Parcel Reviews
App ID | 316080 |
App Type | GAME |
Developers | Polar Bunny Ltd |
Publishers | Polar Bunny Ltd |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, Full controller support, Shared/Split Screen, Remote Play Together, Steam Trading Cards, Steam Workshop, Includes level editor |
Genres | Indie, Strategy, Adventure |
Release Date | 22 Apr, 2015 |
Platforms | Windows, Mac, Linux |
Supported Languages | English |
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135 Total Reviews
115 Positive Reviews
20 Negative Reviews
Mostly Positive Score
Parcel has garnered a total of 135 reviews, with 115 positive reviews and 20 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Parcel over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
489 minutes
Some bits of this game are clearly early access - the menus, the editor, and there are a few oddities. Despite this - as long as there are no major regressions - I can already recommend this. Why? Because the characters really come together.
Like your standard puzzle game, each character has one simple mechanic that is pushed to the limit by each puzzle. However, this game has 4 (or so) of these characters. Individually, with the various laser set-pieces, they can be part of pretty darn challenging puzzles. Combined, they can be made into extremely hard puzzles... with extremely satisfying solutions. Several of the built in puzzles have brilliant "aha" moments, which is key to a good puzzle game.
The gameplay is rock solid - not a single gameplay glitch. There are a few visual bugs and grammar issues - and as mentioned before, the menus still feel shaky. The worst part of the menus is that a whole set of "special place" levels are hidden behind an extremely unobtrusive button. A "switch space", taking inspiration from Super Meat Boy's light/dark modes would work better, I think.
I've played through a large number of puzzles (I am pleasantly stuck on some of them), yet there are still a lot more to go. I've got 5 hours on the clock with maybe half the puzzles solved.
While the editor is clearly unfinished, and filled with usability issues and weird behavior, it "does the job". I wouldn't want to design a level's visuals in it, but hammering out the logic is easy enough and lets you build your own mind bending puzzles, if you feel inspired. (I was)
The sound effects, visuals and animations are nice. Some of the built in levels look bleached out from overlighting, beyond the pleasant cacphony of neon, but generally everything is both functional and pleasant to look at. There are a couple of visual problems in levels which make them unnecessarily hard to solve, I want to see those fixed before I'd recommend this without the early access tag (unlit squares and visually obstructed squares). The music is nothing to write home about, but it's not offensive and you can mute it.
I bought it for full price, and I'm extremely happy with it. I look forward to solving more, and to horrible people creating insanely hard community levels.
[i] Disclosure: I know the company behind Parcel personally. Still, I wouldn't sacrifice impartiality for any of them. ^_^ [/i]
👍 : 7 |
😃 : 1
Positive
Playtime:
1257 minutes
A logic game.
Pretty visuals and atmosphere.
Slowly introducing to new mechanics, characters with new mechanics, very enjoyable.
Later so many characters that difficulty combining them is rising dangerously high.
👍 : 0 |
😃 : 0
Positive
Playtime:
1283 minutes
Parcel is an engaging puzzle game, with nice graphics and soundtrack. Stages are usually small, but don't be fooled by the look of them, many will require an astonishing amount of moves to beat. You'll be switching back and forth between different characters on the field, each one with a distincting and unique ability, trying to figure out how to navigate the stage in order to put every one of your little helpers on its own extraction tile at the end of the struggle. What do you have to watch out for? Laser beams of course!! New characters will be introduced along the way, each with an even more game-changing ability compared to the previous one, increasing manyfold the variety of gameplay every time. Not gonna lie to you, you'll fail many times before eventually getting it right, we both know that's how it's supposed to be.
