The First Berserker: Khazan
273 😀     64 😒
75,64%

Rating

$59.99

The First Berserker: Khazan Steam Charts & Stats

The First Berserker: Khazan is a hardcore action role-playing game. The player will become Khazan, the great general of the Pell Los Empire, who overcame death, and sets out to reveal the incidents that led to his downfall and seek vengeance on his enemies.
App ID2680010
App TypeGAME
Developers
Publishers NEXON
Categories Single-player, Full controller support
Genres Action, RPG, Adventure
Release DateComing soon
Platforms Windows
Supported Languages Portuguese - Brazil, French, Italian, German, Spanish - Spain, Traditional Chinese, Russian, English, Japanese, Simplified Chinese, Korean

The First Berserker: Khazan
337 Total Reviews
273 Positive Reviews
64 Negative Reviews
Mostly Positive Score

The First Berserker: Khazan has garnered a total of 337 reviews, with 273 positive reviews and 64 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for The First Berserker: Khazan over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 480 minutes
it's like dark souls but you play with a anime characters 10/10 would recommend
👍 : 6 | 😃 : 0
Positive
Playtime: 976 minutes
The combat isn’t boring, and while the graphics aren’t mind-blowing, the overall experience is really fun. The main character and NPCs look great, and the environment design is top-notch. It’s cool to see a Souls like game with a difficulty setting! I’d say it totally deserves a 9 out of 10.
👍 : 4 | 😃 : 1
Positive
Playtime: 389 minutes
How to describe this game.. It's pretty good. I can say that much. Viper is gonna be a huge Filter, I eased through the game until him and he gave me a true ass kicking. I'll just point out some things and what i've experienced vs my thoughts. [h1]1. Level Design. [/h1] It's mission based, So you aren't really lost per se, of course its up to you to explore the levels and find all the things. A game you can compare this to would be Nioh. To be honest I kind of like it like this a lot more. Too many games are trying to be Open World without making it feel worth it. [h1]2. Consumables and Aid[/h1] Items to upgrade your healing capacity seem to be pretty far and few between? I think im about past halfway through chapter 4 and I've only found a single upgrade, giving me a healing capacity of 4 totals heals, which isn't a lot. it seems each one of the heals gives you around 50% ish hp which adversely is quite a lot, which can be upgraded further with healing recieved stat on gear and items. I'm not sure if using these consumables are really worth the time to pop them and the cost to restock them. Continuing to wait for the day a souls-game releases where consumables are refreshed at checkpoints. [h1]3. Gear upgrading[/h1] Levelled and RNG gear. a Classic of RPGs, you can get gear that is either godly or Scheiße. I dont even see what the point of the non-set gear is personally, the stat upgrades from set bonuses seem way too good to pass over. [h1]4. Low weapon variety.[/h1] Basically, you only have Dual Wield (Which is depicted as a sword and axe), Spear and Greatsword weapon options. To be honest they all are pretty good and have their own certain niches to fulfill with fighting. I was stuck on Viper for a while while using the spear, but when I played more defensively with a greatsword, I overcame him after a few more attempts! [h1]5. Levelling.[/h1] I'm not entirely too sure if investing in stats other than HP and Stamina is overly worth it, to be honest, the damage numbers are really low, each point of STR adds like 3 damage to a greatsword, which each swing already does like 300-400, but one point of HP adds 50 health? Seems to be a way bigger return on the investment, i think? I've yet to reach a softcap or a diminishing return at 22 HP stat. [h1]5. Skills.[/h1] Aside from genuine playerskill, there is the alternative levelling, which is gaining skillpoints by just playing the game. This is similar to Nioh where you would play with a specific weapon and earn skill points in that category, however in this game, the skillpoints are universal, and there is also a "Common" skill tree which affects you universally. In particular within this tree is the "Reflection" skill. "Reflection" acts as another type of parry, but it's honestly more of an offensive type of parry, It's timing window is extremely strict, far more stricter than standard parrying, which is called a "Brink Block", but by god is the pay off worth it for skillful use of it. If you can [b]Master Reflection[/b], you will have [b]beaten[/b] this game. Another great thing is that you can freely redistribute used Skill points into other skills for free. So you can flow between weapons that you are currently using, or adapt your current playstyle. [h1]6. Visuals and Audio.