DOOM (1993)
293

Players in Game

22 908 😀     875 😒
94,09%

Rating

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$9.99

DOOM (1993) Reviews

You’re a marine—one of Earth’s best—recently assigned to the Union Aerospace Corporation (UAC) research facility on Mars. When an experiment malfunctions and creates a portal to Hell, the base is overrun by blood-thirsty demons. You must shoot your way out to survive.
App ID2280
App TypeGAME
Developers
Publishers id Software
Categories Single-player, Steam Cloud, Multi-player, PvP, Co-op, Full controller support, Shared/Split Screen Co-op, Shared/Split Screen, Remote Play Together, Shared/Split Screen PvP
Genres Action
Release Date3 Aug, 2007
Platforms Windows
Supported Languages English, French, Italian, German, Spanish - Spain

DOOM (1993)
23 783 Total Reviews
22 908 Positive Reviews
875 Negative Reviews
Score

DOOM (1993) has garnered a total of 23 783 reviews, with 22 908 positive reviews and 875 negative reviews, resulting in a ‘’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for DOOM (1993) over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1779 minutes
Playing Legacy of Rust is like being the victim of a roast session, yet you can't help but laugh along at its insanity. The levels are exceptionally well-designed—creative and making ample use of the engine and previously unused models. The level designs are fresh, immersive and addictive. While occasionally frustrating, the game delivers just the right amount of dopamine to keep you ripping and tearing until it's done. The music hits all the right notes. While Doom’s gameplay is engaging enough on its own, the soundtrack significantly amps up the experience, and this expansion is exhibit A in that regard. It only adds to the list of tracks I can play in the background while muting Doom 64's.
👍 : 2 | 😃 : 0
Positive
Playtime: 39 minutes
It's okay. Got it to play MyHouse.wad easier on my Deck since it's got a dozen copies on the mods list, but none of them work. Don't know what I expected. Oh well, Doom's still fun I guess.
👍 : 1 | 😃 : 0
Positive
Playtime: 3492 minutes
This is a great port of the oringamel games. All DLCs and new Campaigns are a huge plus! Multiplayer is fantastic, you will not get bored if you are a Hardcore doom fan.
👍 : 1 | 😃 : 0
Positive
Playtime: 794 minutes
still really fun to play after all these years, with years worth of content. Although ammo being extremely limited is a turn-off for me, i really enjoyed playing it.
👍 : 4 | 😃 : 0
Positive
Playtime: 2066 minutes
great port! excellent bang for your buck! with co-op and Deathmatch online and split screen multiplayer. plus additional campaigns and decent mod support, this is a great addition to any library for any fan of the series or fps in general!
👍 : 2 | 😃 : 0
Positive
Playtime: 2532 minutes
It's D00M! What is there to be said that hasn't been already? It's the pinnacle of FPS games. If you've never played it, don't consider yourself a gamer. If you don't own it, buy it immediately. The first game my children play upon birth will be the OG D00M games. Gotta start 'em straight out of the womb. "As I stride knee deep through the dead, all is clear. I know what must be done... My cause is just... My will is strong... And my gun is very, very large!" - The D00M Guy from the D00M (1996) comic
👍 : 2 | 😃 : 1
Positive
Playtime: 3009 minutes
[h2]DOOM:[/h2] [h3]4h48m[/h3] Genuinely holds up not that bad, if you don't mind no vertical aiming that is. Levels all feel unique and well designed. Solid game, lots of fun. [b]8/10[/b] [h2]DOOM II:[/h2] [h3]5h57m[/h3] It's like DOOM but better in some ways and imo worse in some ways. The better: - Super shotgun - More enemy variety - No forced pistol start every episode The worse: - Maps are worse - Archvile and Chaingunner [b]8/10[/b] [h2]Master Levels for Doom II:[/h2] [h3]6h12m[/h3] This was a bad levelset, I thought DOOM II's levels were bad, but this takes the cake. Too many of these levels require doing some super secret level shit in order to complete it (hidden walls, obscure buttons that you have no idea what opens when you press it, invisible platforms, ect.) [b]5/10[/b] [h2]TNT: Evilution:[/h2] [h3]7h46m[/h3] This was