Fahrenheit: Indigo Prophecy Remastered
26

Players in Game

330 😀     42 😒
82,20%

Rating

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$1.99
$9.99

Fahrenheit: Indigo Prophecy Remastered Reviews

App ID312840
App TypeGAME
Developers ,
Publishers Aspyr
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Trading Cards
Genres RPG, Adventure
Release Date28 Jan, 2015
Platforms Windows, Mac, Linux
Supported Languages English, French, German, Spanish - Spain
Age Restricted Content
This content is intended for mature audiences only.

Fahrenheit: Indigo Prophecy Remastered
372 Total Reviews
330 Positive Reviews
42 Negative Reviews
Very Positive Score

Fahrenheit: Indigo Prophecy Remastered has garnered a total of 372 reviews, with 330 positive reviews and 42 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Fahrenheit: Indigo Prophecy Remastered over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 559 minutes
Zsánerteremtő, amit soha nem vett fel senki más. Nem is csoda, ehhez nem csak meló kell, hanem irgalmatlan elköteleződés. 20 év után is szájtátós, sőt...
👍 : 0 | 😃 : 0
Positive
Playtime: 882 minutes
Gotta be the worst ending to a good start ever. Playing as Neo and Goku on mushrooms bro.
👍 : 2 | 😃 : 0
Positive
Playtime: 682 minutes
Pretty honestly, that's a good game even for current generation, with some asterisks. If you're fan of PS2 style and franchises such as The Walking Dead, Detroit: Become Human or Dark Pictures Anthology series, you'll be pleasantly surprised, if you adjust your expectations accordingly. This games seems to be the grass root operation for this whole genre and feels like it's quite rough all around. The story is quite original and decently written for that era of gaming, keeps you engaging trough whole time. However, the game has some issues even if you take to consideration the age. I wouldn't call this remastered, because it feels like it's being held with a lot of duck tape to make it run on modern OS's. There was a well known bug in "The Orphanage" chapter where you get slim chance of completing a long QTE section and still remains in PC port, since it's release, that would've been a good thing to fix for remaster since its fairly common to encounter. A lot of game mechanics haven't aged gracefully and seems to hinder the experience extensively. QTE's are the worst part of this game and its basically half of it. Your vision is focused on 2 circles in dead center that represents basically nothing and for the most seems to be random, not corresponding with whats happening in background. There's only one story line that only slightly you can change during play trough but not enough to call it choose your own adventure game. The story especially at the end seems to be rushed while introducing a lot of key points without proper setups for the most part or are poorly explained. I even once softlocked whole save by [spoiler] playing as clean as possible with Markus, not leaving any evidences and collecting less than minimum as both Carla and Tyler. In sequence, where Carla was meant to connect the material together, nothing was working and she was resigning, thus softlocking it. How did that went trough initial QA?[/spoiler] Game has tendencies to crash at random. Stealth segments are really stiff. When playing on controller, there was annoying glitch while character movement: when camera angle changes and you still hold forward, the person walks in way different way, it's fairly common too. Overall, pretty decent if you're ready to adjust your expectations and likes to play some throwback style games.
👍 : 0 | 😃 : 0
Positive
Playtime: 448 minutes
Has the same illnesses as any other David Cage game, except the "gameplay" is especially bad. Some of the QTEs take forever and sometimes I fail even though I did everything correct and then repeat minutes of QTEs. Other than that I think this might be my favorite Quantic Dream game. The dated graphic and oldschool voice acting fits the b-c tier writing way better than the later games. I already knew about the Matrix stuff, but didn't know how crazy it gets later on. This reaches levels of so bad it's good I've not experienced in a long time. A lot of stuff doesn't make sense and the last hour is very rushed. TL;DR The best David Cage game with the worst gameplay. Only really recommende to people that like crazy shlock. Time to finish: 7,5 hours
