Playtime:
1409 minutes
For a game all about building roads, the road building actually sucks. Here's why:
[h3]Sand[/h3]
Tipping sand is basically uncontrollable. You lift the dumper, it spaffs out a huge amount of sand, wasting at least half the load in the first 6 feet.
To make things worse, dumpers can only be refilled at 'quarries'. Quarries are just artificial 'slow the player down' hurdles. They don't add to the difficulty, or require you to do extra planning. They just hinder you and force you to spend significantly longer on the 'sanding' phase of building roads, and that phase isn't fun, or interesting. So you waste time moving backwards and forwards from point A to point B, spaffing sand into small spots to be levelled later. This is NOT fun. After you've been punished by the devs for a bunch of hours for daring to give them money to play their game, they allow you to unlock a portable sand quarry. Except it's bugged and doesn't work half the time.
Where's the variety, or the challenge? There is none. Here's a thought: why aren't the roads planned out in the map, like bridges are? Then make it so that they need retaining walls if they're on hills, make it so the player has to choose the correct substrate to use and the correct retaining materials. Then if it's wrong, it can all collapse! Instead we just use piles of sand and slap a little tarmac on top. No wonder the entire place is falling to pieces after a little bit of rain!
[h3]It's Buggy[/h3]
This, surprisingly, isn't in Early Access, yet it has more bugs than some of my Early Access purchases. Every time I've played this game I've suffered with physics bugs, tree's flying around, trucks taking off into space, AI trucks getting stuck on tiny objects, trucks getting stuck on the transport truck, loads exploding in the back of trucks. It's just a buggy mess.
[h3]It's Monotonous[/h3]
Nothing ever changes. There's no variety. It's just pouring sand, levelling it with the stupid bulldozer, running over it with the paver which gets stuck CONSTANTLY, then rolling it with the roller. Then, at the end, you have a lovely none-flat road that makes the AI trucks bounce everywhere.
There's barely any vehicles, so you end up using the same vehicles over and over again. It doesn't feel like there's much to unlock, there's no upgrades, it's just devoid of any variety. No doubt extra trucks will come in the form of paid DLC.
There's a handful of alternative missions, which normally equate to "go here, use a crane, move the things to the highlighted area, done". This isn't what I was expecting from the store page.
[h3]Company Management[/h3]
The store page makes it sound like you'll be managing a company: "You run a disaster recovery company, specialized in restoring sites devastated by natural disasters". This is false, you don't run anything. Your company page is simply the stats page from Snowrunner and the extent of managing it is being able to choose a logo and a colour for your company vehicles, basically the sticker and colour picker from Snowrunner, but it's for all vehicles and not just a single one. That's it. This entire section of the store page is a lie, there's no company, there's no running it, there's no decisions to be made or even profit to be made. When I first started playing I was willing to overlook some of the shortcomings such as having no vehicle damage, no fuel, no persistent mud, etc, as I thought this game was going to be focused on company management and using the AI to rebuild roads and infrastructure. This is not the case, it's all a lie.
At no point do you feel like you're running a company. Everything you do, you do alone (unless you play multiplayer, then you're a 3-man 'company') and it feels so lonely. Sometimes, you almost get a glimpse, such as when you see a convoy with your company colours and logo passing through, but that's it. You have to do EVERYTHING on your own. from pouring sand, to levelling it off, to picking up random crap with a crane, then transporting it back to base. It's all done by you. You can't even pour sand from the dumper and then ask the AI to go fill it up, no, you have to drive it back to the quarry and fill it yourself. Load up a truck with scrap metal, but you can't ask the AI to take that metal to be recycled, no, YOU have to do it, because you're alone, and this is not a company. IT absolutely sucks.
[h3]AI[/h3]
So, during the preset missions, you can use the AI to build roads, however, you can't do this in any other instance. So you can't plot a road and have the AI do the work of laying the sand, levelling it, paving it and rolling it (you know, the worst part of this game) except for the tiny few instances when the game allows it. The system is clearly in place, or it wouldn't be accessible in the missions, so why can't I just use it and skip the God awful tedium of running a dump truck back and forth 36 times just to fill 3 holes in the road that are outside of the 'sand quarry'? It's tedium for the sake of tedium.
Then there's the route plotting. The convoy AI is nonexistent, it's a simple path finder and the trucks follow the path that you set out. If, like me, you enjoy being creative, you may be tempted to clear some pathways of debris (like how the tutorial teaches!) so that convoys can go through other routes. Don't bother, the items you clear respawn when you restart the game, only items that are part of a mission stay cleared away, so enjoy that convoy getting stuck on those two barrels. Absolute jank which again, removes variety and decision making. You're forced to do exactly what the devs want you to do, which is lay sand in specific spots or collect random items and place them in a highlighted spot.
[h3]Conclusion[/h3]
If you've played Snowrunner and like carrying objects from A to B, you might actually like this game. If, like me, you hated the monotony of that, avoid this game like the plague. If you were expecting some sort of company management system or sim or something, look elsewhere, that entire section of the store page is a lie.
Overall, not worth any amount of money. Avoid.
👍 : 8 |
😃 : 0