For an additional challange, go right away for the 'We don't need another hero' achievement ;)
👍 : 4 |
😃 : 1
Positive
Playtime:
1323 minutes
Parcel is an underrated puzzle game that has over 125 puzzles to solve from easy to mind-numbing ones. Over the course of the game, you unlock six characters each with a special ability to help solve the puzzles. Primarily, you will be block-pushing to avoid enemies, lasers, and create a path to the exit with having the ability to swap between characters. Some levels have data spheres to collect and multiple ways to solve (leaving enemies alive or not) which adds to the complexity of the puzzles. Very rarely puzzle games implement a good co-op mechanic like parcel. Overall, this game is a puzzle gem that can take up to 25 hours to complete. [8/10]
👍 : 6 |
😃 : 0
Positive
Playtime:
381 minutes
Impressive sokoban + companion cube like puzzle game. Graphics dont hurt the eye either and soundtrack is easy going enough. Price is cheap too so i really do think this is a good addition to the game library for puzzle game players who want a more casual experience. At this time i have nearly completed all levels on first 3 areas + extra areas so that makes the average difficulty 'mediocre' or even somewhat easy.
👍 : 7 |
😃 : 0
Positive
Playtime:
1968 minutes
One of the most ingenious and rewarding puzzle games I've played, for a ridiculously low price. Difficulty curve is really good too, from easy puzzles to mindbreaking ones. The game is also lenient by not forcing you to solve everything to move on (and even beat it) so you can have fun at your own pace and 100% it in whatever order.
👍 : 7 |
😃 : 0
Positive
Playtime:
827 minutes
Parcel is a great puzzle game that builds from incredible simplicity into a surprising amount of depth. Its great to see indie developers like this put out a solid product that really captures the passion they put into it. This is the kind of game that really shines with steam broadcasting too, the minor delay not being an obstacle in allowing you and a friend to work together in analyzing and deconstructing each puzzle and having a rewarding time doing it.
I hope Polar Bunny's passion is rewarded with this but I can see this game falling through the cracks for a lot of people. If you're checking it out, don't let it fall through for you.
👍 : 11 |
😃 : 0
Positive
Playtime:
7 minutes
Played this game over a friends house. A great thing about this game is that it provides controller support, so if you have multiple controllers and friends to play with, you can play this game with multiple people (up to 4).
The number of people that can play is based on the level, but once you unlock the third character, most levels are usually at least 3 players.
Now in terms of enjoyment in the game, it all boils down to this. Do you enjoy challenging puzzle games? Do your friends like puzzle games? Do you enjoy your friends? Regardless of the answer for the last question, this game is for you, as it can be used as a great griefing engine if you wanna trap them in a 1x1 square surrounded on all sides by laser spiders.
Overall, I highly recommend this game for anyone looking for a fun multiplayer puzzle game at a great price. 10/10
👍 : 8 |
😃 : 2
Positive
Playtime:
1237 minutes
Pros:
- Sokoban derivative.
- Aesthetics was actually pleasing for a puzzle game.
- Challenging.
Cons:
- Undo would have been useful.
- Music was uninspired, ended up turning it off.
- One of the achievement (We Don't Need Another Hero) basically forces you to replay the whole game if you mess it up the first time, like I did. Went much faster the second time, but still a pita.
👍 : 9 |
😃 : 0
Positive
Playtime:
234 minutes
First impression:
It's a Sokoban-style puzzle game with a companion cube and lasers.
And yeah, we've seen lots of box pushing games, and laser puzzle games, but none where you needed to pack up your box at the end (it's not enough to just reach the exit), and none that had co-op play (you can switch between up to 4 characters if you play alone), and of course this one also has gamepad support.
You get 4 different box pushers: the first one, the postman, can just pick the parcel up and set it down. The next one is magentic and can pull it (but not push), and the third one can only use switches that can block and unblock pathways and those robots with lasers. I haven't gotten to the fourth one yet.
So these are different skills, and since the objective is not only to get the box where it needs to go, but all of these toons as well, it can get a little hairy. It is a lot of fun to play together, because you're continuously helping each other out. Most levels have at least two characters, those that have only one are usually quick.
The mechanics are simple, yet the last level we played took us half an hour - we think we did half of the levels, but the game says we're 25% done.
Push boxes with a friend! I'm sold. Parcel turned out to be a very accessible, very enjoyable brain twister.
👍 : 21 |
😃 : 1
Positive