[/h1] Game looks stunning, the graphics contain just the right amount of effects, colour, and the audio is great too. It's also done in anime style, so it's easy on the eyes too. [h1]7. Animations.[/h1] The animations are overall pretty good too, though there are sometimes where you will go "???" as you get hit by something, or certain enemy attacks are just.. wild.. to look at. [h1]8. Combat Balance.[/h1] The game feels well balanced in a lot of respects, The minions are weak, and die quickly, but will give you a run for your money in a group, just as it should be. bigger and elite enemies will kick your ass a bit, until you get used to them, but eventually they too will pass as fodder. Bosses on the other hand, can be a test of patience and temper. At Chapter 3 it feels like bosses get more and more chunkier hp values. It kind of feels like the game developers expect you to farm 20-30 levels before each boss and to pump them all into your damage stats. When you're bossfighting, the window of opportunity to attack between boss chains is practically nil, you can usually get maybe one or two swift attacks before you are back to brink blocking or dodging, which, by the way, if you dont do, you can't realistically win. The way to get your actual punishing window is to break enemy stance, which to do that you basically have to do [b]A LOT[/b] of parrying. Think of Elden Ring and how it takes usually around 3 parries to break a bosses stance, but in this game it takes like 30. This is where Reflection comes into play, it basically instantly breaks the bosses stance and demolishes their stamina, but it's very very hard to land. (I can't wait for the Reflection only challenge runs) The only other window of damage opportunity, is to completely drain the enemies stamina, this will exhaust them. When they are exhausted, a small button to press will appear over them, and a timer will tick down, you can freely attack them during this time, to maximise damage, before finishing it with the brutal strike. If I had to say so.. this game probably takes a lot of inspiration from Sekiro, so.. expect that in combat? [h1]9. Gear's Visuals. [/h1] obviously, the most important thing, is how good does the gear and weaponry look? It looks awesome, I'm not even gonna lie, i'm a 3D modeller myself and I feel very inspired looking at the designs of the gear you can wear and hold. It all just.. looks [b]epic![/b] [h1] . Finishing Thoughts . [/h1] The game is fun, it's challenging, it's anime, it's cool! I like it a lot. [h1]9/10[/h1] ..So far.
👍 : 7 | 😃 : 0
Positive
Playtime: 775 minutes
5 hour update: Game is amazing, the soundtracks for bosses are fire and the mechanics are super tight and feel REALLY good, especially when you can find a really nasty combination of moves to eviscerate enemies. Overall? 9/10 Game is good. Had me engaged from the moment I played the demo, and have been excited ever since. Mechanics are solid, gameplay is fun, the story had me hooked and the game runs buttery smooth. (shocker)
👍 : 38 | 😃 : 2
Positive
Playtime: 265 minutes
This is unexpectedly smooth as butter. very fluid game play with a lot of different varieties of play styles and builds that are all viable. I'm Bezerking my Khazan rn
👍 : 45 | 😃 : 15
Positive
Playtime: 461 minutes
Never liked a demo so much that I preorded the game AND paid extra for early access. I was really smitten with the game right away, it's very fun and very challenging. Also, Playstation Glyphs!!! Using DS4 windows with my Dualshock 4, Steam Input disabled. Game is running great, very well-optimized and streamlined experience.
👍 : 45 | 😃 : 1
Positive
Playtime: 2037 minutes
I also tried the demo and was very satisfied with it. It's an action-oriented souls-like game with a rich skill set, an excellent parry timing system, 3 types of weapons (dual wielding/great sword/spear)and a wide variety of enemies. It's fun, needless to say.
👍 : 59 | 😃 : 3
Positive
Playtime: 655 minutes
Better Berserk than the official Berserk game. Plays more like a hack & slash than a souls-like after unlocking the skill tree.
👍 : 52 | 😃 : 3
Positive
Playtime: 141 minutes
