Obludia
1 😀     1 😒
50,00%

Rating

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$2.99

Obludia Reviews

Fight your way through 50 levels full of thrilling action with hordes of challenging enemies and tough bosses! Obludia is an old-school arcade arena action inspired by classics such as Robotron or Smash-TV with RPG elements.
App ID314290
App TypeGAME
Developers
Publishers FobTi interactive
Categories Single-player, Steam Achievements, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Partial Controller Support, Remote Play Together, Steam Trading Cards
Genres Indie, Action
Release Date18 Jul, 2014
Platforms Windows
Supported Languages English

Obludia
2 Total Reviews
1 Positive Reviews
1 Negative Reviews
Mixed Score

Obludia has garnered a total of 2 reviews, with 1 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Obludia over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 287 minutes
a really fun game kind of like binding of issac
👍 : 5 | 😃 : 0
Positive
Playtime: 240 minutes
The only reason I bought this is because I got suckered in while I was in shock from grief the day my brother in law died, July 19, 2014. This was released a day earlier on the 18th. I came home on July 19th at about 11pm, only a few hours after I had been holding his hand after he died in his hospital bed at the age of 38. I remember sitting here looking at my screen and not even knowing where the fuck I was and barely able to even function because it is the worst thing that has ever happened to me. I saw this in the store and thought wow this looks like the Binding of Isaac but way better, because I hate that game. The $9 and screenshots, unknown dev, and everything else was a red flag but I was out of my mind and said fk it and bought it. Any other time I would have waited to see user reviews. Buying this is one of the biggest mistakes and was almost as traumatizing as watching my brother-in-law take his last breath. This piece of crap should be removed from steam or have its price dropped to $2.99 at most. $9 is criminal. The controls are fine, and the gameplay is not bad, but it can be beat in under two hours, is extremely easy, and the fact that it was made by one person really shows in its dog crap indie genericness. It is about one-tenth of a game in terms of length and quality. It is not even close to being considered a releasable game and never will be. 0/10, this is a direct result of steam having no quality control whatsoever.
👍 : 2 | 😃 : 2
Negative
Playtime: 74 minutes
Hi, my name is RoX. So, you’re thinking of purchasing Obludia and you are looking for advice. Well you've come to the right place. I know my twin stick shooters, I love my twin stick shooters, and possibly could be considered the foremost authority on the genre and Obludia, being of the twin stick genre was a must buy purchase for me. Let me ask you the reader of my review one question, what part of the trailer looked "old school"? You don't have to give me your answer, I bring this up only to provoke thought, because in my opinion about .01% of it was. Everything about this game is poorly emulated "old school" all the way down to the sound! It feels and plays more like an Andriod "app" and well "apps" are far from old school. This is more of a question for the developers because I've been wondering if they have to pay royalties to Edmund? Before going into this game I did expect some knockoffs but not to this degree! Seriously this has may have 1% of original content and most like the only reason it has seen sales. Though [b]*DO NOT*[/b] expect rogue-like in any sense of the word. There is very little variety and they are generic. The game feels like it lacks any forethought, balancing, or polishing, the A.I. is bland, power ups are not exciting, and the fights are not epic but on the other hand it does have some pluses too. First, it’s a twin stick and it almost does it well but in no way does it feel complete. Seriously this should be in early access still looking to add more content it but maybe that’s where the developers are trying to pull off the tag "old school". The only other thing this game has going for it are the controls but there is nothing here to justify charging $10. Oh yeah, I was able to recuperate $.80 selling the Steam trading cards and I’m digging for positives now. Bottom line, there is [b]*MAYBE*[/b] $.79 to $.99 worth of content here and if this were still in early access and new content was being added, and this was really being made into an "Arcade Style Shooter" we wouldn't be having this discussion.
👍 : 2 | 😃 : 0
Negative
Playtime: 282 minutes
Great little game , I love the graphics and the gameplay, dont understand the moaning about the price,well worth it in my book. Also a Dev that keeps in touch with the players. If you like arcade arena shooters then you have to get this game , its a no brainer and quite challenging too ! The only negative I have is with having to quit the entire game after every session , but the Dev has already indicated that he is aware of these issues .. so kudos for that :)
👍 : 5 | 😃 : 0
Positive
Playtime: 1554 minutes
To keep it simple Obludia is a nice fun arena game. I don't think it has much replay value however that doesn't mean the first playthrough isn't fun as hell. The mechanics are solid in this game and it has enough weapons and spells to keep you interested throughout the game. The pricepoint is argueably the biggest issue with this game. The price for time spent(which will differ greatly depending on skill) might not be what some people are use to with Indies. With that being said I think this is a good buy at $9.00 with the potential to be a great buy when on sale. Full video review below! https://www.youtube.com/watch?v=zTpz25uSues
