Block N Load
12

Players in Game

16 😀     14 😒
52,15%

Rating

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Free
Free app in the Steam Store

Block N Load Reviews

App ID299360
App TypeGAME
Developers ,
Publishers Toadman Interactive
Categories Single-player, Steam Achievements, Multi-player, Steam Trading Cards, Stats, Steam Workshop, Includes level editor, Valve Anti-Cheat enabled
Genres Strategy, Action, Free to Play, Massively Multiplayer
Release Date30 Apr, 2015
Platforms Windows
Supported Languages Portuguese - Brazil, French, German, Spanish - Spain, English, Russian

Block N Load
30 Total Reviews
16 Positive Reviews
14 Negative Reviews
Mixed Score

Block N Load has garnered a total of 30 reviews, with 16 positive reviews and 14 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Block N Load over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 8483 minutes
great game, but really needs to fix the que up feature, where you can only join with 3 friends to join a 5 man team, only type of match you can join with more friends is the ranked (which is in beta) and isnt open 5 days of the week. would love for this feature to be fixed because would like to actually play a causual fun game, with my mates.
👍 : 21 | 😃 : 2
Positive
Playtime: 6572 minutes
This game is very well designed, it brings a lot of new things to the table when it comes to first-person shooters, building, strategy, the problem is that the community is awful, if you like competitive gaming, responsive, mature team-mates that respond to threats, help you tactically, build the necessary blocks that are needed, etc, forget about it, you will not find this in this game, most of the times you'll be matched with 10 year-old kids with no developed motor-functions, and nearly autistic levels of lack of spatial awareness, you'll spend most of the game yelling, "BUILD HEALTH BLOCKS, BUILD THIS, BUILD THAT", while your teammates ignore you completely, and a formed squad of enemies destroy your team and you can do nothing but watch they win, doesn't matter how good you are, doesn't matter your K/D, you cannot carry the team by yourself. So this is this game in a nutshell, I believe they already mentioned the community being this awful somewhere in the reviews but I had to play the game to believe it, I'm just here to reinforce this and tell you guys why I have stopped playing this surprisingly good game. Another con? Matchmaking, it takes a loooong time, just a bad stupid design for a matchmaking system, instead of creating a room and filling it, they get 10 random people, if they click OK within 15 seconds a game is created, if someone fails to do that the whole match is disbanded and they try to create another random group of 10 players using the same stupid method. What else do you need to know, yes, they aren't updating the game very much, not that they need to, the game is actually very well polished, it has barely any bugs, the biggest problem in my view is the community indeed.
👍 : 55 | 😃 : 5
Negative
Playtime: 3806 minutes
I've been trying the game during a free weekend and definitely gonna buy it, it feels varied, fun and has competitive teamplay potential. The game encourages emergent strategies using destructible environments and building. Digging feels balanced, e.g. sneaky tunneling can be countered with radars, heavy defence with explosives and so on. Pacing is medium to fast - feels more dynamic than, e.g. TF2 for me. Maps are not big, you can quickly get to fights, build respawn pads and respawn is quite short. Individual contribution to winning can be big and satisfying. There's a room for mastering and skill - map control, shooting (headshots), movement (two-block-climb-jumping), deciding when to attack or defend. There is some depth and learning curve is gradual, you can start with just shooting and assaulting the front lines if building is too much for you from the start (tutorial shows just the very basics, unfortunately). The interface is intuitive and informative. Currently ranked matchmaking (is there matchmaking at all?) is not available yet so you get very randomly skilled and behaving people (I haven't noticed any serious griefing yet though (EU server)).
👍 : 40 | 😃 : 3
Positive
Playtime: 5441 minutes
