Jötunnslayer: Hordes of Hel is a single player survivor-like game where players wield the powers of both Gods and Demons to battle the horrors of Helheim where hordes stay in the way to your place in Valhalla. Take on one of the Cursed and fight your way to Odin's throne.
165 Players in Game
3 397 All-Time Peak
79,85 Rating
Steam Charts
165 Players in Game
3 397 All-Time Peak
79,85 Rating
At the moment, Jötunnslayer: Hordes of Hel has 165 players actively in-game. This is 90.1% lower than its all-time peak of 1 051.
Jötunnslayer: Hordes of Hel Player Count
Jötunnslayer: Hordes of Hel monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.
Month |
Average Players |
Change |
2025-07 |
200 |
-21.77% |
2025-06 |
256 |
-28.33% |
2025-05 |
357 |
+67.48% |
2025-04 |
213 |
-2.4% |
2025-03 |
219 |
0% |
3 967 Total Reviews
3 274 Positive Reviews
693 Negative Reviews
Score
Jötunnslayer: Hordes of Hel has garnered a total of 3 967 reviews, with 3 274 positive reviews and 693 negative reviews, resulting in a ‘’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Jötunnslayer: Hordes of Hel over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
713 minutes
Fun game with nice visuals, nothing groundbreaking but a decent take on the action rougelike.
👍 : 3 |
😃 : 0
Positive
Playtime:
545 minutes
Mediocre. There's some things it does well such as the various the character + god skills. But overall the character balance is awful, the scaling is bad, the maps are very small, aren't well designed or laid out, and they are chock full of annoying areas with terrible collision aspects that get lost in the visual clutter. Speaking of clutter, the Rune Puzzle is the dumbest thing they've "added". They just posted that v1.0 is launching soon with a price jump to $14.99 and I cannot recommend the game without fixing all the glaring issues first, especially if they want to consider that the full release.
👍 : 2 |
😃 : 0
Negative
Playtime:
309 minutes
Fun survivor like, lots of meta progression and characters to unlock. Check it out if you like the genre
👍 : 3 |
😃 : 0
Positive
Playtime:
207 minutes
After 2 hours play this game, i feel this game's not terrible, it has potential, but im not excited in the system.
- Art design -> Beautiful!
- Animations -> Better than many games in same Roguelike genre!
But the big problem is when the countdown timer ends if you don't summon the boss you will be considered a loser.
-> If so why doesn't the system automatically summon when the time is about to run out?
The design of the skill tree feels unapproachable and sketchy to me personally.
It is a bit disappointing compared to other games in the Rouguelike genre because the cost is higher but perhaps it is just used to invest more in the game's graphics.
Hope the game gets more updates, also have some expectations in the future, I'm willing to pay extra for any DLC if the system is improved more.
👍 : 3 |
😃 : 0
Negative
Playtime:
1127 minutes
Coming from games like Soul Stone Survivors, Deep Rock Galactic Survivors, and Risk of Rain 2, this game feels right at home. I especially enjoy its unique twist on the genre of an epic nordic theme. It is a solid beginning, and I am excited to see how this game evolves over time. Give it a chance, you will enjoy it!
👍 : 2 |
😃 : 0
Positive
Playtime:
1300 minutes
core mechanics. turned up to 10.
+amazing graphics,framerates
+polished missions: objectives, monster types, monster waves, time constraints,traps
+difficulty just right.
+music
-long loadtimes.
👍 : 3 |
😃 : 0
Positive
Playtime:
477 minutes
That my kind of game.. of shorts. Beautiful graphic, easy to learn game-play, a lots of content for an early access game.
👍 : 4 |
😃 : 0
Positive
Playtime:
1984 minutes
I got this game on a whim and wound up really liking it. The art style is good, mechanics are interesting and considering I sunk roughly 10 hours into it the first day I played it, would recommend.
👍 : 8 |
😃 : 0
Positive
Playtime:
100 minutes
Game has potential but as of current version (0.4) it's a clear no from me, it's just not fun.
And I'm saying this ater spending hundreds of hours in similar games such as Hall of Torment, Rogue Genesia, Soulstone Survivors, Conquest Dark, Vampire Survivor, Brotato, Deeprock Survivor, Yet Another Zombie Survivors, etc.
If you're looking for a VS-like game to play next, any of the games I've named is worth it (YATS is mid though).
