Silence of the Siren
Charts
55

Players in Game

309 😀     23 😒
85,58%

Rating

$24.99

Silence of the Siren Reviews

Turn-based sci-fi strategy game that combines exploration and exciting clashes on the battlefield. Take control over several different species, raise powerful armies and destroy your opponents!
App ID2147380
App TypeGAME
Developers
Publishers Oxymoron Games
Categories Single-player, Multi-player, PvP, Shared/Split Screen, Shared/Split Screen PvP
Genres Casual, Indie, Strategy
Release Date30 Sep, 2024
Platforms Windows, Linux
Supported Languages English

Silence of the Siren
332 Total Reviews
309 Positive Reviews
23 Negative Reviews
Very Positive Score

Silence of the Siren has garnered a total of 332 reviews, with 309 positive reviews and 23 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Silence of the Siren over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 628 minutes
if you're a fan of heroes of might and magic style gameplay, this is that but sci-fi, with new ideas on unit mechanics. very fun so far
👍 : 0 | 😃 : 0
Positive
Playtime: 3198 minutes
Heroes of Might and Magic in a different theme, with many nice additions, reworked ability scaling, still a lot of things missing and a lot of things that could be added, pretty much what you wait from Early access. In order to boost the gameplay even more i would suggest the devs to take a peek at the heroes vWOG possibilities( 3.d upgrade for final monsters, commanders, loans, base converts, in depth abilities ->like spying) One of the best games to give actual Heroes wibe in a different upgraded and new theme. Absolutely recommend if you are fan of the genre
👍 : 0 | 😃 : 0
Positive
Playtime: 342 minutes
HOMM fan, favorite is 3, but I love the series and similar games like Kings Bounty. This game is really looking good in early access. It's got more content to add, features to tweak, etc...but what a fantastic start from the devs!
👍 : 1 | 😃 : 0
Positive
Playtime: 1433 minutes
A fun game similar to the old Heroes of Might and Magic games.
👍 : 2 | 😃 : 0
Positive
Playtime: 925 minutes
really good HOMM3 feeling. with a little more map diversity and a few more skils it wold be toptier
👍 : 2 | 😃 : 0
Positive
Playtime: 2282 minutes
Excellent spiritual successor to the Heroes of Might and Magic series, particularly 2 & 3. It's still in EA, but there's enough content here easily for 60+ hours. The writing is spot on, and I found myself chuckling a few times thanks to the tooltips and extra bits of lore on units and buildings.
👍 : 3 | 😃 : 0
Positive
Playtime: 6587 minutes
+ The game is fun. There are only 4 factions in it now, but they are quite different and each has its own unique features. Due to which it is cheerful to play + Campaign and factions lore are interesting (be sure to read the description of units and faction buildings - it is definitely worth it) + The music is simply gorgeous. + At first, science (local magic) seemed weak, but in fact it can easily change the entire outcome of the battle by 180 degrees. It has enough funny features - Not enough information. For example, out of three attributes, only combat power normally says in numbers what it does. Because of this, I initially underestimated science quite a bit. - There are not enough separate modes of the global map for resource buildings, buildings of interest and resource extraction in the ground, etc. Note: I hope developers will change the current name of the game (Heroes of Science and Fiction) to the original (Silence of the Siren), or something more euphonious. For example, Heroes of Space and Science, or Heroes of Strength and Science.
👍 : 2 | 😃 : 0
Positive
Playtime: 850 minutes
This game is huge drawback from HoMM3: devs removed many features like hero specialization, nerfed magic. Thou there are few interesting ideas like day-night cycle, consumables and building on global map, it’s not more than small features and routine, not game-determining mechanics. Just compare to SoQ where almost every aspect was reworked: magic, army, town development. Despite the name, this game have nothing to do with science and fiction. Same dwarfs, knights… For some reason junta of moles operates the way any other human state does. Same for undead that (surprise!) look like cyber insects. Why are they cyber, why are they anthropomorphic? Even more – they look like skeletons, not bugs. Just compare them with bugs from Olden Era or at least Planetfall. Optimization is far-far beyond science and fiction. NVidia 4070Ti works at full load like in Cyberpunk on HD with ray tracing. Unless approach is changed and developers introduce some new ideas (game mechanics) this game not worth time and money.
👍 : 18 | 😃 : 4
Negative
Playtime: 760 minutes
This is a very competent Heroes of Might & Magic clone in a sci-fi setting. The art style is gorgeous, the unit and faction design shows a lot of creativity and the game has a sense of humour. An easy recommendation for any HoMM enthusiast. I like this game even more than Hero's Hour and Songs of Conquest (which you should also check out, if you are looking for other HoMM-likes).
👍 : 15 | 😃 : 0
Positive
Playtime: 3379 minutes
Clearly a love letter to HoMM3. Shows a lot of promise though there is still work left to do. If you're a fan of Heroes 3 but ran out of content, this is a must-try. If you like sci-fi themed turn based strategy games with RPG elements, again, a must-try. In the 4X genre, this game is more like Heroes 3 than any other, and that's a big compliment. Some constructive criticism (keeping in mind the game is under development): The city soundtracks in this game are on-point, but the overworld and battle tracks leave much to be desired. The Fossorian unique ability is busted, it makes them by far the strongest option in an otherwise fairly balanced game. The AI on the hardest setting is still rather inept (just like in Heroes 3) The idea of the stratosphere is neat, like the Heroes underground area, but it feels underutilized. Overall a lot of fun and well worth the price. Keep it up devs!
👍 : 26 | 😃 : 0
Positive
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