Quake Live
Charts
251

Players in Game

13 303 😀     2 074 😒
84,51%

Rating

Compare Quake Live with other games
$9.99

Quake Live Reviews

Experience the most exciting and fast-paced FPS gameplay while competing with players from around the world in over 100 arenas, a dozen game modes, and with persistent career stats tracking, in this online features-focused successor to Quake III Arena.
App ID282440
App TypeGAME
Developers
Publishers Bethesda Softworks
Categories Single-player, Steam Achievements, Steam Cloud, Multi-player, Partial Controller Support, Steam Trading Cards, Stats, Steam Workshop
Genres Action
Release Date17 Sep, 2014
Platforms Windows
Supported Languages English

Quake Live
15 377 Total Reviews
13 303 Positive Reviews
2 074 Negative Reviews
Very Positive Score

Quake Live has garnered a total of 15 377 reviews, with 13 303 positive reviews and 2 074 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Quake Live over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 364 minutes
̶P̶e̶o̶p̶l̶e̶ ̶c̶o̶m̶p̶l̶a̶i̶n̶ ̶a̶b̶o̶u̶t̶ ̶T̶i̶k̶T̶o̶k̶ ̶a̶n̶d̶ ̶F̶o̶r̶t̶n̶i̶t̶e̶ ̶r̶u̶i̶n̶i̶n̶g̶ ̶p̶e̶o̶p̶l̶e̶s̶ ̶a̶t̶t̶e̶n̶t̶i̶o̶n̶ ̶s̶p̶a̶n̶s̶ ̶b̶u̶t̶ ̶t̶h̶e̶n̶ ̶i̶ ̶r̶e̶m̶e̶m̶b̶e̶r̶ ̶b̶e̶f̶o̶r̶e̶ ̶t̶h̶o̶s̶e̶ ̶g̶a̶m̶e̶s̶ ̶l̶i̶k̶e̶ ̶t̶h̶i̶s̶ ̶e̶x̶i̶s̶t̶e̶d̶,̶ ̶w̶e̶ ̶w̶e̶r̶e̶ ̶a̶l̶w̶a̶y̶s̶ ̶l̶i̶k̶e̶ ̶t̶h̶i̶s̶ ̶D̶:̶ Quake Live is essentially just Quake 3 but with progression through statistics and achievements, a server browser and a bunch of random improvements. Get it. This is easily the best competitive shooter ever designed. QL was so well designed that the series literally couldn't top it and their next entry was Quake Champions. If you have friends who play as well or have the money to gift it to people it's triple the value because you can start parties. Considering the game's surprisingly far from dead despite being this old it doesn't seem like it'll change either. If you can get it on sale it's like 4 dollars which is practically free to play. Also has workshop support, so if you get bored you can bicker around with mods and the like, but the game hasn't gotten old for me in the 4 hours i've sunk into it already since buying.
👍 : 3 | 😃 : 0
Positive
Playtime: 546 minutes
Game's absolutely worth the 3 dollars it goes for on sale, bought multiple copies for me and some friends and we had an amazing time Definitely prefer the PQL ruleset over the VQL ruleset just for the air strafing Haven't been able to find an instagib factory with the PQL ruleset but duels are fun too Although I did experience bugs like the game constantly resetting my sensitivity and the menus glitching out after changing a setting Would recommend
👍 : 0 | 😃 : 0
Positive
Playtime: 245 minutes
Have only played the tutorials, but i can already say its an awesome game, hate the last jump on accelerate level, but it`s just a skill issue, can`t wait to complete it and play multiplayer. (~112mins played)
👍 : 0 | 😃 : 0
Positive
Playtime: 150 minutes
Fun game, I would recommend this for people interested in learning to play FPS.
👍 : 0 | 😃 : 0
Positive
Playtime: 10496 minutes
**"In the beginning, there was Quake."** Experience the 'Garden of Eden' of FPS genre, the Ymir of FPS games. The primordial DNA from which all other shooters took their first breath — still unmutated, unchained, and absolutely pure. Quake is the distilled essence of what an FPS is: * **Unadulterated aiming** – no recoil gimmicks, no visual clutter, no random spread, no movement inaccuracy. Your aim is your truth. * **Incredible movement** – strafe, rocket jump, circle, bunnyhop… movement is an art form here. * **Complete freedom** – express both mechanical skill and strategic brainpower without artificial restrictions. It’s raw. It’s fast. It’s fair. And it will punish your mind, your ego, and your excuses. This is not a game for the faint-hearted — but if you embrace it, you’ll find something transcendent. Your experience will probably depend on your region’s community. In India (SEA), we have a small but *fun and chill* player base that welcomes every skill level. You’ll find veterans, learners, and everyone in between having a good time. Also — this game is *really* cheap during sales. The price of a coffee for the origin of an entire genre? Easy decision. **10/10 — The FPS genome, preserved in its purest form.**
👍 : 0 | 😃 : 0
Positive
Playtime: 220 minutes
So... I think Its a good game from videos I seen plus... Its quake, But, for some reason isnt working for me, some "GLW_Window Issue", Was looking forward to playing it, weirdly enough, I can run quake 3 on my modern PC rather than this, which Is Ironic since quake 3 Is older meanwhile quake live Is like quake 3 but updated, It needs a new update for modern PCs to run rather than having to config when you dont know what you are doing as I did most stuff every guide and video said, Nightdive could help remaster it, Hopefully I will find a way to get it to run and then change my review, good luck to anyone who managed to get it ro run. Edit: Its really fun so far! I love it, Finally managed to get it to work thanks to one friend, I recommend it getting on sale!
👍 : 0 | 😃 : 0
Positive
Playtime: 741 minutes
It's really not as rough as people want to make it out to be. Just aim and shoot. If you got one of those ultra good players in the game, their reflexes haven't stood the test of time and you (assuming you're young and fertile like me) should be able to make them pie.
👍 : 8 | 😃 : 2
Positive
Playtime: 687 minutes
