Counter-Strike: Source
Charts
6 187

Players in Game

175 426 😀     6 808 😒
95,06%

Rating

Compare Counter-Strike: Source with other games
$9.99

Counter-Strike: Source Reviews

Counter-Strike: Source blends Counter-Strike's award-winning teamplay action with the advanced technology of Source™ technology.
App ID240
App TypeGAME
Developers
Publishers Valve
Categories Steam Achievements, Steam Cloud, Multi-player, Cross-Platform Multiplayer, Stats, Valve Anti-Cheat enabled, Includes Source SDK
Genres Action
Release Date1 Nov, 2004
Platforms Windows, Mac, Linux
Supported Languages English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, Korean, Turkish, Thai

Counter-Strike: Source
182 234 Total Reviews
175 426 Positive Reviews
6 808 Negative Reviews
Overwhelmingly Positive Score

Counter-Strike: Source has garnered a total of 182 234 reviews, with 175 426 positive reviews and 6 808 negative reviews, resulting in a ‘Overwhelmingly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Counter-Strike: Source over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 87 minutes
My bot teammates in this game are more wholesome and supportive than the humans I play with in CS2.
👍 : 1 | 😃 : 1
Positive
Playtime: 59924 minutes
Counter-Strike: Source was a huge leap forward in its time, especially for 2004, with its Source engine allowing for impressive graphical quality for its time. Furthermore, optimization was excellent. The engine's ability to support large mods like Zombie Escape or Zombie Plague also made it unique. However, over time, the graphics can feel somewhat outdated. Improving textures and optimizing current performance would be great without losing the essence of what it once was. The Interface (UI) Source's interface is simple and functional, but somewhat dated. While it doesn't need a complete overhaul, adding modern customization options and improving the visibility of on-screen information would be helpful. Some weapons, like the AWP, can feel a bit unbalanced, while the cheaper weapons sometimes don't feel useful in key situations. Tweaking this balance a bit would improve the gameplay. The matchmaking system in Source can feel somewhat unbalanced in some cases. Improving the algorithm for matching players of similar skill would be crucial to creating a fairer and more fun experience. Although CS: Source has a large community and many popular mods, support and updates have been lacking. More content, such as new maps and skins, would help keep the community alive. The voice system is functional, but it is sometimes difficult to coordinate with the team. Improving this aspect and adding more signals and pings could facilitate cooperation during matches. Unofficial servers sometimes suffer from latency issues. Improving the server infrastructure would make the game smoother and more stable. Compared to other titles, the Source engine in CS: Source allowed for massive modifications, but many players preferred to stick with Counter-Strike 1.6 due to the familiarity and familiar mechanics. Despite this, Global Offensive greatly improved the graphics engine, but some changes were not well received, such as the nerf to the bunny hop and the change in animations. However, CS:GO also improved key aspects such as character models, weapons and skins, offering a much more **** appearance. In short, Counter-Strike: Source was a revolutionary game for its time, especially due to the flexibility it offered thanks to the Source engine. Although it has fallen somewhat behind compared to CS:GO, it remains a benchmark for classic FPS and one of the most beloved by the community. Some tweaks to its balance, graphics and servers could give it new life and keep it relevant even today. Counter-Strike: Source (CSS) remains a popular and enjoyable game in 2025, particularly for those seeking a more casual or nostalgic experience. While it doesn't have matchmaking and requires caution when joining servers, its charming Source engine, classic Counter-Strike gameplay, and active modding community continue to draw players. Verdict: 8/10
👍 : 8 | 😃 : 1
Positive
Playtime: 468 minutes
The best version of Counter-Strike. Gunplay feels the smoothest in this one and after the anniversary update it is finally utilizing Steam's peer2peer to make hosting games easier.
👍 : 1 | 😃 : 0
Positive
Playtime: 461 minutes
Still the best counter strike imo, cs2 had potential but it just doesn't feel right
👍 : 2 | 😃 : 0
Positive
Playtime: 6961 minutes
