ASA: A Space Adventure - Remastered Edition Reviews

App ID329980
App TypeGAME
Developers
Publishers Simon Says: Play!
Categories Single-player
Genres Indie, Adventure
Release Date4 Mar, 2015
Platforms Windows
Supported Languages English

ASA: A Space Adventure - Remastered Edition
5 Total Reviews
2 Positive Reviews
3 Negative Reviews
Mixed Score

ASA: A Space Adventure - Remastered Edition has garnered a total of 5 reviews, with 2 positive reviews and 3 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for ASA: A Space Adventure - Remastered Edition over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 782 minutes
Good game. If you can sustain the ancient gameplay mechanics and sometimes bugs interfering in the progression, it is a nice puzzle game. One thing that I found tricky: [spoiler] When the monolith escalate in the maintenance, there is no access to the other rooms like the control room where there is an element helping to solve the metal door. I would not have found if I had not read a soluce. [/spoiler]
👍 : 0 | 😃 : 0
Positive
Playtime: 5 minutes
This is a fantastic game for anyone that likes Myst-like games. I'm mostly basing my review on the non-hd version of the game. The story is really interesting, really wanted to know what's going on, The world we are discovering is enchanting. I found that puzzles have a really good complexity as well. I do recommend this game
👍 : 9 | 😃 : 1
Positive
Playtime: 1043 minutes
very much Myst, but in a different space time. lots of nods to it too lol PROS: - puzzles are logical, you just have to be observant - graphics are a bit aged but not bad, it's not a new title anyway (doesn't affect the game) - i would say it's a no-nonsense game - not a lot of the annoying things-you-have-to-do-before-you-get-to-point-B sort of fillers - I like the music - the story can engage the player, and that makes the ending pretty chilling. CONS: - the directional movement is confusing and quite redundant on some points. mostly confusing. - i would hugely appreciate a note/picture-taking feature. - wish the game's window size can be adjusted. the feature isn't there and my game opened at lower resolution, in a window, and stuck at the upper left, about 3/4s, of my screen (normal reso 1920x1080). don't think there's full-screen adjustment capability either. overall, 7/10
👍 : 3 | 😃 : 0
Positive
Playtime: 267 minutes
[h1]tl;dr[/h1] Don't bother. 4/10 [h1]Ps & Cs[/h1] + Decent Myst-like + A few interesting puzzles - Literally the worst computer simulation I've ever used - Some clues really lay it on thick while others are completely incomprehensible - Disinterested voice acting [h1]Nitty Gritty[/h1] Game starts out strong and does a decent job being a Myst-like. Then about an hour in you come across a computer you need to log into. Once logged in, you're forced to deal with the worst computer simulation I've ever seen. It was like Satan himself had to design a frustration device. You look up what to do because you don't hate yourself enough to deal with that only to find yourself figuring out a music note puzzle (with one portion hidden just to screw you more) and it's time to just call it a loss. [h1]Scores[/h1] Before the computer: 7/10 The computer: 0/10 The music puzzle: 2/10 Quitting: 10/10 Average Score: 4/10
👍 : 9 | 😃 : 4
Negative
Playtime: 804 minutes
A Myst-like game in an omnipresent 2001 a space odyssey atmosphere. This review is about the RE version. I am surprised that this game has so few reviews with many negative ones. Except for the voice acting, I found that it was quite an impressive and enjoyable puzzle game. The story was pretty interesting and directly inspired from 2001. You are an astronaut. While working outside your space station, you see an enigmatic black cube floating close by. Intrigued, you leave the safety of your station, trying desperately to catch it. Finally reaching it, you find yourself low on oxygen, unable to go back to your station. You lose consciousness, and wake up on a mysterious alien spaceship, named the ark by a previously rescued astronaut. Having no idea where you are, you start following the notes he left everywhere, trying to uncover the secrets of this spaceship, and maybe find a way to go back home. To advance in the game, you have to solve a wide variety of puzzles (not one puzzle is the same). For