Pros: This is a very fun game. It makes you work with your team and the way you play is determined by the character you picked. Every character is well balanced. You get supplies by breaking blocks, the longer it takes to break the more supplies you get. Also I found the maps to be so fun and beautiful. Over all I really like this game it’s so much fun, but it’s not perfect. Cons: The flaws are that if you are new you may find it hard to go against those that have played longer. This could be that they are better, but most likely it’s because the games leveling up system is broken. If the person played longer than you did with a character, their character gets to wait less to reuse their ability “F key” than you along with other benefits. Also if you’re looking for a match and find one, but it’s already in progress three things could happen. 1.) You join and see that the game barley started and have fun. 2.) You join and see that you are about to lose. 3.) You don’t join and may get penalized from playing for some time. Yep, the game will penalize you for not joining a game which most likely is about to end. Also when the games over you have to leave back to the main menu in order to look for another match. So, this means if you had a close game and wish to have a rematch, will too bad you can’t. The game requires to be very tactical and work as a team. Also on average a game may last you 20-35 minutes so make sure you have time to play and have some fun. Bye bye.
👍 : 48 | 😃 : 5
Positive
Playtime: 54364 minutes
Good bye, my old friends. really miss the old day as i had played since beta.
👍 : 51 | 😃 : 0
Positive
Playtime: 48311 minutes
I fell in love with this game in open beta, heck, loved it so much I BOUGHT the game when it was fully released. But due to the Jagex not being able to hold a commuity for very long, they had to make it f2p, which is where the game went down hill. I see the game heading in the same path as AoP. I thought Block n Load had such potential, but after hunders of hours into this game, I released the developers wouldn't want to make that major change to seek it out. You'll have some fun until you reach the point where you play against people who know the "meta" (aka spamming everything they can. blocks, bullets and explosives.) Interesting game, very unique from many games along small studios, but terrible and disaapoint results. oh yeah Players are only becoming "toxic" Perks need balancing Blocks need balancing Heros need balancing Giant learning curve Hero blocks need balancing Finally... Do not pay for anything in this game, only a waste of money once the game dies.
👍 : 36 | 😃 : 0
Negative
Playtime: 42760 minutes
Well, I've never written a full-blown Steam review for any game, ever. Even if it's really good or really bad, I don't normally have the motivation to do so. That changed when I started playing Block N Load. It's a spiritual successor to Ace of Spades, which was bought and remade by Jagex. Unfortunately, that alone would turn quite a few people away, because Ace of Spades didn't fare very well. However, almost all of the problems people had with Ace of Spades have been fixed up here. The game is relatively simple: You get to pick between six classes (more will be coming in the future), including an insane scientist, an evil robot, and a Mexican ninja. Games are two teams of 5 versus 5, where you have about six minutes to build defenses and traps to protect these large machines called cubes and your team's base, then when time's up, the game starts and you can raid your opponents. There are tons of different blocks that do different things. For example, my personal favorite is the fake block: It looks exactly like a connecting block, but when the opponent steps on it, it breaks away and he or she falls hopelessly into your trap, which could be bear traps, caltrops, sentry guns, poisoned dart-shooting tiki heads, or you could even make them fall off the map entirely. Another block is the Force Gate: You and your teammates can walk through it like there was nothing there, but your opponents cannot; they'll have to go around or destroy it. The variety of different blocks allow you to attempt to set up an impenetrable defense (although NOTHING is truly impenetrable!) The strategies required in this game are far deeper than you might expect. Just throwing bear traps everywhere won't cut it. You need to think about where your attackers might approach or where to place radars and respawn pads. Since nearly everything in this game can be destroyed (including all the blocks and items you can place), you have to hide them away where the enemy can't find them. In addition, occasionally a powerful weapon called the Blockbuster will be sent in, giving you shielding and increased cube/base damage for two minutes... unless your enemy gets it first! Because the Blockbuster is only given to the team that can get it first, it becomes a frantic race to the center of the arena to grab this powerful item. So, what are you waiting for, Blockhead? Come on and give it a go! By the way, a tip for new players: Although it seems like a good idea, do NOT cover the cubes/bases with blocks. Trust me on this. You'll just end up giving any attackers free cover.
👍 : 97 | 😃 : 14
Positive
Playtime: 1027 minutes
