, but trying to actively make your medicine safe will eat all your profit and the difference is negligible. You may get 20% more sales but if you get $2 per unit instead of $68 You just let people have panic attacks... who knows, maybe you'll sell mode antidepresants that way.
👍 : 0 | 😃 : 0
Positive
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