Just a short preview for the game as the early access has now begun, specifically from a PoV of playing on the Steam Deck OLED: 1. Game runs amazingly well with a mix of medium/ low settings at a locked 45FPS (half of the OLED's refresh rate, 90, so it's perfect). It's UE4 so no shitty shader stutters. The Deck's GPU is somewhere around the 1050Ti's performance, so if it can run it at 800p, I think any budget GPU should be able to run it just fine. 2. The weapon feedback is AMAZINGLY well done. So the things like your attacks, your perfect parries and such have a really good and satisfying sound and weight to them, just like Sekiro and Lies of P. It's very similar to Lies of P actually. 3. Game doesn't seem brutally difficult, especially for someone who's played a decent amount of soulslike titles. The parry windows are VERY forgiving, and I think anyone looking for a decent challenge should be able to enjoy the game. I'd rank it somewhere below Wukong in terms of difficulty. 4. I can't say anything about the story or the difficulty in later stages of the game since Ive only played for an hour. So yeah, I hope this convinces someone who's on the fence right now to get the game or not, especially for their handhelds.
👍 : 121 | 😃 : 5
Positive
Playtime: 712 minutes
This game is absolutely awesome. I enjoy games like Elden Ring, Dark Souls or Lies of P etc. It takes all the good parts from those game and take away the annoying parts (like long runbacks etc.). What I really enjoy about it: - it is not open world. It is kind of "Mission based" starting from a gathering hub. - Not a whole lot of trash mobs or traps. Everything is carefully considered (not too much to be annoying, but enough for you to keep attention on the screen) - There is always a checkpoint before the Boss of each mission. The runbacks are literally 2 seconds. - When you lose a bossfight, you gain ressources based on how low you got the boss (For example, when you died in the first 10 seconds you get 100 souls. If you die after reaching phase 2 and nearly killing the boss, you get 5000 souls) This way you can still gain levels when trying the boss instead of farming souls from trash. You get rewarded the further you get at the boss. The souls you lose are also always in front of the boss arena. So you don't need to enter to get it. - Gameplay is insanely cool. It is similar to Lies of P. Parrying sound is VERY juicy when you hit it right. - You gain skill points while fighting (guarding, attacking etc.). So the more you play the game and fight bosses, you increase your player power level. Gain skills and souls. - You can ALWAYS change your skill points. There are no drawbacks or ressources needed for it. So if you put points into greatsword and want to switch to dualwield, you can change the skill points to the other weapon - Not a lot of weapons (3 types). But the weapon variety comes from each skill tree. VERY GOOD - flawless performance. 120 locked FPS at 4k Ultra settings on a 4080 super and 7800x3d What I did not like - Stamina is very scarce. If you run out of stamina, you get exhausted. The most deaths I had where due to stamina running out. It is annoying at the start. But once you get the hang of it, it gets better. You get stamina when hitting parrys or perfect evades. Some skillpoints also give stamina. - Pre-purchase or deluxe armour is kind of very good. It is not cosmetic, it is actual armour with actual stats. At the start it is good to use. But in my opinion not so overpowered that you could say it can carry you. It helps at the start until you get combat down - Cinematics sometimes don't have audio. I think this is a bug, but they will probably fix it very soon. They are very quick on their feet. Conclusion: GREAT Game if you enjoy souls-like Games like Lies of P, but without annoying run-backs and without punishing mechanics like losing ressources when failing a boss. This game encourages you to get better and rewards you for trying. I have never experienced a game like this. It feels so good to play. Gameplay feels just perfect. My recommendation for anyone who wants to experience some top tier gameplay and want to improve themselve without punishing mechanics.
👍 : 324 | 😃 : 3
Positive

The First Berserker: Khazan Screenshots

View the gallery of screenshots from The First Berserker: Khazan. These images showcase key moments and graphics of the game.


The First Berserker: Khazan Minimum PC System Requirements

Minimum:
  • OS: Windows 11 x64
  • DirectX: Version 12
  • Sound Card: Windows Compatible Audio Device

The First Berserker: Khazan has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.

File uploading