Song of the Myrne: What Lies Beneath Reviews
Explore the island of Namok and its dungeon, both of them full of adventures, dangers and big bosses. Craft new armors, weapons, potions, etc... Meet the crazy townfolks and discover the secrets that lie beneath Namok.
App ID | 333330 |
App Type | GAME |
Developers | Beldarak Games |
Publishers | Beldarak Games |
Categories | Single-player, Steam Achievements, Multi-player, PvP, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Remote Play Together, Shared/Split Screen PvP, Steam Trading Cards |
Genres | Indie, Action, RPG |
Release Date | 13 Jan, 2015 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, French |

48 Total Reviews
41 Positive Reviews
7 Negative Reviews
Mostly Positive Score
Song of the Myrne: What Lies Beneath has garnered a total of 48 reviews, with 41 positive reviews and 7 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Song of the Myrne: What Lies Beneath over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
630 minutes
I got this game because it reminded me of Rotmg (Realm of the mad God) and it turned out to be pretty decent. However, I will mention that the game is somewhat short (8-10 hours at the VERY most, more like 3-6 hours) and the boss fights are a little underwhelming. Unless you are being really careless or never upgrade your equipment (an iron shield is very good), you will never be in a scenario where you might die. The dialogue is decently thought out and cleverly funny at times. The game is simple, yet I had much fun playing it. Also, the second story, which is very short, is a nice touch. I also like the secret ending to it. All in all, I would probably recommend, especially if it goes on sale, even though I liked it a lot and got it for $5.
👍 : 0 |
😃 : 0
Positive
Playtime:
294 minutes
This is a bizarre game. It has a truly hand-crafted feel of someone who had complete or near-complete creative freedom, and all the good and bad that comes with it.
In truth, I very nearly didn't realize how to interact with objects in the game and almost gave up out of frustration. One could argue that I am spoiled on modern game design, but while there is surely some wisdom in that argument, certain things became staples and conventions of gaming for a reason. Song of the Myrne does a terrible job of identifying what items you can interact with or pointing out what is actually the inventory of the object you've touched (I had mistaken my inventory for the inventory of the object I was searching and spent several minutes just trying to figure out how to interact normally). But to its credit, everything here is truly bespoke. After I recovered from my initial bout of foolishness, I quickly started to get used to thinking in the way that the game was designed, and could see the logic to each part of the game, even if a lot of it is pretty irregular by normal design standards.
Still, the game is bizarre. Characters are nonsensical beyond simply having whimsical personalities. Writing is weak, very weak. There is no satisfaction to be had in the conclusion. I didn't feel accomplished, I didn't laugh, I didn't even get a smirk out of it. I was happy I beat the game, but the attempts at ending reveals fell 100% flat for me. Despite this, several of the tracks used in the game near the end are absolutely great, and work very well in the context. Those are probably the high point of the game, and unlike a lot of games made by large studios, I felt care and attention was given to the game and environments from start to finish.
This is an odd one. I liked it, and found the design refreshing. If you buy on sale, it is almost certainly worth the paltry sum spent on it if you're willing to dig into esoteric mechanics and the unusual choices made in the creation of the Song of the Myrne.
👍 : 0 |
😃 : 0
Positive
Playtime:
175 minutes
This game is fun at first, but you come to realize it won't be as big as you would have hoped. The game takes around 3 hours to beat pretty short for an RPG. However those 3 hours are fun, many things in the game were fun, but many things also needed improvement and just more content. I just feel with a game so simple the creators should just add open mod support and a co-op mode so people can create their own worlds and items, while getting a chance to enjoy this simple game with friends.
👍 : 23 |
😃 : 3
Positive
Playtime:
277 minutes
A good zelda-like RPG featuring three classes, melee, ranger and sorcerer. The game is short and monsters & bosses are pretty easy to defeat, which makes the RPG elements -such as stats and feats- of the game pretty useless, I finished the game at level 5 ranger with only 1 feat after completing 6 of 7 side quests and exploring almost %90 of the world. There are also two unique skills, herbalism and mining, which are totally unnecessary considering it takes a long time to maximize them despite being how short the game is. Crafting too is worthless since shops and loot throws your way good gear all the time. That being said I don't want to sound negative, game is pretty fun and developer seems to have a unique sense of humor. But it could be better if RPG aspects weren't here at all - instead there could be health upgrades and unique weapons in hidden locations like most of the other zelda-like games.