this, you will need to read everything you find, and pay careful attention to your whole surrounding. Like Myst, Rhem games and the like, you will have to take notes. I never took so many screenshots in a game. Clues are just everywhere and can be anything. I had a lot of fun solving the puzzles. Puzzles complexity is diverse and ranges from easy to impossible (for one puzzle). Be ready to do a lot of trials and errors to solve some of the puzzles. Persistence is a requirement. There is just one puzzle at the end that is way too hard to figure out by yourself. In addition to the alien spaceship, you also have the possibility to explore two planets (and a satellite). Because of the wide diversity of the environment, every rooms, places are different, you never get bored, and are just curious to see where you are going to explore next. There are also two possible endings to choose from. The background music also fits nicely with the surroundings. The only thing I did not like was the voice acting, which I found pretty useless. An option to disactivate it would have been most welcome, or was there? There are two voices in the game, the previously rescued astronaut diary voice, and an AI voice (from your space suit?). First, I did not see the point of having to hear the astronaut voice everytime one clicks on a section of his diary. It's more distracting than anything else, since one reads faster than the guy talks. Also, if you make the mistake of clicking twice on the section you want to read, the reading voice will start twice simultaneously... So, I ended up turning off the sound while reading the diary. And just so you know, you cannot skip the reading part because the diary contains many clues to solve the puzzles. I would recommend reading the story of the other astronaut anyway since it is necessary to understand the plot. Also, I did not really understand the true purpose of the AI voice. Was it intended to give us hints, or simply to keep us company while being all alone on an unknown spaceship? It could have been seriously improved, since most of what she said was pretty obvious or just made me feel like a small kid: I find a scalpel, and the AI tells me "leave it here, you could cut yourself!"; I look over some handrail, and she tells me: "be careful not to fall!". Oh well... It would have been great if it could have been funny... In all, while looking past the voice acting part, I most definitely recommend this game. Puzzles were fun, the exploration and story quite interesting. I am looking forward to the next games of this developper. ------------------------------- The game ran flawlessly on a windows 7 laptop. But here are a few glitches I encountered: - Simultaneous reading voices can be heard if you click several times on the same diary section (you are not supposed to do that, but well I did it...). - on Planet Kepler, in one of the houses, I first found a locked door with a keypad on the side asking to solve some mysterious equation. When I came back later to try to solve it, the locked door and keypad had disappeared. At their place was a shelf. I first thought it was a different house looking the same, but I looked everywhere and never found the first house again. If anyone has any hint about this first mysterious house, I would be interested to know. - outside the spaceship, after coming back from the satellite Cobalt, if you decide to turn around, the satellite is gone. You have to go back inside the spaceship, then exit again for the satellite to be there again. - after advancing in the game, some objects previously found, reappeared (copper wire, dark rock, bird fruit) and could be then needlessly used again. ---------------- Note: All negative aspects cited above about the voice acting have been resolved in the next opus of the serie: Catyph.
👍 : 9 | 😃 : 0
Positive
Playtime: 1047 minutes
I almost gave up on the game after the cool video introduction. But I stayed with it and I am glad I did. It's like 2001: A Space Odyssey meets Myst. I liked the story that developed, but navigation took a little time to master. I thought there was enough information given in clues as the story developed to solve most puzzles. Had to look at a walkthrough when I got stuck in the game twice to keep me going. Overall a satisfying ending and a good overall experience.
