Democracy 3: Clones and Drones DLC
What challenges are to come for the politicians of the future? Mass unemployment due to the automation of factories? or will this lead to a leisure society and equality? Will ubiquitous drones lead to better law enforcement and less traffic congestion or to widespread crime and infringement of privacy?
App ID | 322000 |
App Type | DLC |
Developers |
Positech Games |
Publishers |
Positech Games |
Categories |
Single-player, Steam Achievements, Downloadable Content, Steam Leaderboards, Steam Trading Cards, Steam Workshop |
Genres |
Indie, Strategy, Simulation |
Release Date | 27 Oct, 2014 |
Platforms |
Windows, Mac, Linux |
Supported Languages |
English |
1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
Democracy 3: Clones and Drones has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
0 minutes
As you can see from my hours played im not one of those people who say "o this game has no replay value" Ive been engaged w this game for 35 HOURS!!!!!!! Then i bought this DLC the future setting is absolutely captivating. However i would say to people calling it bad they are wrong............. Democracy is all about experimenting, and this DLC adds to the journey of being a countries leader
👍 : 11 |
😃 : 1
Positive
Playtime:
0 minutes
Adds tons of end-game content, but adds events like water shortage that are impossible to fix after a point in the game due to time being an active constraint, besides the time 9/10 for the bunch of extra things to strive for.
👍 : 14 |
😃 : 0
Positive
Playtime:
0 minutes
This helps prolong games by adding extra challenge late-game, where the old infamous "late game utopia" used to be. It's more content, it's balanced content, and it's good content.
I recommend it, especially if you thought the original game got too easy after the first 50 or so quarters. Even if you didn't, I still think it's probably worth it, because it also adds new interesting laws, and achievements - like raising overall life expectancy to 85.
👍 : 68 |
😃 : 1
Positive
Playtime:
0 minutes
Had to tweak the setting files to reduce the impact of year on average temperature, water supply, and food shortage. A lot of the ideas in this DLC are great but the multiplier values should be fixed to be less punitive. I still want to win the game and even playing with every environmental setting turned on from the beginning wouldn't let me avoid a punitive average temperature based on year.
👍 : 22 |
😃 : 0
Positive
Playtime:
0 minutes
Overall rating 5/10
Yes it is very sci fi but you don't even have to use the sci fi policies and it can still be perfectly viable, adds more policies and situations to the game. My only criticism is that its designed to be more of a long term effect DLC however it comes into action quite quickly e.g. by my second term in office there were cyclones, water shortages, riots over food pricing and riots over robots because I gave them human rights and some of the crises they present here are almost unfixable, and take a lot of time and effort to eliminate if they can be eliminated at all. (By the way in regards to what the other reviews say about water shortages and cyclones being unfixable, thats a load of poppycock its a matter of implementing policies and waiting for them to affect the situation.)
In summary, a mediocre bit of DLC that can get a bit ridiculous
👍 : 7 |
😃 : 0
Positive
Playtime:
0 minutes
As much as I love democracy 3, this DLC does everything it tries badly. In short:
It implements realistic elements from the near future like workforce automation, but it also brings out of place sci-fi elements like hovercars and cloning.
While it does make the game harder, it does it in the way of adding unsolvable crisises. Meaning that all it really does is completly tank certain simulations without any chance of fixing them.
This is the only DLC for the game where I would say "skip it."
👍 : 14 |
😃 : 0
Negative
Playtime:
0 minutes
Lots of fun on a Germany playthrough, however the U.S. playthrough is impossible. On turn 2-3, you'll get rare mineral shortage and be unable to counter since to keep your economy from spiralling down the drain and causing irreversible problems (at least in one election cycle). It only makes it worst that a water shortage happens around the same time which leads to food shortage which makes the playthrough even more impossible.
Every American playthrough I've done has ended with me being assassinated by fringe groups in my first term.
👍 : 19 |
😃 : 5
Positive
Playtime:
0 minutes
Definitely a worth while DLC. If like me you found the game too easy before, this should give you a bit more of a challenge.
👍 : 113 |
😃 : 1
Positive
Playtime:
0 minutes
This content is a generally nice idea in concept. I'd say the goal for this expansion is to add increased struggles and issues that are aimed at the more long-term simulation of a nation, as a well-run country doesn't seem to run into any of the major situations until the 20-24 year mark. The obvious situations would be water shortage, cyclones, and rare-earth mineral deficiencies.