[h1]I. Introduction[/h1] [h3]The Source Engine remake[/h3] Since the Source Engine was used for Half-Life 2, they’ve decided to use it as well for the well-received mod of the original Half-Life game, that is Counter-Strike. It gave everything a new look. Counter-Strike was released in 2000; and the Source version of the game was released in 2004. In just four years, they were able to remake a game that looks like it already surpassed a generation. High-poly models, high quality textures, post-processing effects and physics were the things that this remake offered. Other than the visuals, it was also optimized which means that it won’t restrict players from playing it due to certain hardware limitations. [h2]Maps[/h2] With this being a remake, maps from the original Counter-Strike were in it. However, there are some maps that were not included. This includes: Oil rig, 747, Back alley, Estate, Siege, Airstrip, Storm, Survivor, Torn, and Vertigo. These are the ten missing maps from the Source version of the game, and out of all these, only three maps were used as a replacement. These are: Compound, Port and Tides. It’s a shame because I liked the setting of Airstrip and Torn and could’ve benefited from the Source upgrade. Oil rig could’ve also shared assets with the Source version of Prodigy. Though these maps were abandoned, I guess they just made a sacrifice so that they could do other things in time. That, or maybe they didn't want to bother with remaking these maps in the first place. Then again, talented mappers outside of Valve exist. [h1]II. Gameplay[/h1] [h3]Map Objectives, Recoil and Hitboxes[/h3] The game has the exact mechanics of the original Counter-Strike. Your role depends if you have a bomb defuse or a hostage rescue map. Besides the map objectives, you just basically shoot enemies like in the original game. However, this game does something different; every enemy for the most part is an easy kill. The hitboxes are very forgiving in this game. Having a bigger hitbox for enemies also means that you’ll have a bigger one since you are an enemy to the opposing team. This makes it easy for everyone to get a kill. This also means that it’s more likely for you to get a kill and die in the same round. Even recoil control is almost unnecessary in this game. Aside the hitboxes being a factor for a kill, the accuracy of the weapon also counts and every weapon in this game is ridiculously accurate. In the first Counter-Strike, the way you control the recoil determines the accuracy. This game however, players can just spray the weapon and get a kill. If they don’t want to, and choose to tap the trigger instead, they’ll still get a kill because again, of the generous hitboxes. The Source Engine also has lag compensation. GoldSrc, the game engine of Half-Life and Counter-Strike also had this. Though, it was not abused in the way that Source does. It basically allows shots to be registered even if the player is lagging and knowing how the hitboxes work in this game, it just makes everything a lot worse. [h3]What else was changed?[/h3] Aside from the hitboxes, wall spamming was also made limited to thin surfaces only. Though it was reasonable to patch it, it gave the first Counter-Strike more requirements on understanding the map especially in a defensive manner. Footstep sounds have also been reduced. Steps are now even more silent and fade out when distant. The radar finally served its purpose; being used as a replacement, indicating where the enemies are using their last gunfire as a basis for their location. But I’d be lying if I said that I prefer the radar over the loud footstep sounds like in the original Counter-Strike. It also never helped that they chose to add ambient noises in a lot of maps. Therefore, making the steps of your enemies even less audible. It would’ve been more flexible if they added a ConVar that allows players to adjust certain volumes of audio but they chose not to. So, players are now stuck in mostly being reliant in their radars rather than their audio. [h1]III. Servers[/h1] The game offers the same type of servers that Counter-Strike had. It had Deathmatch, Gun Game, Bhop, Surf, Zombie Escape and more. There were tons of servers like these around the years the game launched. Servers are still running but most of them are either empty, filled with bots, have fake ping or located in a far continent to where you are. Some reported that certain servers download malware upon connecting to them which was no surprise since it also happened in the first Counter-Strike; so be wary of the server you’re joining in. [h3]No servers. Now What?