👍 : 6 | 😃 : 0
Positive
Playtime: 1474 minutes
[h1]TL;DR: Problems with interface and puzzles keep this from being recommended[/h1] Maybe spend a buck or two on it if you really like the genre (but there are other short game that you can get for the same cost that are less annoying). I got this cause I saw Catyph released, and was curious about this earlier game (ASA) before I tried Catyph. Pros and Cons: + Science Fiction point-and-click with a somewhat interesting story + Some of the puzzles in the later parts of the game are nice (but getting there is a problem, see below) +/- Myst/Rhem-like movement, where you click on an arrow at the edge of the screen to turn or move. Suffers from the "Railroading" problems of similar games (i.e. "Why can't I move *there*?") and the panning is non-intuitive. +/- One music puzzle about halfway in (I had already turned off the sound by then because of the dismal voice acting) - Game window showed up as tiny area at top of screen regardless of my resolution, I had to use the Windows magnifier to play the game. - Voice acting sounded bored [EDIT: I've assumed the voice-over is the protagonist's voice, but could it be the AI in your space suit? It's not clear at all. If so, then I might excuse this as an artistic choice, but it should be made clear] - Inventory tab that mysteriously disappears (click the right mouse button to recover, had to search online for this) - Trouble implementing puzzle solutions with the interface (mild spoilers ahead) [spoiler]There's a puzzle with wires that you have to arrange correctly. I figured out the solution, but I couldn't figure out how to move the wires so they were in the right location. Frustrated, I re-checked my solution, and tried again several times. Finally got past the puzzle probably due to random chance. Checked an on-line walkthrough and I had the right solution in the first place. There's a puzzle with decimal coordinates on a grid. The grid is divided by several major lines, and 4 minor divisions between each of them. One would think that the divisions would go, for example, 0.0 then 0.2, 0.4, 0.6, 0.8 and 1.0. But they actually go from 0.0 to 0.1, 0.2, 0.3, 0.4, and then 1.0. There's nothing in the puzzle that implies this, the number system isn't base-5 or anything unusual. Again, the puzzle was easy, but inputting the correct solution was annoying. Some of the other puzzles are sufficiently obtuse that even with the walkthrough, I had no idea what the objective was (i.e. the 2 rows of 6 buttons). Too bad, since there are a few good puzzles towards the end.[/spoiler]
👍 : 13 | 😃 : 0
Negative
Playtime: 146 minutes
Impressive attempt to do a science-fiction "Myst" game, but it just doesn't work. Navigation is awkward and slow. Looong diary entries are dreary and slow to get through (actor actually seems to be reading them in a deliberately slow paced voice), and they don't really help. Puzzles were uneven and, in some cases, seemed to be operating at random (they probably weren't, but there is a reasonable assumption in games like these that, when the problem is to line things up a certain way, you can rely upon basic interactions to work for you, but they don't in this game). All in all, a valiant, but failed, effort.
👍 : 8 | 😃 : 0
Negative
Playtime: 1209 minutes
This is my 3rd Black Cube game and I love spending time in Simon Mesnard's world. His attention to detail in terms of the alien language, numbering system, technology, etc. pulled me in from the very beginning. He is also a master at creating (very) challenging puzzles which will make you stretch intellectually. Thus, you feel a sense of real accomplishment when you solve them. ASA is an early game with an interface that makes navigation puzzling at times. However, once you get used to it, you will be zipping around the ARK and the planets without thinking twice. The art and music are beautifully done and I enjoyed the voice acting. Using a dairy and various artifacts, the game tells a full story of the astronaut who preceded you. This is not a game for everyone. You need to be a problem solver who is patient and willing to use a pen and paper extensively. It is likely that you will need to peek at the walk-through at least a couple of times while playing this game. Not for full solutions, but to get additional details on how to solve some of the puzzles. I did not see this as a failure on my part... just part of the playing the game. If you enjoy immersing yourself in another world and taking time to savor the process of discovery and working through the various challenges, then I highly recommend this game (as well as others in the Black Cube series: Myha Return to the Lost Island and Boinihi: The K'i Codex)
👍 : 12 | 😃 : 0
Positive
Playtime: 207 minutes
I first played ASA: A Space Adventure a while ago - it wasn't remastered back then, nor was it sold on Steam (if memory serves, I bought it from the developer's website). Despite having played it already, I was greatly looking forward to the Steam release - hopefully it can help this wonderful game get some more exposure. ASA is a broadly "Myst-like" (i.e. first person puzzle-heavy) sci-fi adventure game. If you're a fan of exploration and puzzle solving (studying notes to decipher passwords, exploring the world's nooks and crannies, discovering mysterious contraptions and figuring out their purpose, etc.), then you're bound to love ASA. The puzzles are particularly great, being both challenging [i]and[/i] logical - a rare feat for any adventure game. I'm a big fan of Myst-likes, and having played a whole lot of them, from the Myst series itself to Zork: Grand Inquisitor or the more obscure ones like Schizm or Obsidian, I can safely say that ASA's puzzles and atmosphere are among the best in this subgenre.
👍 : 44 | 😃 : 0
Positive
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