Quake 3/Live is why arena shooters are seen as bad for multiplayer only. Weapons are all perfectly accurate, high damage, most at or nearing hit scan travel times. Bunny hopping has no limitations, allowing for ludicrous speed. All pickups are on set timers that can be memorized and used for map control. There is no randomization outside of the spread of the shotgun and machinegun. Now, this could be fun in theory. The problem is, it just leads to a skill ceiling that 90% of people can't even see with their naked eye. 9% of the remainder can't be asked to get that good. 1% actually play the game and gatekeep it from everyone else. Due to Epic Games having a fit of corporate greed after the success of Fortnite, the far superior Unreal series is no longer available. You're stuck with this. Buy it if you like bot matches or private games, but don't expect a community or to get a lot out of it unless you get addicted to the gameplay.
👍 : 4 | 😃 : 2
Positive
Playtime: 1587 minutes
Quake Live is a refined and enduring competitive first-person shooter that pays homage to the legacy of Quake III Arena while updating it for a new generation of players. Originally launched as a browser-based title and later migrating to Steam, Quake Live retains the blisteringly fast-paced gameplay, tight movement mechanics, and lethal precision that made its predecessor a staple of arena shooters. For veterans of the genre, it’s a near-perfect preservation of what made Quake III revolutionary. For newcomers, it's a crash course in a brutally unforgiving—but deeply rewarding—style of multiplayer combat that’s all but vanished in modern shooters. At its core, Quake Live is about movement, map control, and raw skill. There are no loadouts, no leveling systems, and no unlockable weapons—every player starts on an even playing field. The difference lies in how you navigate the map, time item pickups, and win control over key areas. It’s a game that rewards practice and mastery above all else. The rocket jumps, strafe jumps, and circle strafing mechanics are integral to survival and dominance, and the learning curve is steep. But once you internalize these mechanics, the fluidity and speed at which you can move through maps becomes exhilarating. Combat is intense, lightning-fast, and brutally precise. Unlike modern shooters that offer generous aim assists or slower pacing, Quake Live demands twitch reflexes and deep map knowledge. Every shot counts. Weapons are iconic and finely balanced—railguns for long-range precision, rocket launchers for splash damage, lightning guns for sustained duels. Mastery of weapon usage, coupled with smart item timing for health, armor, and powerups, forms the heart of competitive play. There's a constant mental calculation happening in high-level matches, and watching skilled players is like observing high-speed chess played with rocket launchers. The game features a wide range of classic and community-created maps, many of which are meticulously designed for competitive play. Each map offers different dynamics, whether it’s verticality, tight corridors, or wide-open arenas. Modes like Duel, Team Deathmatch, Capture the Flag, and Clan Arena cater to different styles of play, with Duel standing out as the purest test of one-on-one skill. Matches are often short, intense, and devoid of downtime, making the game highly addictive and mentally demanding. Graphically, Quake Live is no longer cutting-edge, but its clean, readable aesthetic ensures that gameplay clarity always takes priority. The visuals may appear dated by modern standards, but the simplicity serves the competitive focus well—there’s no clutter, no visual noise, just pure, functional design. Sound design is equally crucial; directional audio cues are vital for tracking enemies and reacting to events in real time. The minimalist presentation allows for an experience that never distracts from the action. One of the game’s major strengths is its tight community and the competitive culture that surrounds it. Quake Live has long been a training ground for some of the best FPS players in the world, and its esports history is rich with legendary rivalries and tournaments. However, this elite nature can be a double-edged sword. New players may find the skill gap daunting, especially without modern matchmaking systems to ease them in. The game’s learning curve, while satisfying for those who stick with it, is steep enough to deter casual players who expect more accessibility or progression-based incentives. Over time, Quake Live has aged gracefully in terms of mechanics, but it faces challenges from a shrinking player base and the evolving tastes of the FPS genre. While newer titles prioritize persistent rewards, cosmetics, or expansive lore, Quake Live remains a purist’s dream—stripped down to its competitive essence. This uncompromising focus is admirable, but it also limits its mainstream appeal. It's a game built for people who love the process of getting better, who value mastery for its own sake, and who don't mind a lack of frills. Ultimately, Quake Live is not just a throwback—it’s a living museum of arena FPS design, still functional, still exhilarating, and still capable of producing some of the most intense multiplayer experiences you can find. For players craving a shooter that prioritizes raw skill and moment-to-moment decision-making over loadouts and grinding, there is simply nothing else like it. Whether you’re returning to relive the glory days or discovering the roots of competitive FPS, Quake Live remains a benchmark for how refined and brutally beautiful a shooter can be. Rating: 8/10
👍 : 7 | 😃 : 1
Positive
Playtime: 146 minutes
Deleted my long review and this game, they voted to kick me from one of the 2 active servers to let someone else in lol, how can i reccomend the game where the only active server has 8 ppl where they kick you for not being one of the 8 ppl who have played for the last decade. Used to love quake live but they killed it years ago.
👍 : 33 | 😃 : 3
Negative
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