The First Berserker: Khazan
6 018

Players in Game

43 😀     3 😒
79,83%

Rating

$59.99

The First Berserker: Khazan Steam Charts & Stats

The First Berserker: Khazan is a hardcore action role-playing game. The player will become Khazan, the great general of the Pell Los Empire, who overcame death, and sets out to reveal the incidents that led to his downfall and seek vengeance on his enemies.
App ID2680010
App TypeGAME
Developers
Publishers NEXON
Categories Single-player, Full controller support
Genres Action, RPG, Adventure
Release DateComing soon
Platforms Windows
Supported Languages Portuguese - Brazil, French, Italian, German, Spanish - Spain, Traditional Chinese, Russian, English, Japanese, Simplified Chinese, Korean

The First Berserker: Khazan
6 018 Players in Game
32 929 All-Time Peak
79,83 Rating

Steam Charts

The First Berserker: Khazan
6 018 Players in Game
32 929 All-Time Peak
79,83 Rating

At the moment, The First Berserker: Khazan has 6 018 players actively in-game. This is 0% lower than its all-time peak of 0.


The First Berserker: Khazan
46 Total Reviews
43 Positive Reviews
3 Negative Reviews
Score

The First Berserker: Khazan has garnered a total of 46 reviews, with 43 positive reviews and 3 negative reviews, resulting in a ‘’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for The First Berserker: Khazan over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 5809 minutes
✔ This game is very fun and a bit difficult, but it has a beautiful and surprising story. ✖ Cons: The environment can be repetitive and boring at times.
👍 : 63 | 😃 : 1
Positive
Playtime: 9171 minutes
Combat/Gameplay = Top tier Art style = High tier Level design = Upper mid tier Story = Mid tier Everyone's so gorgeous in this game, wtf. Unrealistic... just the way I like it.
👍 : 76 | 😃 : 6
Positive
Playtime: 4075 minutes
This game is the love child of Nioh and Sekiro and I am all for it. I love souls games and played almost all of them. I can strongly say this game is peak souls-like. The combat is sooo satisfying. All 3 weapon types are amazing to play and each upgrade feels like an actual upgrade. Also, this game brings in so many quality of life features that other souls games lack. The best feature is that you get souls on each failed boss attempt, so you always feel like you are still working towards something and your time is not being wasted. This game is very challenging so if you are one of those that are seeking a souls challenge you have it here. This is probably the hardest souls-like I've ever played, but damn does it feel good failing lol. Highly recommend this game to any souls / nioh fan! Good luck and have fun!
👍 : 108 | 😃 : 1
Positive
Playtime: 3882 minutes
Hard as balls, and almost as hard as me when i finally beat that boss after 20 attempts. Didn't expect this to be so good.
👍 : 119 | 😃 : 62
Positive
Playtime: 3058 minutes
i literally just rolled credits. this is the hardest game ive ever played. i will now proceed to uninstall and never touch it again so help me God. this game ruined my life. i was seeing and hearing things in my sleep. i am victory. (amazing game)
👍 : 117 | 😃 : 50
Positive
Playtime: 3714 minutes
I 100% recommend this game to any fans of the genre and these are just some of my thoughts Pros + Great art style and beautiful cinematography throughout the game especially with the later game bosses + A fresh take on souls like combat with new defensive mechanics and skills that makes every fight feel so fluid and visceral. + Almost every boss fight was well designed with crazy attacks and wild choreography that also never felt unfair or unmanageable (@waterfowl dance @consort radahn) + Very solid optimization + Plenty of different armor sets all visually distinct from each other Mids ~ The soundtrack is pretty good but also comparatively quiet to the rest of the game so its kind of hard to appreciate ~ All the weapons have their own skill trees, play completely differently from each other, and each type has certain armors that can give your weapon buffs or new attacks. HOWEVER there are only *three* weapon types in the game which is pretty dissapointing. ~ Armor and gear have a bit too much RNG tied to it with all of the random bonuses they come with. You can reroll these bonuses but its still just RNG and you also have to reroll using your level up juice so not super epic. ~ The story was fine, nothing special and also fairly predictable but it wasnt bad and definitely had a few moments that got some emotion out of me. ~ People either like or hate the kind of loot and crafting system this game has and while I enjoy a bit of RNG grind and getting random drops for good gear, this game didnt quite get the balance of it all correct. Crafting specific armor sets require you kill a boss AT LEAST 6 times and thats only if you get good RNG. I had to kill a boss 19 times once to get its set and then for another boss i only had to do it 8 times, still too many for a game like this. ~ You can reset your weapon skills for free and whenever you want, you cannot reset your character stats for free it requires an item and being at a blade nexus (bonfire) ~ The level design in this game was fine with plenty of juicy set pieces and backdrops but I would find myself getting lost in castle hallways or cave systems that all looked the same somewhat often. Couldve done with more color as a whole most of this game feels either brown or gray. Bads - The hub world straight up sucks, its divided into two mirrored parts that youll have to run back and forth between constantly because merchants are on one side and missions are on the other. - Phantom form is your super cool anime power up that turns out to be absolutely worthless minus acting as a health buffer for 5 seconds. I do not know how this made it past playtesting but its literally just a 90% dps downgrade, even after getting all the upgrades its still just ok. - By far and away my biggest gripe with this game was locking the transmog system behind NG+, they will/did add this to the first playthrough but it should have been in on launch It really is a certifiable banger at the end of the day though
