Nuke Survivors Reviews
A game about why Nuclear War Is Bad. Also, a cool, hard FTL-meets-Missile Command(TM) action game, with roguelite choices and deck-building mechanics.
App ID | 2313030 |
App Type | GAME |
Developers | xenoargh |
Publishers | xenoargh |
Categories | Single-player |
Genres | Action |
Release Date | 23 Feb, 2023 |
Platforms | Windows |
Supported Languages | English |

6 Total Reviews
6 Positive Reviews
0 Negative Reviews
Negative Score
Nuke Survivors has garnered a total of 6 reviews, with 6 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
5 minutes
Just started playing, already died 6 times. It's great!!
👍 : 2 |
😃 : 2
Positive
Playtime:
8 minutes
Ahhhh Nostalgia!
How many times did I blast aliens trying to destroy my cities in "missle command?" More hours than I can remember! This game definitely pulls me back to that time with an amazingly seamless upgrade of graphics, enemies and stylistic approach. The multiple reentry vehicle nukes and base support defense upgrades add a distinctly modern take on this classic. I could blast away hours on this simple to learn, but difficult to master fun little shooter!
For the price, it is an almost no brainer. Pick it up to add to your collection of "I have ten minutes to pick up the kids" type of steam game. It wont disappoint!
👍 : 5 |
😃 : 0
Positive
Playtime:
11 minutes
This was a lot of fun. I can play it in short bursts, or can sit and play it for a long while. I can engage with the game immediately while I learn how the different aspects work and refine my skills. I feel the pressure to save my cities, but in a low-stress way. Definitely recommend.
👍 : 0 |
😃 : 0
Positive
Playtime:
110 minutes
If the prospect of racking up massive strings of explosions to wipe a whole screen of increasingly speedy enemies interests you, then I can recommend this game.
The game keeps you engaged throughout a whole run of it, as well as keeping said run steadily increasing in engagement and difficulty. As of writing this review I have a high score of 3,936,550, a run in which I defeated 4 bosses iirc. Both bosses currently implemented pose interesting challenges, and there are enough other enemy variants to keep you on your toes, as some later guys have combo-breaking abilities. Making sure to fire behind the shield missiles becomes increasingly harder to pull off as they move faster and faster.
The permanent upgrades have quite a large impact on keeping runs longer, I've noticed, as having the extra power in the beginning can kinda snowball. Spec'ing into multi-explosion and city shields are specially useful, as multi-explosion is incredibly important for dealing with shield missiles, and city shields are a surprisingly invaluable failsafe.
They currently cap out at 3 each, which works well, but some sort of alternate mode where you can start off with as many upgrades as you want just for the heck of it would be fun. Some sort of 'campaign' mode that doesn't use the upgrades would also be cool, maybe with a separate leaderboard from the runs that use upgrades, so you can truly test your skill. Either that, or have the upgrades the player had at the start/end of their run be noted in the blank space to the right of the score.
On the topic, having the perma-upgrades you currently have equipped be noted on the right side of the pause menu would be nice. As well, some sort of counter to let the player know how many survivors they have harbored currently would be good qol.
Of course, there's always gonna be room for more content down the line, but what we've got so far works pretty well, all things considered.
👍 : 3 |
😃 : 0
Positive