👍 : 1 |
😃 : 0
Positive
Playtime:
74 minutes
I really played this game for the first time today, and I have to say, it's amazing!
Pros:
Sound Track (A selection of varying genres with great composition)
Learning curve
Combat
Economics
Potions
A nice amount of history to the land
A funny twist on a classic-style RPG
It's like ROTMG, but with more of a story and more intricate game mechanics.
Cons:
Beginning enemies are very difficult, which can be seen as either a pro or a con. I see it as a con because the game instantly is throwing you a fastball, and if executed correctly, this can be good for fast-paced action games, but thiss is not one.
That about does it for this review.
TO POTENTIAL BUYERS:
Before you purchase this game, try Realm of the Mad God first, it's free and quite similar to this game, just a little easier and minor changes to gameplay.
Thanks for reading!
👍 : 6 |
😃 : 0
Positive
Playtime:
238 minutes
Well, it's quite obvious that this ain't a finished product, if the devs add more stuff, then it can be an awesome game. The mechanics of this game aren't anything you haven't seen before, but they work. This game has crafting, herbalism, fishing (and so on) skills similar to wow, it has skill trees similar to diablo and it has graphics similar to Realm of the Mad God. It's a little repetitive, if the devs add more shit then it can be awesome.
btw, music reminds me of diablo 2, so for me it's a 10/10( just for the music <33<33 love you diablo2)
👍 : 17 |
😃 : 4
Positive
Playtime:
111 minutes
From the time Ive had with the game I believe that overall its a preety good game for 5$. Its a questline based story with multiple side quests along the way. The quests arent that detailed though. So the story isnt that rich but it makes up for it with the humor of the quests. And you do get a sense of accomplishment from doing the quests from the gear that you get along the way with some lvls every here and there.
One of the problemes that somebody would have with it is the quests are not very descriptive. Most quests tell you just to do something and not how to do it. For instance one of the very first quests you get is to find who killed your beloved rabbit wife. Thats all it tells you, is to do just that. Youll have to figure out what to do from there. That alone left me wondering around for about 30 minutes untill I learned I had to go to the village, talk to this guy in the bar, and he will tell you to go to this dungeon and you will have to clear the dungeon. However he doesnt tell you where the dungeon is.. So if your expected to be guided through the story dont. With the amount of time it takes to figure things out like that it adds alot of gametime.
Overall I still enjoyed playing this game. I do come back to it every now and then to see if I can figure out that quest I was stuck on. And if your thinking you might like it and are willing to spend an extra 5$ then go for it. Your welcome!
7.8/10 RagingTacoBlast
👍 : 14 |
😃 : 1
Positive
Playtime:
858 minutes
What Lies Beneath is a Zelda-style action RPG game. You can craft a lot of items and weapons.
Well, the game is not bad. But it has too much bug. After 14 hours of play, I encountered a fatal bug in the main story. It destroyed everything and forced me to restart the game from beginning. Now I lost interest in this game.
Cons:
- You only can save the game to one file.
- The foolish autosave system will save the progress after you change the map. So if you have made a serious mistake, your save file will be covered.
- You can't get the boss key if you change the map, and you will never get it anymore. Because the boss is invincible now. This is the biggest bug that ruined my game.
- There have many trees in the map. But you can't cut them. The only way to get woods is buy them from the shop.
- You will never get another shovel if you sell it.
- Sometimes you can't loot items from enemy because they dropped near a door. Click them will open or close the door.
👍 : 5 |
😃 : 0
Negative
Playtime:
434 minutes
http://www.youtube.com/watch?v=tdQ5JBYseug
The game will give roughly 3 hours of gameplay which is ill suited for an RPG. It gives you just enough time to figure things out but not enough time to advance any sort of story or bring your character to a reasonably customizable point. I hit Level 6 when I finished the game, which gave me 5 points to distribute. I put two in stamina which ended up being a completely useless stat to me, 2 in health and one in mana... which also ended up being a completely useless stat to me.
