Rocko's Quest
Charts
39 😀     28 😒
55,90%

Rating

Compare Rocko's Quest with other games
$4.99

Rocko's Quest Reviews

Rocko must journey through several themed environments, including swamps, mountains, castles and caves, while fending off a variety of beastly assailants.
App ID297620
App TypeGAME
Developers
Publishers Revistronic
Categories Single-player
Genres Action
Release Date24 Apr, 2014
Platforms Windows
Supported Languages English

Rocko's Quest
67 Total Reviews
39 Positive Reviews
28 Negative Reviews
Mixed Score

Rocko's Quest has garnered a total of 67 reviews, with 39 positive reviews and 28 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Rocko's Quest over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 27 minutes
an excellent way to check if you are still alive or trapped in a nightmare world, is to see if you have rocko's quest in your steam library. nightmares ward off rocko's quest
👍 : 2 | 😃 : 1
Negative
Playtime: 11 minutes
Tags: 3PHS - Third Person Hack & Slash Additional Tags: Delete Local Content & Remove from Library TLDR: No Xbox360 pad. Floaty combat. Poor platforming controls. Texture loading issues. Tacky world setting. Outstanding issues: -No controller Support -Platforming is very hard to control and leads to many frustrating deaths as platforming is a huge part of this game -Combat is floaty, with no feeling of anything connecting with anything -AI is dumb as bricks -Took around 6 minutes and an alt tab for the protag's textures to load up, until then it was all pitch black textureless nonsense -Poor Sound Design -Cliched universe and protag, no exposition, just conan and orcs basically Other reviewers are running into pretty big bugs and issues Conclusion: Too dated, buggy, controls too badly so the overall experience is medicore at best
👍 : 0 | 😃 : 0
Negative
Playtime: 221 minutes
I remember playing this game as a child and it was brutally hard for me then.. Now its a good nostalgic game and I could play thru it in few hours as its acceptably short and catchy.. However.. This steam version sucks and you should download the Gore Pack online to make it just as original release where you can chop off limbs and stuff.. lots and lots of gore, the way its supposed to be.. I recommend it as a quick combat game, tho you might have problems running it on win10.. I got it working on win7 nicely but there were hiccups and few problems to overcome, esp. like the resolution and stuff.. GL HF
👍 : 0 | 😃 : 0
Positive
Playtime: 9 minutes
Overly simplistic. Instant death environmental puzzles. Swing and run combat. Not worth your time.
👍 : 0 | 😃 : 0
Negative
Playtime: 8 minutes
in its current state I simply cam't recommend. lazy and outdated port of one of the most celabrated gems of the Xbox era.
👍 : 0 | 😃 : 0
Negative
Playtime: 10 minutes
There are some things that only videogames can do. For me, Rocko's Quest was emblematic of all of them. Where most games do their best to be something else – to tell a story like a novel, to impress with cinematic techniques like a film – Rocko's Quest is pure game, a complete and darkly fascinating vision that makes no concessions to the modern conception of how games should be. it was an exploration of how games could be; how bleak, how twisted, how focused and – most famously – how challenging. Most developers take pains to protect you from failure. Revistronic turns it into an artform. Rocko's Quest is the next step along that path. Like Dark Souls, it is a brutal and demanding third-person action-RPG set in a world full of monstrous, disturbing things that are trying their hardest to end your life as quickly as possible. You will die, a lot. You will die on the end of a sword, on the edge of an axe, crushed by a boulder, impaled on fangs; you will be poisoned, eaten, stabbed, assassinated and pushed off cliffs. It can also be the purest, most thrilling adrenaline rush in gaming – it can take over your life and reward you like nothing else can. Exactly because your chances of success are so slim, each victory feels monumental. I give Rocko's Quest 10/10 Can't wait for a sequel.
👍 : 10 | 😃 : 2
Positive
Playtime: 48 minutes
Not for me, game is too old with graphical glitches, and no sound volume slider, but I would have finished it anyway. But even with invulnerability and infinite lives, I found the constant insta-deaths anywhere tiring. Also if you quit the game or if it quits on you, and you didn't get to the end of a level for saving, you lose all your checkpoints' progress. If you are ready to quit it forever like me, at least give it a try with Cheat Engine. Who knows, maybe you'll like it that way, I did with oh so many games. Cheat Engine Spoilers: [spoiler]Health, 4 BYTES, Value 100 for full green bar, 00540E68 = Rocko.exe+140E68 Lives, 4 BYTES, 005943E4 = Rocko.exe+1943E4, Value 5 default, put 999 or freeze.[/spoiler] End spoilers
👍 : 0 | 😃 : 0
Negative
Playtime: 270 minutes
It was fun and all but unfortunately the game crashes when Rocko approaches the final boss, it would be nice to have that fixed.
👍 : 3 | 😃 : 0
Positive
Playtime: 198 minutes
