
393
Players in Game
7 281 😀
5 533 😒
56,43%
Rating
Free
Free app in the Steam Store
Naval Action Reviews
Naval Action is a hardcore, realistic, and beautifully detailed naval combat sandbox immersing players into the experience of the most beautiful period of naval history - when sailing ships ruled the seas.
App ID | 311310 |
App Type | GAME |
Developers | Game-Labs |
Publishers | Game-Labs |
Categories | Multi-player, PvP, Online PvP, Co-op, Online Co-op, MMO |
Genres | Indie, Strategy, Action, Simulation, RPG, Adventure, Free to Play, Massively Multiplayer |
Release Date | 13 Jun, 2019 |
Platforms | Windows |
Supported Languages | English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, Korean, Spanish - Latin America |

12 814 Total Reviews
7 281 Positive Reviews
5 533 Negative Reviews
Mixed Score
Naval Action has garnered a total of 12 814 reviews, with 7 281 positive reviews and 5 533 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Naval Action over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
58167 minutes
This used to be a good game some time back. But the developers did not do any justice to the potential it had. No new content or improvements were added as requested by the players. Once the player base hit rock bottom they just scooted. Recently I played about 50 hours to find out the future for this game as there is a new team we have been told. They have informed that they will incorporate some of the requests we have long suggesting. If they do that I have no doubt the player base will increase and will be a good game to play.
👍 : 1 |
😃 : 0
Positive
Playtime:
234817 minutes
The Dev is a fucking liar and don't give a fuck about the player base... Introducing Gunpowder and Ammo now makes your DLC a complete waste of money.
Imported DLC ships are perfect if you just want to jump into action quickly, ignoring hauling of resources, just buy guns, repairs and you are good to go. DLC will appear in your redeemable list after you dock to any port.
Complete utter bullshit now
👍 : 3 |
😃 : 0
Negative
Playtime:
604712 minutes
I have never written a review for this game, but I would like to as I cross a rubicon of hours that no other game has sucked me in to do so.
If you are looking for the best attempt at a recreation simulator of naval combat with some iconic age of sail ships of the past, then look no further, the physics engine and level of thought that has gone into making Naval Action what it is today is a testament to their small team and utter investment in the end result, the experience is almost entirely player driven and it is seldom seen in this day and age where a game forces you to come together as either small communities or solo groups.
The game doesn't spoonfeed you, and you will have to work to progress, but believe me, you'll meet some fellow Age-of-Sail lovers along the way, and probably learn a thing or two about becoming a sea captain.
Fly under the British, French, Spanish flags or perhaps, take up the black skull and crossbones of the pirate nation, either way, you'll find yourself embroiled in a persistant war of domination and control of the ports in the 'New World'
See you on the seven seas Captains!
👍 : 1 |
😃 : 0
Positive
Playtime:
30160 minutes
Dev PoV
-Make game called Naval Action
-Make PvP server
-Make players lose money when PvPing
-Make going AFK while trading the most profitable way to play
-Make not PvPing the only way to PvP on a PvP server
Profit????
👍 : 5 |
😃 : 1
Negative
Playtime:
297407 minutes
Most autistic game devs in the history of gaming. The original devs should be banned from ever being able to develop and create video games again in this market. Way to destroy a game with so much possibility.
👍 : 7 |
😃 : 0
Negative
Playtime:
42950 minutes
I've followed this game since the very beginning, having been looking for something to replace an old age of sail MMO I played quite a lot.
As soon as I could pre order/gain alpha beta access, I was in. It was a huge step up from the previous games in the genre, physics were great and graphics were beautiful. The base game was rather polished, and there honestly wasn't much for game breaking bugs that I ever witnessed.
PvP is where I usually hung around, and after 500 some hours I was enjoying my top of the line connie dubbed The Crimson Jewel. There wasn't much that could beat me. Small ships had to be perfect on their timing, and larger ships stood no chance in 1v1. 2v1 I still could usually kite them down and finish the fight. It is a game that really does reward you for honing your skills and purpose building your ships and you feel like a badass pirate captain.
Then, they wiped the server. Said they needed to clear the board because too many people became rich due to 'bugs'. Okay, fine. So we all restarted. And made our money the exact same way we did previously. The issue is the levelling system that reduces your crew. I believe they had gifted the older players with some starting cash and/or their original level, but I can't quite remember. Long story short, I retried and kind've enjoyed the buildup again but honestly never made it back to where I was initially.
Then, I came back for a third time to find that I had been reset again. Okay, fuck that. I started just doing PvE because they kept resetting the PvP servers over the years. Once again, built myself up to about mid level enough to crew some shabby 5th class ship and lost interest.
Just now, I figured hey, got more time now might take another crack at it. Should be starting where I was before since I was on PvE.
And I'm met with the dreaded player creation screen. I've been playing since 2016 and I need to yet again restart. Absolutely no coins, ships, or levels. Nothing to show for 715 hrs on record.
It's a great game, the devs obviously have some horrible strategies in managing their playerbases. I think seasonal pvp was a decent idea, but resetting pve AGAIN? How does that make ANY sense?
End of the day, player counts are the telling factor. I wouldn't expect the servers to stay up too much longer anyways. And as a result, I won't be buying anything from the developers of Naval Action in the future. They ruined what was a very fun, informative, and beautifully crafted game with a passionate audience. The gritty nature of the carribean and seeing an unknown ship in the distance and the feeling of despair (or a juicy target) goes hand in hand with letting things progress naturally. But they couldn't keep their grubby fingers off of it.
I'm currently on a cycle of revisiting nostalgic games for myself, and unfortunately this one if not one I'm going to waste anymore time and money on.
👍 : 6 |
😃 : 0
Negative
Playtime:
26018 minutes
Use to play the game in PVE, just played to have fun with friends against AI. They changed the game so once your ship died it was gone forever. Lost my ship after years of playing and never went back. The missions also changed in the game so they werent as fun, and more chances of death. In the end they took a game to just jump in and have fun with no risks to "hey you die you lose everything" dont have the time for that kind of game especially against AI
👍 : 15 |
😃 : 1
Negative
Playtime:
235 minutes
The game looks like it would be awesome but, new players will be relentlessly hunted and destroyed by much higher level people, and there is simply nothing that you can do about it. the developers have designed the game, in a way, that rewards people for being jerks. this ruins the enjoyment for new players. and therefor will just inevitable cause the game to die in time. and by the looks of it, it is well on its way to this fate.
👍 : 22 |
😃 : 0
Negative
Playtime:
36246 minutes
I bought this game when it was pay to play. Back then you could get some ships and help from the community. Then the devs did a reset of the servers and lost a good bunch of players.
Then they added one durability to the ships. It made PvP more of a risk.
Since the devs fucked over the playerbase they needed more money. So they added DLC ships. They didnt sell enough, so they made shipbuildning more annoying. Now i saw the DLC page, and half of the ships you could build is now DLC ships that you can get for free. Wont be suprised if they make all ships like that soon.
So unless you pay a ton of money for extra ships, or are unemployed and ready to spend a full time on this game dont bother.
I wouldnt recomend supporting developers who behave like this either.
👍 : 36 |
😃 : 0
Negative
Playtime:
80227 minutes
Game Devs are morons
Game goes free to play.
New players cant join the regular servers just the seasonal one.
Hmmmm why does no one play on the regular server anymore.
Delete the main server.
Imagine spending 1k+ hours on this game just for it to get deleted.
👍 : 42 |
😃 : 1
Negative