Nostradamus: The Last Prophecy Reviews

The Spiritual. The Supernatural. The Skeptical. All are touched upon in Nostradamus: The Last Prophecy. The player is immortalized as a profiler of sorts in this treasure hunt game - a brilliantly vivid historical rendition of the acclaimed quatrains of Nostradamus.
App ID287720
App TypeGAME
Developers
Publishers Microids
Categories Single-player
Genres Casual, Adventure
Release Date24 Apr, 2014
Platforms Windows, Mac
Supported Languages Italian, German, Spanish - Spain, English, French, Russian

Nostradamus: The Last Prophecy
3 Total Reviews
2 Positive Reviews
1 Negative Reviews
Mixed Score

Nostradamus: The Last Prophecy has garnered a total of 3 reviews, with 2 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Nostradamus: The Last Prophecy over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1692 minutes
From all the forum posts AND the problems I have with this game... if you buy it, buy it as cheap as possible because you have like a 50/50 chance of it working properly. The gameplay is awesome though, just what I like about point and seek puzzle games! It reminds me of old classics like Monkey Island and The Dig from LucasArts but... The bugs in this game are not worth the aggrevation! I DO NOT Recommend this game.
👍 : 33 | 😃 : 0
Negative
Playtime: 2035 minutes
I was liking the game right up to the timed puzzles.... give me a break!! I'm not good under pressure so needless to say I spent a day at something I couldn't finish. That is such a let down for me!! There should be a way "for people like me", to turn the timer off completely. That way your free to figure out what needs to be done and then to do it on your own time. I'm really miffed man!
👍 : 12 | 😃 : 3
Negative
Playtime: 404 minutes
Nostradamus: The Last Prophecy is a fun point-and-click game with an interesting and engaging story. The graphics look outdated but the beautiful artwork and great voice acting definitely make up for it. The atmosphere reminded me a little bit of the old "Myst" games. There are a good variety of puzzles, some of them simple and some of them more complex. I really liked how they were incorporated in the story. They didn't feel forced and were rather logical. The timed puzzles were the only thing I didn't like about this game. I wouldn't have minded one timed puzzle, but there were a series of timed puzzles you had to solve directly after each other. People, who need a little bit more time to figure out how a puzzle works, will most likely not enjoy this part of the game. There is also a possibility that your character dies; I recommend saving the game regularly.
👍 : 6 | 😃 : 0
Positive
Playtime: 105 minutes
Recommended with reservations - this is a decent game, but it didn't capture me, mainly because I'm not into astronomy and the pace is slow since I got stuck a lot. I've only played the first day, so far, no hidden objects. There's a bit of recipe mashing, collecting ingredients and such, but for the most part, it is point & click. The graphics are 1024x768, and that looks decent enough (remember, TV and DVD have had worse resolution for decades). The graphic art is actually well done, I've seen a lot cheaper (and the orginal Myst never looked as good). That said, it is still a game where you stop at fixed positions, and then you can rotate the view and interact with the surroundings, or move to another position. The game gets full marks for the atmosphere and the storyline so far; for the actual puzzling, there are too few hints, which had me needlessly stumped because I couldn't figure out what the game wanted me to do.
👍 : 21 | 😃 : 0
Positive
Playtime: 616 minutes
This is a classic point and click game. While I was willing to deal with the rigid nature of such games because of the theme of the game, I have to give it a big thumbs down. The reason is that, about 3/4 of the way through the game, there seems to be a bug which prevents me from making any further progress (I can't get the double arrows to appear on the glyph translation section after discovering the tomb beneath the building). I have tried it in several different ways but to no avail. I feel like I just flushed ten hours of my life down the drain. While I did get it on sale, I still can't recommend it due to that fact. You may have a different experience on your system, idk.
👍 : 9 | 😃 : 0
Negative
Playtime: 602 minutes
Luckily I got this game on the cheap. While the game itself is OK, the puzzlesolving mechanics are really terrible. I dont think I've ever been so aggrevated while playing a game. Repeatedly you'll find yourself solving puzzles you really have no way of solving, or so you think. Turns out, for the most part, you'll have to flip between the pages of your in-game diary, or jott down symbols that you have seen on a wall or similar places. If they would have made this game so that once you know the basics of the solution so does your character, then this game would have been more enjoyable. As it stands now, it really is'nt. Also the dialog can't be skipped. This turns really irritating when you have to play certain parts again, or if you happen to click on the wrong dialog option by mistake. This was especially annoying when I at one point had limited time to solve a puzzle, but I obviously had more than enough time to listen to a bunch of rather meaningless