The first two are caused by global warming, attributed to rising temperatures caused by the effect "year". Meaning that your advancement in time encounters higher temperatures, presumably caused by other nations. Unfortunately there is literally no counter policy or anything that positively affects average temperature at all. Even if your environmental power is at maximum and you have outstanding policies for sustainability, there are simply no nodes or policies that improve this situation. Therefore, you will be forced to live with water shortages and cyclones forever once they appear, even if you are a hippie liberal utopia. Oh yeah, and antibiotic-resistant bacteria? "Year".
Rare-earth mineral deficiencies are also a policy that is cause by year, although primarily your technology level, and apparently cannot be solved by recycling. The only thing that really affects it is the rare-earth mineral drilling policy. However, if fully implemented, it will take about 65% of your tax revenue to run and you still will not get enough of an effect to end the deficiency situation.
Maybe the devs are trying to send some bizarre message that no matter what everyone will die or be miserable 30-40 years from now, but I'm more of the opinion that this was shit shitty DLC that wasn't thought out or properly balanced and basically it completely breaks the game. The answers to the problems we face today will be found in time, and it is rather naively pessimistic to not even include a possibility for that in these content sets.
My review is negative.
👍 : 54 |
😃 : 6
Negative
Playtime:
0 minutes
+
Good ideas
Interesting Events
Realistic Future Problems
-
Poor Implementation
No options or progress towards fully solving given problems
Okay let's start with the good things, this DLC gives you more policies and events that spice up the game quite well! The give you more futuristic based things that you can look forward to solving in future. The leisure based society where robots do all the work is interesting and the progress and productivity that can be gained from such a society is truly an interesting view of the future and the way you can take your society.
Now not to jump to the bad in such a hurry but I feel that the bad does outweigh the good in this DLC... there is a problem with the given ideas and events in that they are basically unsolvable. You cannot work towards a goal to solve the crisis completely. Things like the rare earth crisis should be able to be dealt with by scientific progress in synthetic materials or creating new ones to fulfill the rare ones roles and it should be the same with the water problem, you should be able to work towards a scientific answer and solution to solve this. These are permanent unsolvable problems. No matter what you do with your society, no matter how good you are with the environment. These problems will always be here. There is also the issue of cost. Things like climate change cost billions and billions to sustain and once again will never come with a full solution or cost reductions over time as you deal with the problems.
This DLC is great if you want constant unsolvable problems that you have to accept can never be fixed regardless of the logic involved and carry on with your society while completely ignoring them regardless of how much damage it does to said society. I suppose it makes the game at the end a little bit less boring but it doesn't make it feel particularly worthwhile as I personally thought the whole point of this game was to give us the options to do with our society what we wish to solve the given problems of the day.
If you cannot solve the problems given, how can you move forward with your society?
👍 : 105 |
😃 : 10
Negative
Democracy 3: Clones and Drones DLC
Democracy 3: Clones and Drones offers 1 downloadable content (DLC) packs, each adding unique elements and extending the core gameplay experience. These packs may include new missions, characters, maps, or cosmetic items, enriching the player's engagement with the game.
Packages
ID |
|
Name |
Type |
Price |
50508 |
|
Democracy 3: Clones and Drones |
Package |
4.99 $ |
60580 |
|
Democracy 3 Collector's Edition |
Package |
29.99 $ |
There are 1 packages available for this game, each priced to provide players with a selection of in-game currency, exclusive items, or bundles that enhance gameplay. These packages are designed to offer players various options to customize and advance their game experience.
Democracy 3: Clones and Drones Minimum PC System Requirements
Minimum:- OS *: Windows XP
- Processor: 2 gig
- Memory: 1 GB RAM
- Graphics: 256 MB
- DirectX: Version 9.0c
- Storage: 500 MB available space
- Sound Card: any
Democracy 3: Clones and Drones Minimum MAC System Requirements
Minimum:- OS: Mac OS X 10.6+
- Processor: 2 gig
- Memory: 1 GB RAM
- Graphics: 256 MB
- Storage: 500 MB available space
- Sound Card: any
Democracy 3: Clones and Drones has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.