If you are in the comments right now missing this game, look up block n load 2 on steam... someone tell me I'm dreaming.
👍 : 47 | 😃 : 1
Positive
Playtime: 47079 minutes
game is free now so.. YAY! :P also note that only queing 2 (3 now) people together is a temporary fix to veterans like me pup stomping with other veterans will be changed back relatively soon :) the game is great fun when you start out, and the more you play the more strategic depth you find. Now i have been streaming and playing this all through out beta too, and have had a chance to interact a lot with the devs, and 1 thing that really matter here there is that the devs CARE, they listen, talk and reason like i have never seen devs do for another game. So sure maybe something could be balanced a bit different maybe there is a bug here and there, but all in all the game is great fun, and the devs are working on it, and the interaction is AMAZING.
👍 : 248 | 😃 : 31
Positive
Playtime: 11070 minutes
[b]My first reaction:[/b] Oh look, some crappy wannabe Minecraft/Team Fortress game. This will probably take two minutes to learn how to play, and five to reach top score in every server. I WAS WRONG. This game is MUCH. MUCH more challenging than it looks. The weapons are fierce and explosives can be unforgiving. Not only that, The blocks you can make are astounding. One that I enjoyed the most was the radar. You can literally place a radar to see EVERYONE. It felt amazing being able to sneak behind a base and place a radar. Not only that, but this game is very tactical. The last game I played probably went on for twenty minutes, and I'm sure games can go to an hour if both teams are skilled. There are traps. Support characters. Attack Charaters. Defense Characters. Honestly, this game is much better than people let on. [b]8.6/10[/b] [h1]RECENT UPDATE:[/h1] The game has been updated to be free to play. I also have like 100 more hours under my belt. Here is more review info. You can play as the heroes in the free rotation, but once they leave the free rotation, you have to buy them with either A) gold, or B) platinum. Platinum can be bought with real life money, and gold is gotten in game. BUT! BUT BUT BUT! It isn't pay to win. Characters are just that, characters. No characters are better than others, they all excel in different situations. Then there are perks. Perks can ONLY be bought with gold. Perks upgrade characters (they have downsides too tho) and give them better offensive, defensive, and hero roles. AKA: if you're good at this game, you get better. This also brings a lot more uniqueness into the game. EXAMPLE: Just because someone is Nigel (the sniper) doesn't mean you'll know how to counter him right away. He could have a gun damage upgrade or a fall damage upgrade. In the game are skins, to add even MORE variation to your choices. Skins can only be bought with platinum, but holy crap they look good. Devs did a good job on them. Also, if you bought the game when it was p2p (like me) you got a bunch of skins free and all the starter heroes unlocked. This game is a few skins, a new gamemode, and a new hero away from being the best multiplayer teamwork-oriented fps game out there. I have re-earned my faith in JagEX. [b]8.9/10[/b] I realize now I'm being way too "HOLY SHIT THIS GAME IS GOD" so I'll list some cons as well. [h1]PROS AND CONS:[/h1] Pros: +most characters feel balanced, and all have great skill ceilings. +most maps are great, and it's rare for me to say "not this map again" when playing +I have a bad computer, and the game runs well at low settings. You HD 50 gb ram PC master race people will love that. +game is constantly being updated with new heroes and skins, as well as bug fixes +daily challenges add an extra goal to gameplay and gold earning. +very high character customization. First you pick a hero, then perks, then blocks, then skins. Every hero can feel different with different setups +devs are actually listening to the community +large userbase, not too long of a wait when joining games. +all guns feel different and fun Cons: -now that the game is f2p, heroes aren't free. You have to pay gold, which is earned through playing games, to buy characters. This is ok, but the problem is that new players will always be the same characters. -A few characters need nerfs and buffs. -ranking system is completely broken. You get placed with noobs even at gold rank. They should fix this. -some maps are badly designed, in my opinion. Like "Block". "Block" is a multicolored map where being a skill character is necessary to win, really. [strike]-cubes can be damaged by stuff that isn't your tool (guns, explosives), but devs said they'd patch this. Will remove this once fixed.[/strike] -lower ranked players are toxic, and immature.
👍 : 549 | 😃 : 134
Positive
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