Second Wave
120 😀     90 😒
55,72%

Rating

Second Wave Reviews

Welcome to the world of Second Wave, where the battle for supremacy is about to begin! Get ready to dive headfirst into an exhilarating gaming experience unlike any other. Second Wave is a captivating blend of MOBA-style strategy and pulse-pounding FPS/TPS action, and it's absolutely free to play!
App ID2337510
App TypeGAME
Developers
Publishers Challengers Games Corp.
Categories Multi-player, PvP, Online PvP, Co-op, Online Co-op, Partial Controller Support, Cross-Platform Multiplayer
Genres Action, Free to Play
Release Date30 May, 2024
Platforms Windows
Supported Languages English, Korean, Japanese

Second Wave
210 Total Reviews
120 Positive Reviews
90 Negative Reviews
Mixed Score

Second Wave has garnered a total of 210 reviews, with 120 positive reviews and 90 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Second Wave over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1790 minutes
negative until they fix server lagging/delay/desync or anything about that (hardly can tell about balance since you can't even see the big picture with this kind of unstable server) with early access in this state. it hardly to play with this input delay and the thing show on your screen is already delay(example: you got shot even before u can see enemy move out from behind the wall) did invite 2friends to try but also end up with disappointment also If anyone look forward to try this game you should wait until they fix thing first
👍 : 4 | 😃 : 0
Negative
Playtime: 1058 minutes
I'm enjoying the game, sure there are some hiccups and the servers had a bit of strain first day or so. But the devs are super active in fixing the bugs, and even putting out patches to balance matches which is nice. I'm really looking forward to development for this game. My only gripe (not actually a gripe) I want more male skins! My pretty boys need love too. ♥
👍 : 4 | 😃 : 0
Positive
Playtime: 2773 minutes
It is my first time trying EA title. :) Definitely the title isn't flawless, a lot of improvement to be done in the motions, lags and everything really. However, the title at least grabbed the core fun of the game and the art looks pretty much addictive. I wanna see how it turns out to be in the Official Release. ps. A little pricey for the status of game, I enjoyed playing it anyway.
👍 : 4 | 😃 : 0
Positive
Playtime: 1508 minutes
even I having fun with it. Really can't recommend as this state. - Server even more lag & delay after they said it improve. - Projectile Character feel underwhelm to play 'cause you can't hit a thing Sometime your cursor ping like it hit but not a single damage (It feel like backthen I play Gunz online game tell you that hit but deal no damge at all) - paid skin and default skin doesn't feel different. just wait for them to cook more or play another game. Edit : now we got it free to play then try it out your self.
👍 : 1 | 😃 : 0
Negative
Playtime: 87 minutes
Currently the biggest problem, and it's really severe.. Moving causes the world to jitter, and it's not just me or my setup, and yes I've played with settings of course. Most players don't seem to have the consciousness to notice the jitter and they live with it in a strange state of pretending they are playing a functioning video game. I'm refunding since the problem goes unacknowledged, it will likely never be resolved. Weird state to sell a game in. Money doesn't matter more than a quality experience, and it never will.
👍 : 9 | 😃 : 0
Negative
Playtime: 239 minutes
This game has potential. It looks good, the heroes are great but I absolutely cannot recommend the game at this time. First of all, I think £22.50 (10% discount) is asking way too much for the current state of the game. There is simply not enough content to warrant that price, let alone the full price. If you want to switch region for whatever reason, you're also essentially restarting/splitting your progress. This also splits the player base a lot more dramatically than similar games like Paladins where you just change region in game. This means any cosmetics, currency etc is locked to their specific purchase region. This is such an outdated way of doing things (and has been part of the downfall for similar games that didn't quite take off). The game only averages 63 players at the moment and struggles to hit a 100 player peak, a week into this soft launch. Being generous that this would be an average of 20 players per region, you'll struggle to find a match at the moment. The player count has actually significantly dropped already, probably due to the dodgy server (I'll come back to that in a bit). There is a good variety of heroes and classes in the game, obviously balancing at this early stage is a mess. Some characters are just wiping the floor with an entire team, while some struggle to confirm kills. These things can be fixed, the basis is there for excellence. I mostly played the support heroes and loved them, I appreciate that "support" in this game is equating to heal botting. In the time that I played only one mode and one map was available, but it was very good. A standard point capture/domination mode. No point changing the wheel. The map was lovely, in fact the art style/direction in general is absolutely gorgeous and very well done. The servers are a hot mess. About halfway through a match 9 times out of 10, you will start to rubber band and you will see players on both teams teleport around the map. Abilities and attacks will takes minutes to go off once activated and you'll find yourself randomly back at spawn having died with no idea why. This is the case on ALL regional servers, they keep saying they have fixed the servers, this is a lie. Save your money, wait til the game is free. However, with the way things are going I unfortunately don't see the game making full release.
👍 : 6 | 😃 : 0
Negative
Playtime: 705 minutes
All my 3 hours of playtime is from waiting queue... Idk why devs expect us to pay 26 dollars for a smite like game... saw a post on their discord: "Unfortunately, as a very small studio with extremely limited resources, we have to do what is right for our team and our players. " And something like.. "we need to pay servers and stuff" Wouldnt it be better to make the game free to play and have a cash shop with skins and stuff... Idk what the marketing team is thinking... Such a shame the game looks interesting. 8 Hours in: Still didnt play a single round.
👍 : 8 | 😃 : 0
Negative
Playtime: 1550 minutes
Even with the negative reviews, I found the game very interesting, the combat is fast and fun and the characters are very unique, of course there is a lot to polish and fix, but it's still an early access game so it's okay. really hope to have a south america server in the near future... Overall, Keep up the good work CGC.
👍 : 21 | 😃 : 0
Positive
Playtime: 49 minutes
Shot yourself in the foot with this Early Access release. As things stand this game is a massive gamble, and I think all of us have been burned by early access gambles in the past. I refunded simply because I don't see how they can turn this around aside from getting rid of the price tag entirely. Why is it a gamble? Aside from the pretty well D.O.D early access release.. The game doesn't do anything particularly well in a genre with big name competition. I think a lot of people who gave this game a chance and were willing to spend money for early access were expecting at least the core game play elements to be fully fleshed out. You could take all the time in the world to add characters, maps, game modes, etc. But the game should have at least aimed to impress people mechanically... or.. at all.. Instead.. It feels like the budget was blown on pretty characters, who now run around in a janky low res hellscape, with nerf gun physics and questionable design choices. In its current state the game is not fun or enjoyable. Some of the characters feel bland and soulless. The melee classes just look like bullet sponges with no purpose - lacking the big engages and hard CC that have made them viable in this genre before. You also have to wonder why they would push a free to play game into early access with a price tag. Why would I pay to test your alpha build when 1.0 will be free? Does this make financial sense to anyone? Kinda seems like someone ran out of money and I wont be on the hook for another game that never comes out of early access. Also.. The skill bar with all your important cool downs is in the VERY BOTTOM RIGHT CORNER. I'd be firing people if this was my project, starting with the UI/UX guy he is awful.
👍 : 35 | 😃 : 1
Negative
Playtime: 139 minutes
30 bucks is a steep price for an early access game, but at least its going to be f2p out of early access i guess this is a rough day one though - queues dont work and there are some maps that dont even look finished other than that the gameplay loop is kinda interesting, its like a mix of smite and overwatch i guess. dont forget to buy items in the shop i uh, may recommend waiting a bit before picking this game up. the current state of the early access launch is closer to an alpha if anything. legit just played in a map that was filled with placeholder blocks. insane
👍 : 49 | 😃 : 2
Negative
File uploading