👍 : 0 | 😃 : 0
Positive
Playtime: 715 minutes
[h1]7/10[/h1] [i]A unique game with excellent cinematography and unmatched atmosphere. The tone shift is bizzare yet still enjoyable. The story becomes too rushed, though. All in all, one of a kind.[/i]
👍 : 0 | 😃 : 0
Positive
Playtime: 1445 minutes
I liked this game alot the story was good, its old so the graphics arent the greatest but it didnt bother me. the only thing I didn't like was the some of the quicktime events were challenging and you had to keep dying and do them again to progress.
👍 : 0 | 😃 : 0
Positive
Playtime: 155 minutes
still my favorite Quantic game, replayed it at least 5 times, sue me.
👍 : 0 | 😃 : 0
Positive
Playtime: 201 minutes
Game continually crashes on Steam Deck and PC and is unplayable. It was bundled with Detroit Become Human, which works fine. Not sure why they bundled these two together.
👍 : 0 | 😃 : 0
Negative
Playtime: 702 minutes
nice story overall, but really weird controls lmao. i really didnt know what this game was abt b4 playing it, got it from quantic dream bundle but it turns out a-okay, tbh didnt expect such good storyline from an old game at first was hesitated too to play bcs of the graphics quality, but wow imagine if this got a new remaster and good graphics like detroit, it would be a triple a game
👍 : 3 | 😃 : 0
Positive
Playtime: 3944 minutes
[h2]An Interactive Fever Dream with Quick-Time Madness[/h2] Have you ever wondered what it would be like to star in a movie that starts as a serious thriller, only to suddenly turn into a mix of The Matrix, X-Men, and "What the hell is happening?" Welcome to [i]Fahrenheit[/i]! A game that proves no plot twist is too insane and no Quick-Time Event (QTE) is too excessive. [h3]Story[/h3] You wake up in a bathroom covered in blood. Did you kill someone? No idea. Time to get out before the cops catch you! Sounds exciting? It is—at least for the first half. After that, the story shifts from a solid thriller to a rollercoaster ride into absurdity. 🔹 You fight invisible forces. 🔹 An ancient secret society is after you. 🔹 And then... things get completely insane, but no spoilers! If you thought [i]Heavy Rain[/i] or [i]Detroit: Become Human[/i] were over the top—no, [i]Fahrenheit[/i] is the true kingdom of madness. [h3]Strengths and Weaknesses[/h3] ✔️ A unique experience you won’t forget anytime soon. ✔️ A strong opening with a gripping thriller atmosphere. ✔️ Player agency—your decisions actually matter. ✔️ Mental state mechanics—your character can break down from stress. ✔️ Multiple playable characters, each offering a different perspective. ❌ Quick-Time Events that tangle your brain faster than a Tetris speedrun. ❌ Some QTEs are so intense you might think you accidentally launched Dark Souls. ❌ The controls feel like battling an invisible force—maybe that fits the story? ❌ The second half escalates so hard that even H.P. Lovecraft would say, "Okay, that’s enough!" [h3]Who Should (Not) Play This[/h3] ✔️ Fans of interactive thrillers with strong story twists. ✔️ Players who see Quick-Time Events as a competitive challenge. ✔️ People who enjoy absurd yet unforgettable story experiences. ❌ Anyone who gets anxiety just hearing the words "Quick-Time Event." ❌ Players expecting a coherent story (Yeah… that’s not happening). ❌ People who believe David Cage is a normal game developer (Spoiler: [spoiler]He’s not[/spoiler]). [h3]My Opinion[/h3] [i]Fahrenheit[/i] is like a bizarre yet highly entertaining fever dream. At first: Wow, a dark crime thriller! Midway: Wait, why am I fighting invisible enemies? By the end: Am I a Jedi now? It’s not perfect, but it’s unique, crazy, and undeniably fun. If you want to see how David Cage evolved into making [i]Detroit: Become Human[/i]—this is where it all started. But be warned: There’s no turning back. 😆 [b]Statistical anomaly:[/b] My playtime probably has no relation to the actual length of the game. If you want a mathematically sound estimate, check [url=https://howlongtobeat.com]HowLongToBeat[/url].
👍 : 14 | 😃 : 4
Positive
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