The Good:
- Art design
- Animations
The Meh:
- Having objectives popping up during a stage is an interesting feature, it gives something to work toward to. I like the fact that I can pick what vent will be next. However those objectives are mandatory and should be made optional instead.
Some of them are pretty boring as well: "collect 30 mushrooms" and each mushrooms requires standing on top of it for 1sec... Bro, it's a bullet hell / heaven, locking players movements to a tiny area, even for a short amount of time, feels like shit. Just let the mushrooms be picked up magnet style like gold / xp crystals. Another example of an event was "survive 1min with a debuff that reduces your movement speed", which feels really, really bad.
The Bad:
- It's boring. The skills feel un-impactful, the talents upgrades feel un-impactful, leveling up feels un-impactful, the loots feel un-impactful, the buffs feel un-impactful...
I see lots of skills being cast by my character on my screen but everything is taking ages to die, and I was only in easy/normal. There's zero feeling of power in the difficulties where we should be oneshotting mobs with just auto-attacks for FUN.
Like I said, HoH has potential, so wait & see.
👍 : 38 |
😃 : 1
Negative
Playtime:
590 minutes
I got Hordes of Hel thinking it’d be a little roguelite throwaway—y’know, something to crack open on the Steamdeck while I decompose on the porcelain throne. A couple of runs, a couple of wipes, call it a day.
I was wrong. This game is NOT poop-tier. It is poop-enhanced.
What started as a casual “lemme see what this is” has turned into “babe I’ll be out in a bit, I’m… uh… busy.” I have completely restructured my digestive rhythm to maximize time spent playing this chaotic, crunchy, violently satisfying gem of a game.
You like roguelites? Good. You like fast runs that make you say “ok one more” fifty-seven times? Good. You want a game that feels like Diablo but strips out the spreadsheet crap and leaves you with just the good slashy-slashy dopamine? HEL yes.
The controls are tight, the upgrades feel meaningful, and the combat absolutely slaps. You want a game where every run feels like a punk rock Viking fever dream and somehow never gets old? This is it. It's like the devs put actual effort into it or something, which is suspicious, but appreciated.
Plus they keep updating it. Like… more than they should? It's getting new features, polish, love—hell, even the bugs feel charming. I’ve played AAA games with less soul than this.
If you’re into:
Tight combat and buttery movement
Dying stupidly and immediately doing it again
Supporting devs who give a damn
Sitting way too long and realizing your legs are asleep
Roguelites that don’t waste your damn time
Then Hordes of Hel isn’t just worth it—it’s a lifestyle choice.
This isn’t bathroom gaming. This is throne-based domination.
10/10 would ruin my lower back again.
👍 : 15 |
😃 : 7
Positive
Jötunnslayer: Hordes of Hel Minimum PC System Requirements
Minimum:- OS: Windows 10 64bit
- Processor: x86 2GHz+
- Memory: 8 GB RAM
- Graphics: nVidia 960GTX, or faster
- DirectX: Version 11
- Storage: 10 GB available space
- Additional Notes: System Requirements subject to change as development continues
Jötunnslayer: Hordes of Hel Recommended PC System Requirements
Recommended:- OS: Windows 10 64bit
- Processor: x86 3GHz+ quad thread
- Memory: 8 GB RAM
- Graphics: nVidia 1060GTX, or faste
- Storage: 10 GB available space
- Additional Notes: System Requirements subject to change as development continues
Jötunnslayer: Hordes of Hel has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.
Jötunnslayer: Hordes of Hel Videos
Explore videos from Jötunnslayer: Hordes of Hel, featuring gameplay, trailers, and more.
Jötunnslayer: Hordes of Hel Latest News & Patches
This game has received a total of 9 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.
Demo Patch Notes for 08/27/24
Date: 2024-08-27 12:10:05
👍 : 65 |
👎 : 0
Steam Next Fest Demo Hotfix: More forgiving boss, New modifier & Loki fixes!
Date: 2024-10-18 11:48:57
👍 : 75 |
👎 : 4
Hotfix 0.1.0.7 - Patch Notes
Date: 2025-01-24 17:09:35
👍 : 465 |
👎 : 15
Hotfix 0.1.1 - Patch Notes
Date: 2025-01-30 09:21:04
👍 : 475 |
👎 : 9
Patch 0.1.2 - Balance Changes, Quality of Life & Fixes
Date: 2025-02-06 09:48:53
👍 : 674 |
👎 : 36