Hordes of Hunger is a fast-paced action arena slasher with rogue-lite elements set in a medieval realm of dark folklore. A land engulfed by the living hunger, the cosmic horror known only as the Beast. You are the unlucky one still living inside the nightmare and the only way out is through it.
50 Players in Game
158 All-Time Peak
77,01 Rating
Steam Charts
50 Players in Game
158 All-Time Peak
77,01 Rating
At the moment, Hordes of Hunger has 50 players actively in-game. This is 0% lower than its all-time peak of 151.
Hordes of Hunger Player Count
Hordes of Hunger monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.
Month |
Average Players |
Change |
2025-05 |
89 |
0% |
139 Total Reviews
118 Positive Reviews
21 Negative Reviews
Mostly Positive Score
Hordes of Hunger has garnered a total of 139 reviews, with 118 positive reviews and 21 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Hordes of Hunger over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
134 minutes
I love it… 2 hours in though, and no new gear or weapons is too fuggin long.
👍 : 1 |
😃 : 0
Positive
Playtime:
55 minutes
Sells itself as a survivor-like. Isn't really. Caveat emptor.
👍 : 3 |
😃 : 0
Negative
Playtime:
1060 minutes
Fun game to play but getting nice weapon takes too long
👍 : 0 |
😃 : 0
Positive
Playtime:
918 minutes
Fun game but no real ending, story is only answered in part and otherwise is just left to guesswork.
Loved the game play, story needs work and completion.
👍 : 0 |
😃 : 0
Positive
Playtime:
50 minutes
play for around 1 hour think i pretty most saw eventhing and whas getting boring but it is EA might getter better wiht more stuff to do or build. right now it not worth money do
👍 : 1 |
😃 : 0
Negative
Playtime:
171 minutes
So far it's a pretty fun game, does get a little challenging with the later stages but it's worth to just sit back and enjoy with your choice of music. Only really bug i've run into was trying to exit the game at the main menu when it just starts the game over with a controller.
👍 : 0 |
😃 : 0
Positive
Playtime:
47 minutes
Very early thumbs up for a very early access game. I really like survivors-like games, and Hyperstange is developing something quite cool here. The core idea here is cool. Continue to refine the control and camera and polish. Very excited for the continued development of this one. A unique entry into the genre.
👍 : 1 |
😃 : 0
Positive
Playtime:
873 minutes
Good for a few levels, then turns into impossible/ pointless-but-we've-got-your-money-so-we-don't-care kinda thing.
👍 : 9 |
😃 : 0
Negative
Playtime:
186 minutes
I really want to like this for both its visual style and overall feel, but at the moment it's a very shallow game.
👍 : 12 |
😃 : 0
Negative
Playtime:
502 minutes
In it's current state I can not recommend this game for the price.
The levels all feel the same with the same enemies. You do 3-6 "missions" (waves with objectives) per run before fighting a some boss with high damage and less health than the levels biggest monsters. More than half the time you will get the mission "Survive the onslaught" -'Survive untill (dev typo) the horde retreats, which is a game mode that lasts fooooorrreever. Any run with 2 survive the onslaught missions in a row instantly feels like a long run-out slog.
Exploding dogs with less than a second to react to them running up and exploding. As well as Artillery dudes that will spawn and shoot you point blank, the red ring doesn't even show up on the ground you get hit so fast.
A very flawed parry mechanic that will get you often get you hit as you are coming out of the parry animation, there's a few frames where you stuck recovering back to normal stance where you can't move or dodge, but enemies can hit you.
But, the cheap enemies hitting you don't even matter, it just feels bad and causes unnecessary stress.
Healing is plentiful and if you run out you can pick up healing skills. I beat every level of the game and survived Rage for 2-hours / 5 guardian cycles without ever getting close to dying.
You've really got to be flubbing and picking every wrong skill, and never dodging or side-stepping to die in a run of this game in it's current state.
The voice lines are insanely repetitive. Get ready to hear the same 4 voice lines talking about some inane "song" every single time you level or interact with something in a run. The voice line for hitting shielded enemies with light attacks was so awful they've already an option to disable it. Now they need an option to disable the characters voice entirely during runs.
👍 : 18 |
😃 : 2
Negative
Hordes of Hunger Minimum PC System Requirements
Minimum:- OS: Windows 10
- Processor: Intel i7-6700 or AMD Ryzen5 1500X or faster processor
- Memory: 8 GB RAM
- Graphics: Nvidia GTX960 4GB or AMD 380X 4GB or Higher
- Storage: 2 GB available space
Hordes of Hunger has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.