
84
Players in Game
3 939 😀
197 😒
91,55%
Rating
$9.99
GemCraft - Chasing Shadows Reviews
An epic, challenging tower defense game with an emphasis on strategy and replayability. Summon gems of immense magical potency and harness their unique abilities against a seemingly endless horde of monsters. The archdemon seeks to swallow the world, and you must journey to stand against her.
App ID | 296490 |
App Type | GAME |
Developers | Game in a Bottle |
Publishers | Armor Games Studios |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Trading Cards |
Genres | Indie, Strategy, Action |
Release Date | 30 Apr, 2015 |
Platforms | Windows |
Supported Languages | English |

4 136 Total Reviews
3 939 Positive Reviews
197 Negative Reviews
Very Positive Score
GemCraft - Chasing Shadows has garnered a total of 4 136 reviews, with 3 939 positive reviews and 197 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for GemCraft - Chasing Shadows over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
6517 minutes
gr8
👍 : 0 |
😃 : 0
Positive
Playtime:
8327 minutes
Fun game
👍 : 0 |
😃 : 0
Positive
Playtime:
3596 minutes
good game 10/9
👍 : 0 |
😃 : 0
Positive
Playtime:
2521 minutes
Very engaging and well designed with plenty of levels and goals
👍 : 0 |
😃 : 0
Positive
Playtime:
102945 minutes
love this endless voyage of trial and error, tower defence is my all time fav.
👍 : 0 |
😃 : 0
Positive
Playtime:
1914 minutes
One of most engaging tower defence games ever made. The creator really put some serious effort into providing a superb experience with a game, which started with a humble beginning... a worthy investment.
👍 : 0 |
😃 : 0
Positive
Playtime:
16904 minutes
Possibly the best tower defense game ever made.
The good:
- Solid difficulty scaling that doesn't feel impossible or too easy.
- "Endurance" mode where you fight up to wave 999 after beating a stage.
- Insane amount of gameplay elements.
- Huge world map, hundreds of hours worth of individual stages.
- Challenge stages that break your usual strategy.
- 419 achievements to chase after.
The good (if you are into it):
- Math. Big numbers. Lots of numbers. Lots of multipliers. Number go up. Big dopamine.
- Grindy. Redo early stages, get more xp, get stronger, optimize traits to get further and further. Hundreds of hours of post-endgame content.
The bad:
- Performance can tank once you begin to really push the limits of the game. Thousands of units on screen, hundreds of particles and effects, calculations for each individual enemy, every frame. It can be manageable once you get used to it. There are mods for this but I haven't tried them.
- Once you are past endgame, there is one optimal way to play which has been optimized down to a science in the extreme endgame guide. Variety dies when only one combination of things remains valid in exponential progression, but here is so much left to do at this stage still!
👍 : 1 |
😃 : 0
Positive