dialog. There were a few bugs I experienced, one of which almost made me quit playing, but nothing really gamestopping. If you're an experienced "point'n clicker" and one of the most patient humans alive, you might enjoy the story however. The puzzles were also good (if the mechanics had been better, that is) and quite original. Once you had solved them, and after you stopped crying and trying to scratch your eyes out, you really get a sense of achievement. Because it's really not an easy game. The voice acting was so-so, the graphics are OK and the music is... present. I don't think I could have finished this one without a good walkthrough though. So if you plan on playing this game I suggest you find one online. I also suggest that you make sure noone can hear your screams of rage... My last tip, for those of you brave enough to venture forth, would be; read your diary. Then read it again, and again, and again... and again. Are you still here? Hello?
👍 : 39 | 😃 : 12
Negative
Playtime: 763 minutes
It hurts me to give this a thumbs-down because this game was 95% of the way to being wonderful, but it completely face-planted at the ending. Most of the game is a perfect late 90's/early 2000's adventure game: plenty of puzzles (some logical, some not), awkward dialogue, voice acting ranging from decent to laughably bad, and a needlessly complex plot. If you've made it to the review page, you know the type of game, and you're probably thinking "awesome, this is right up my alley!" And it is, I had a ton of fun playing it until....... The final puzzle is timed. And it's a multi-part puzzle. And there are no checkpoints. I guess the devs thought it would add excitement? Or they thought the game needed a "final boss"? Whatever the logic, the decision to add a timed puzzle completely ruined my entire experience. Games of this nature live and die with their atmosphere: exploring locations, combing for clues, guessing and checking different solutions. All of this takes time, and these games are fun because you can go at your own pace. Adding a timer adds nothing but frustration as I had to keep loading and re-loading my save to re-do the parts of the puzzle I'd already done, only to fail at the next part and start all over. I still kind of want to recommend this because it was such an enjoyable game but the ending left such a bad taste in my mouth that I just can't. A real shame.
👍 : 13 | 😃 : 0
Negative
Playtime: 217 minutes
An absolute gem of a find. Though many may be turned away by the chunky graphics, this is a game that has really captured the true experience of a well made and thoughtful point-and-click adventure game. The voice acting is well done, the graphics (though blocky) are still pleasing to the eye, and the storyline is top notch. The puzzles range from simple recipies to weight distribution to complex translation of old celtic to french. Though you may find yourself doing many crafting puzzles, they are balanced thoughout the game and not used as a crutch, but as a way of transitioning the player from one objective to the next. The only issue I had with the game was that several timed puzzles and one particular quick-time event left me frustrated. It is important to save and save often. Other than that, this game was one of the most thought provoking and inviting point-and-click games I have ever played. Being a history buff, I would love to see more games like this, perhaps with characters from William Shakespeare plays. I would recommend anyone who wants a true adventuring experience like Myst to check this out.
👍 : 21 | 😃 : 0
Positive
Playtime: 533 minutes
As far as point and click games go, I enjoyed it. While the plot was a little... contrived, I did like the theming. Good: For the most part the puzzles were enjoyable. My favorite part was the potion brewing. The enviroments and puzzles are pretty! Your goals are petty straighfoward, and for the most part it's hard to get stuck. Astrology! Alchemy! Potions! Stars! Bad: Timed puzzles. Those are a sick and cruel joke. Sometimes it felt like you were relying on dear ol' dad's help too much. Meh to stiff voice acting. Controls can cause motion sickness.
👍 : 34 | 😃 : 0
Positive
Playtime: 573 minutes
Here is another "old" game that I was very happy to be able to play after so long. I didn't remember most of it anyway. What I truly love about this game is that most of the puzzles are very logical (and rather simple), unlike the new tendency of adventure games, which are usually based on gathering a lot random items without apparent reason, which you will have to combine (I positively hate pixel hunting), and where you don't always understand what you are supposed to do or, more important, why. In this game, everything you do has a purpose in the story. Futhermore, some of your choices have an impact on your progress (and score). I liked the story and the artwork so much, that I didn't care that the quality of the graphics was not the last of the last. Oh, and I found a little bug that made me have to restart the game (the importance of saving). Now, the truth is that it is a short game and the only interest of playing it again would be to try to get a higher score. But I am a sucker for this exact kind of game, so I loved it (and replayed it!).
👍 : 70 | 😃 : 0
Positive
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