definitely an improvement over Master Levels. None of the levels stood out to me as bad, some had minor issues but it wasn't too bad. The biggest overall issue for me was the squishy enemy spam. Every level had a stupid amount of imps, zombiemen, shotgunners and chaingunners. Also the final boss requiring you to be one step down despite that not being in line with the hole is very odd. Besides all that it's basically just more Doom II. [b]7/10[/b] [h2]The Plutonia Experiment:[/h2] [h3]6h22m[/h3] This was definitely the most fun classic doom experience so far. It was insanely difficult at times but the levels were a lot of fun. Some levels were complete dogshit tho like the Sewers level. But overall a good experience. Probably my favourite of all the games included in DOOM + DOOM II. [b]9/10[/b] [h2]No Rest for the Living:[/h2] [h3]1h57m[/h3] After playing Plutonia this felt like taking a stroll in a flower field. Not to say it isn't hard, or isn't good for that matter, just a lot slower. This is a fun episode, the levels were pretty creative. [b]8/10[/b] [h2]Sigil:[/h2] [h3]1h22m[/h3] I really enjoyed these levels, the new hidden buttons to shoot to open most secrets was refreshing from the usual wall humping. The game being an expansion for UDoom means no super shotgun, which is a shame but at least it also meant no chaingunners or archviles. It was a lot of fun with some extremely pretty set pieces, never seen levels this pretty in a classic doom game before, I am impressed. [b]8/10[/b] [h2]Sigil II:[/h2] [h3]1h51m[/h3] Although this game is not one of the main titles, it is still an official Doom expansion, you just have to download it through the mod menu. The maps had the same theme and atmosphere as the first Sigil, but they were just executed so much worse. Still wasn't horrible. [b]7/10[/b] [h2]Legacy of Rust:[/h2] [h3]5h39m[/h3] Initially my opinions on this expansion were "It's worse than Master Levels for Doom II" but fortunately it was just the first few levels that really fucking stinked. Genuinely the worst map I've ever played was E1M3, it was so bad I almost quit this entirely. But after that level things got better, not amazing but better. The last couple of levels in episode 2 were fun, mainly because they gave you a shit ton of fuel for the calamity blade. [b]6/10[/b] [h3]Other notes:[/h3] All levels were completed on Ultra Violence. Total completion time: [b]41h54m[/b] Ranking of the games from best to worse: 1. The Plutonia Experiment 2. No Rest for The Living 3. DOOM 4. Sigil 5. DOOM II 6. TNT: Evilution 7. Sigil II 8. Legacy of Rust 9. Master Levels for Doom II
👍 : 4 | 😃 : 0
Positive
Playtime: 418 minutes
Will change back to recommended when the crashing bugs are fixed. This is unacceptable.
👍 : 5 | 😃 : 1
Negative
Playtime: 4987 minutes
I feel like a fool for never really "getting" DOOM until now. I've tried (pathetically) to play classic DOOM several times before, but never made a genuine attempt. Something just clicked this time around, and I'm absolutely in love. My husband wants me to play the modern DOOMs, but I think I heavily prefer the classic installments and expansions here. Really nicely packaged together as well, and the achievements were super fun to target. DOOM I & II don't really need a review. Just awesome stuff. Pretty easy on HMP and UV difficulties until you get to Legacy of Rust. I would recommend HMP if you're not used to boomer shooters. There is some jank and very weird "puzzles" here and there, but nothing that ruins the enjoyment for me. I've heard Plutonia is not super well-liked among fans, but I enjoyed it quite a bit. It's honestly more memorable to me than some of the other expansions. Legacy of Rust also introduces a lot of new fun things: graphical, gameplay, enemies, weapons, and whatever else I'm forgetting. I went for 100% kills in all of the packaged maps, but I want to go back now and make sure I've got every secret area as well. TL;DR: 10/10 package.
👍 : 3 | 😃 : 0
Positive
Playtime: 6396 minutes
id has been amazing at preserving their old titles. the new expansion is very fun too. without a doubt the best release of doom.
👍 : 5 | 😃 : 0
Positive
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