Now fully rebuilt and remastered, Guild of Dungeoneering Ultimate Edition is a turn-based dungeon crawler with a twist: instead of controlling the hero you build the dungeon around them.
2 570 Total Reviews
1 979 Positive Reviews
591 Negative Reviews
Mostly Positive Score
Guild of Dungeoneering Ultimate Edition has garnered a total of 2 570 reviews, with 1 979 positive reviews and 591 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Guild of Dungeoneering Ultimate Edition over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
860 minutes
Cozy roguelite game.
👍 : 1 |
😃 : 0
Positive
Playtime:
194 minutes
Seriously, this game is amazing. Voice acting, songs, artwork, the idea itself.
👍 : 0 |
😃 : 0
Positive
Playtime:
493 minutes
If you turn on hardmode, tryhard all the time, in other way you'll lose all your dungeoneers and snowball till the end
👍 : 0 |
😃 : 0
Positive
Playtime:
248 minutes
If you are looking for the most aggravating and tedious experience here you go... not recommended even if on sale.
👍 : 6 |
😃 : 0
Negative
Playtime:
691 minutes
The grind for gold, for the upgrades are WAY TOO GRINDY, force you to battle enemies long enough and dies to restart at same place, over an over again
👍 : 0 |
😃 : 0
Negative
Playtime:
2809 minutes
I played the base game years ago and enjoyed it.
That being said I can not recommend the game now. It is grindy, forces you to kill your characters to grind, and is full of bugs.
A lot of the item and enemy functions do not work, esp "bulwark". In addition the damage math is dubious at times, leaving you wondering how you died. After dying you have no way to build up another character because you can only play each level one time, so you have to start the level you just lost with a base character.
All in all I wish I had not let my nostalgia of the original game overcome my doubts of this one for so long I lost the opportunity to refund it. Do not make the same mistake.
👍 : 0 |
😃 : 0
Negative
Playtime:
954 minutes
Holds up years after it was first released. Gameplay is straightforward and engaging and I like how runs are quick enough for me to sneak them in between meetings. Love the detail of how the avatars change as you equip them.
👍 : 1 |
😃 : 0
Positive
Playtime:
275 minutes
Not a bad game if you can get it on sale, but quite repetitive and just makes me want to go and play deckbuilders that have come in the 10 years since the initial release of this game. I'm sure I would have enjoyed myself with this game back then way more.
👍 : 1 |
😃 : 0
Negative
Playtime:
534 minutes
Like so many of the other 'deckbuilder roguelike' games, it has a decent idea that wears itself out after a few iterations of play. Once the charm of the first character and item unlocks wears out, the game becomes a very repetitive loop without much else to play It uses 'random' to compensate for content, and it isn't.
👍 : 10 |
😃 : 0
Negative
Playtime:
582 minutes
good game if you get it on discount.
being able to rotate tiles would make dungeons function, having to build around an entire room because you don't get the right tile is exhausting, especially if it's a timed dungeon
👍 : 4 |
😃 : 0
Positive