The final boss of the game was killed by left clicking it over 10,000 times. My right hand is still suffering from carpal tunnel, but thankfully I'm left handed and can do fine without. But if you have carpal tunnel and are right handed.... you probably should just not buy this game.
The game starts you off in a room where you left click on what appears to be a flower until you look a little closer and find out that it's your dead wife. You find out she's dead and receive your first quest to avenge her. Throughout the game you will pick up 8 quests which will get you to 8 different boss-like entities that are all killed in roughly the same way.
The game advertises crafting... which it does have. However since the game is so short and you don't actually need it, it doesn't make up a very important part of the game. I killed the final boss with a weapon I picked off of an enemy, crafting seems like it is tacked on. It is the way in which you get all higher quality goods, but because you can beat enemies by using a microing technique, it's simply not necessary. It's kind of like how I found out I could block shots with the shift key... and then never used it because I barely ever got hit.
Each story is very rushed. You talk to a person and they tell you two sentences, and then you are on your way. For an RPG it's very lacking in plot development.
The pixel graphics unfortunately hinder the game in such a massive way. Pixel art can be very beautiful. In this case it looks like most of the pixel art was taken from royalty free artists and slapped into the game. Nothing looks like what it should be.
If this was a free to play browser game I'd play it. But I don't think I'd ever pay for something that looks like it was made at a game jam.
👍 : 112 |
😃 : 14
Negative
Playtime:
290 minutes
At first glance What Lies Beneath looks like Realm of the Mad God, but the visuals are the only similarity. Myrne plays a lot slower. It wants you to take your time and explore!
I'll do my best to describe the good and bad points, but with such a simple game, it's a bit tricky..
THE GOOD:
-The story doesn't take itself seriously. If you've played DLC Quest, the sense of humour will seem very similar with goofy jokes and calling attention to the fact that it's a game. The main character likes to break the forth wall while the NPCs struggle to stay in character.
-Questing is fun! You could probably count the total number of quests with one hand, but the game does a good job varying them up. Most of them involve killing bosses or other creatures, but you might have to solve a puzzle to reach them.
-Very lengthy for what it is. You can finish it in a little over 4 hours. I got stuck on a quest which took me a while to figure out, otherwise everything else was easy :)
-The Music is awesome! The soundtrack in What Lies Beneath will surprise you! Seriously, it's steps this game up to a whole other level.
-Walking speed doesn't suck! This might seem trivial, but for a game like this, moving slow can test your patience. You can spend stats to increase movement speed and there's plenty of items that warp you to your last checkpoint (touching a bed saves your game and sets spawn)
-Easy to grasp crafting system! In this day and age, crafting has become a strange standard in gaming, which a lot of times requires loads of research on the games wiki. Song of Myrne has descriptions for every item and effect in-game so you won't be scratching your head and taking notes.
THE BAD:
-I've ran into a couple bugs. One completely locked my hotbar. I could walk around, but I couldn't attack. Reopening the game resolved the issue.
-The second bug isn't an issue, but it's quite cruel. I was killed inside a dungeon (being killed will respawn you in town and cost gold) and while the screen was fading out to respawn, the monsters continued to attack my corpse. Each hit counted as a "death blow" so kept losing gold over and over as the game thought I died multiple times.
-The Hotbar can get a bit confusing. Say you have an item tied to 1 on the keyboard. If you have 6 of that it shows your reserve on the hotbar. The problem is there's no visual que letting you know which number is which, so until you get used to it, you might press the wrong key a few times. This is an easy fix if the numbers on the hotbar were a different colour than the item number.
If you'd like to see the game in action, here's my First Look :)
https://www.youtube.com/watch?v=SGF3jrgBGIA
FINAL THOUGHTS:
If you're in the mood for a casual single player RPG, you can't go wrong with Song of Myrne. $5 is a perfect price for this game. Any bugs I ran into weren't game breaking or annoying, I just noticed them. I really don't have anything bad to say about this game.
-Thanks for taking the time to read this review!
👍 : 179 |
😃 : 23
Positive