👍 : 11 | 😃 : 0
Positive
Playtime: 15 minutes
Stylistically this is obviously heavily influenced by Binding of Isaac. The gameplay is actually not an Isaac clone though - It's a smash TV / robotron type wave shooter. There's also simply much less content than Isaac and there isn't the roguelike element to mixup what content there is. It's not a bad game, nor a great game, just a small one.
👍 : 4 | 😃 : 0
Positive
Playtime: 367 minutes
Obludia is yet another of literally hundreds of lazy amateur 2D retro top-down shooter/brawlers infesting Steam and lowering the average quality of all video games everywhere. Now, people have said this looks like a bad ripoff of Binding of Isaac and I respectfully disagree... BoI had procgen map layouts and a number of different themed rooms, a sense of progression and a bunch of other stuff to flesh out what was admittedly a seriously overrated 2D top down shooter game. This doesn't have any of those features, it's just a godawfully bad 2D retro brawler. One important note is that even though this is an amateur project, it does seem to be sincerely and genuinely made. I couldn't find any flipped assets, plagiarism or any other kind of insincere actions from the developer, but unfortunately genuine intentions alone are not enough to produce a brilliant PC gaming experience. The game cropped up a lot of negative reviews, which I suppose it does deserve (it's an awful game). But that kind of made me feel a bit sad for the "developer" behind this little train wreck, because honestly it's far from the worst GameMaker Studio shovelware drivel I've seen on Steam. I suppose it's because this launched back in 2014 so it predates a lot of the Greenlight and Steam Direct abuse that flooded Steam like a nasty asset flip tsunami and gamers just got so jaded they started ignoring indie games like this completely. And that's why asset flips are harmful. Even though genuinely made indie games like this are usually awful, they at least deserve a chance to be seen. But the sheer volume of asset flip pollution games on Steam have turned gamers away from the entire indie scene. So let's talk about this game and why it failed. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The game features simple, cartoony 2D graphics, of the type you normally expect to see in low effort mobile apps. 3D graphics programming does require a degree of skill and competence and unfortunately not all developers have the budget or talent to deliver this, despite 3D graphics cards hitting the mainstream in the 1990's. Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. This looks a lot like it was designed for consoles, but released on Steam instead by mistake. While this is on PC, it has all the hallmarks and deficiencies of a console game, from the clunkier than needed control scheme to the less than cutting edge graphics. There's 10's of thousands of PC games on Steam, and PC gamers deserve only the best. This might not appeal to many gamers due to the lack of PC-centric design. It's unclear why this never made it to the video game console appliances it seems to have been designed for. Some of the defects in the game can be attributed to the choice of using the GameMaker Studio construction kit/toolset. This is a very poor quality toolset favoured by amateur developers as it's cheap and requires little in the way of development skill, but unfortunately has very limited capabilities. Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. GameMaker Studio is most commonly used to make retro pixel shovelware and cash grabs. A strong argument can be made that construction kits like GameMaker Studio should never be used to make games for profit, as the "developer", FobTi interactive has done here. These construction kits are intended to teach people some of the basic principles of game development, and to make small demos to pass around with friends. They're not intended to replace to actual work of real, professional game developers. So it's inappropriate when amateurs try to use these for profit, without any actual, real game development effort taking place. This doesn't result in products that have any real meaningful value for gamers. These technical defects push this game below acceptable standards for any modern PC game. Obludia didn't appeal much to the people who own a copy of the game, either. It has achievements, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is for killing something, trivial to get, but less than 31 percent of players bothered to get that far before uninstalling the game. Hardly a success story, gamers just weren't all that interested in the game. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a modest spike in player counts for the game. But this only happened once, around the same time that trading cards were applied to the game... so this is just card idlers getting their cards and moving on. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? Obludia is relatively cheap at $3 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. This is also competing with over 11,000 free games available on Steam, many of them far better than this paid product.
👍 : 2 | 😃 : 0
Negative
Playtime: 69 minutes
I almost never write reviws, but the asking price for this game is horrible, the game took me one hour to beat.... they dont have a list of controls when you start the game so good luck with that you hit Escape (usual pause right?) ends your game and kicks you back to main menu, but again the length of the game is entirely to short for what there asking.
👍 : 42 | 😃 : 0
Negative
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