[/h3] Well, you can always play offline with bots. Valve officially added bots on the release of Counter-Strike: Condition Zero. This game being released after it, only makes sense to have bot support for offline play. Like most AI in the early 2000s, they were terrible. Sure, we have bots in the game but what’s the point if they have broken .nav files? They get stuck in ladders, stare at a wall even if there’s a bomb planted; but hey, at least they can still do a 360 no scope while they’re stuck! Even if the bots are like this, the game still needs them. When any game is completely left out to rot by the only few people who care about it, the bots will still be there if someone wishes to play the game again. A human player, of course, is a lot better, but if no one is available, bots can fill out that slot. Though they are atrocious, they still exist to keep the game from being empty. The 2025 update introduced Steam networking to the game, which means that players can see other people's matches even if it’s a local server. Back then, you’d have to do a lot of stuff just to get a server to appear on the list, but now, it's easier for everyone. Though this doesn’t guarantee that you’ll have someone joining in your game. [h1]IV. Recommended or Nah?[/h1] For the price, I’d say it’s worth it. I mean, most Valve games get so cheap, especially on sale, that a can of Pringles can be even more pricey. But if you’re looking for someone to play a match with, it’s best that you just find your own set of people for the best experience, as this game doesn’t have a matchmaking system, let alone a lobby for players to join in. Also, like I’ve stated before, even after creating a match on a local server, there’s no guarantee that someone will join in, and even if they do, you’re barely going to have a match full of human players. So, only buy this game if you can deal with playing with bots for the most part. All this aside, The good thing about this game is that it stayed consistent and wasn’t going all over the place on how it wanted things to be, just like CS: GO/CS2’s thousands of updates on weapon balancing, map changes or other unnecessary crap.
👍 : 3 | 😃 : 0
Positive
Playtime: 35223 minutes
It's all about your aim, strategy, and teamwork. There are no special abilities, just classic Counter-Strike. At the time, it was a huge visual and physics improvement over the original game, introducing things like ragdoll effects. It features legendary maps like de_dust2, cs_office, and de_nuke that are perfectly balanced and fun. The game is famous for its custom game modes like surf, jailbreak, and gun game, which give it endless variety. Because it's an older game, it's very easy to run on almost any modern PC. The core gameplay is easy to understand but has a very high skill ceiling. You can still find many active community-run servers with custom maps and modes.
👍 : 3 | 😃 : 0
Positive
Playtime: 484 minutes
This game is so good that it's even better than CS2 because some people said that CS Source is better than CS2. And I also agree on this review because it still looks perfect in 2025, rather than comparing what other games had to offer like CS2/CS:GO, their "realistic" physics, but CS Source actually has them, so 10/10 game.
👍 : 6 | 😃 : 0
Positive
Playtime: 33032 minutes
As someone who never listened to classical music, I want to thank this game for getting me hooked on it. I never thought classical music could be so calming in moments when ur fkn teammates can't retake a site in a 4v1 situation. I'm writing this review right after we threw a comeback, and it's still playing in my headphones.))) Seriously though, the server matchmaking system sucks. As a player from Ukraine, it's really hard to find good servers – there's constant spam all the time.) The classical music playlist that's playing in my headphones right now: [url=https://open.spotify.com/artist/7y97mc3bZRFXzT2szRM4L4] Spotify [/url]
👍 : 6 | 😃 : 1
Positive
Playtime: 674 minutes
for it being as old as it is, even older than me! it is still a great game having and owning and in some way superior to both cs:go and cs2 not only due to the engine and how you can interact with the maps but also the custom games and mods and even playing with just bots is more than fun easily a must play game!
👍 : 23 | 😃 : 1
Positive
Playtime: 3397 minutes
best cs. better engine, better mechanics. it still has the classic cs vibe and aesthetic, something that was lost when csgo launched, then cs2 ended up completely killing it. it doesnt feel like cs anymore. theres no microtransactions, no loot boxes, no shady money laundry going in the back with skins n shit. the last good counter strike. also, cs2 is trash.
👍 : 56 | 😃 : 3
Positive
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