I loved the game when I was a child. But this version is terribly castrated. I don't know if an american version (here in Europe the game was called Grouch) was always like this but in "my" version there was plenty of blood and gore and it was a big part of game's charm. No gore here and that's disappointing. I have also a very annoying glitch when particles are supposed to be animated but they are "stuck" on the first frame of animation... so I'm running through the levels full of "frozen" little stars and smoke... it's not game-breaking... but tell it to that "invisible" (also thanks to particle problem) FIRE I didn't see (!) and which instantly killed me! I still like the game. It has good "flow" and it's hard enough to be a challenge (so you have a good feeling when you finally pass all the obstacles and finish the level). It's also a nostalgia what prevents me from give it a bad rating. BUT... although I bought it on sale I miss the gore. Pretty much.
👍 : 12 | 😃 : 0
Positive
Playtime: 76 minutes
UPDATED AND RATING CHANGED DUE TO NEW ISSUES POPPING UP. PLEASE SEE BELOW. The plot is as simple as a 3D Mario game: Rocko's girfirend has been captured by orcs. You're Rocko. Go get her! At first, I wasn't going to recommend the game, but as I continued playing, I realized I had been judging it on what it appeared to be, as opposed to what it actually is. There's a lot more here than meets the eye. The Good: - Resolution goes up to 1920x1080x32 and it looks terrific! Vibrant colors, and old school, bare-bones polygonal graphics. - Character designs are fun and well done for the era. There is some humor present, as witnessed by how the Black Knights die (Python fans. take note). - Controls are fairly responsive. - Cut scenes can be skipped with [ESC]. - Ran without any tweaking on my Win 7 Home Premium 64-bit PC. - Enemies may drop potions or coins upon defeat, so there is a *tiny* element of collectibility in the game. The Bad: - Standard graphical issues for the period: Some items don't animate properly, walls clip, et al. Several times during different fights, the enemy suddenly became prone on the ground, swinging away at dirt, as if swimming. - You can pretty much avoid every enemy (unless they trigger a gate opening or other scripted event). - Non-lethal environmental objects are not destructible (barrels, for example). - If you want to fight, expect to miss three to four times for every blow you land. You will use the same technique for every single enemy (including Boss fights): swing, move, swing again. - Checkpoints instead of saves. Normally, I wouldn't mind this, but the multiple insta-deaths (see below) make this frustrating. You must get through an entire level to save. (NOTE: Upon reflection, I'm kind of enjoying the challenge this presents. YMMV.) - No game pad support of any kind, in a game that feels like it's tailor-made for it. The Ugly: - Every environmental obstacle means insta-death. Water? Can't swim. Enemy backed you into a log with branches (or you grazed against it)? Instant impalement. - Enemy AI is non-existent. They face away from you; they lose you on a straight path, they may or may not attack you. The *Potentially* Broken: There are reports online of the game completely crashing to the desktop just before the final Boss battle. I'll update this review when I get to that point. (EDIT: Confirmed, although my game is crashing on Level Three.) The Bottom Line: Initially, Rocko's Quest seemed to be part Crash Bandicoot, part Turok. Instead, it's its own thing: a simple, but interesting take on the genre. There are nice touches: Rocko can grab torches from walls to light his way, or throw them ahead of him into dark areas. Weapons can be collected and switched between at any time (although initially grabbing them involves a tricky bit of squatting in precisely the right place, as does activating switches). I can't say it's the most fun I've had with the genre, but I can say I'm enjoying the challenge and thoughtful obstacle-course gameplay enough to keep playing. At $0.75 US today, I definitely recommend the game. Over $4, and I'd be hesitant about suggesting it. UPDATE: I'm now on the third level, and two new issues have come up, leading me to change my rating to "Not Recommended." First, a new graphical problem has occurred: the animated effects simply aren't appearing, which means some objectives aren't showing up (for example, a glowing area I was supposed to step on near the end of Level Two wasn't there, although stepping on that area did still work as intended). Also, the effects my character generates (dust clouds, clashing with shields, teleporting) are now freezing and stay in the game permanently. While this doesn't seem to affect gameplay (in fact, it's kept me from getting turned around a few times), I do wonder if those effects that remain are causing the game to hit some kind of object limit, as I've had it crash to the desktop a few times now, leaving me to start over at the beginning of the third level...and I'm not sure I'll ever be able to finish. Because of this, I cannot recommend the game at any price.
👍 : 56 | 😃 : 0
Negative
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