👍 : 99 | 😃 : 0
Positive
Playtime: 2631 minutes
Up there with the best non-From Software soulslikes, alongside Lies of P. incredible game.
👍 : 262 | 😃 : 6
Positive
Playtime: 3968 minutes
This game is great. Complete on release and well polished, combat flows nicely and just a well designed game. Great job to the devs! I recommend trying if your an action rpg fan who likes the ebb and flow of fights along with fun abilities. Just a real good game.
👍 : 126 | 😃 : 2
Positive
Playtime: 5799 minutes
A Souls-like Gem That Deserves All the Praise Being a veteran of the souls-like genre for years now — and having completed 100% of all major titles like Dark Souls 1–3, Elden Ring, and Sekiro — I can say with absolute certainty: this game deserves the highest praise. 1. Gameplay The gameplay is as fluid as it gets. Combos, movement — everything feels intuitive, comfortable, and native from the very first moments, only getting better from there. You’ll find all the classic actions you expect like parrying, dodging, weapon skills, ranged combat, etc. The game doesn’t rely on flashy gimmicks to stand out — it just delivers the golden standard of the souls-like genre, and that’s more than enough. It’s satisfying and addictive. 2. Graphics Running the game on a high-end PC, I experienced no stutters, crashes, or visual bugs. Occasional FPS drops from 120 to 100 were rare and only happened in 2–3 areas total. Visually, it blends anime-style art, like Genshin Impact, with classic souls-like architecture. And the result is a fresh, clean look that becomes just right after a few hours. Reminded me a bit of what I felt during the Borderlands series — not in art style, but in how it introduces something new and instantly recognizable. Environments, armor sets, bosses, levels — everything is beautifully designed. The visuals are subtle, crisp, and pleasant in every aspect. 3. Performance As mentioned, the game runs flawlessly — even from day one. No hotfixes were needed to fix major issues simply because there were none. It defaults to 60 FPS, but I capped it at 120 and it handled it perfectly. This is how every launch should be. Khazan was polished out of the gate, and I expect it’ll only get better with future patches. 4. Story & Narrative The story is there, and it’s simple — as you'd expect in games like this. It's not God of War-level emotional or rich in lore like Sekiro, but it still works. You stay invested in Khazan’s fate, and the motivations remain clear throughout. There are a few light choices, but this game focuses on gameplay and exploration over branching narratives. Yet, there is this lovely girl named Elamein, and her storyline definitely found a place in my heart! 5. Sound & Music I’m a huge fan of orchestral epics in souls games, like absolutely unmatched DS3 boss themes Sadly, that majestic, grand atmosphere is mostly missing here. It’s not a dealbreaker — but it’s noticeable. That said, there was one specific castle level with a hauntingly beautiful tune that stuck with me so much I looked it up afterward and added it to my playlist. So no, hope is not lost! I just wish there was more of that energy throughout. Music does elevate the experience — and its absence is felt a bit here. 6. Replayability & Content At the moment, the game caps out at NG++, and replayability isn’t infinite like Elden Ring. There are only three weapon types (Dual Axes, Spear and Greatsword), but each offers enough variety to make replays feel fresh — especially once you’ve mastered enemy patterns and boss mechanics. The NG+ runs aren’t radically different — minor changes in enemy stats and drops — but that doesn’t take away from how much fun it is to run it again. And with more content promised in patches, the future looks promising anyways. 7. Final Verdict I enjoyed this game just as much as my very first souls-like, and that says a lot. My first playthrough lasted around 70 hours, and I savored every minute. Nothing stood out as a downside — because nothing managed to break the immersion or pull me out of the experience. Thus, I wholeheartedly recommend trying Khazan even for just a couple of hours to see if it’s for you. Yes, it’s challenging. But with challenge comes true reward. Victory feels earned here. For me personally, the game arrived at just the right time in my life. It wasn't necessarily motivating, but it helped me reflect. It gave me something real to focus on for a while. 10 out of 10!! :) Thank you for this experience.
👍 : 193 | 😃 : 2
Positive
Playtime: 3797 minutes
Best Action Game 2025 contender, what a blast! Khazan delivers an exhilarating experience that feels nostalgic to classic hack-and-slash games like Darksiders, Dante’s Inferno, and Devil May Cry, while incorporating the precise, parry-heavy combat of Sekiro and the punishing design of Soulsborne genre. The combat is brutal, challenging, and incredibly rewarding for those who persevere. Boss fights are intense, pushing your skills to the limit with their thrilling mechanics. Personally, I found Khazan even harder than recent Soulsborne games, making every victory feel truly satisfying. The story is fairly standard—a grim revenge tale. The world-building, set in the Dungeon & Fighter universe, provides a rich backdrop, though it may not stand out narratively. What truly shines for me is the art style. The cel-shaded, anime-inspired visuals look stunning and run buttery smooth, making every fight a visual spectacle. If you're a fan of the genre, Khazan is absolutely worth playing. However, given its high price in my region, I’d recommend waiting for a discount.
👍 : 205 | 😃 : 4
Positive

The First Berserker: Khazan Screenshots

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The First Berserker: Khazan Minimum PC System Requirements

Minimum:
  • OS: Windows 11 x64
  • DirectX: Version 12
  • Sound Card: Windows Compatible Audio Device

The First Berserker: Khazan has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.


The First Berserker: Khazan Videos

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