Quasimorph Reviews
Take on a role of a hardened PMC fighter in a dark turn-based extraction RPG. Engage in unforgiving combat, manage your ship and pile up the bodies of your clones to unravel the dark mystery behind threat to all life.
App ID | 2059170 |
App Type | GAME |
Developers | Magnum Scriptum |
Publishers | Hypetrain Digital |
Categories | Single-player |
Genres | Indie, Strategy, Simulation, RPG, Early Access |
Release Date | 2 Oct, 2023 |
Platforms | Windows |
Supported Languages | English, Portuguese - Brazil, French, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, Korean, Turkish, Polish |

4 304 Total Reviews
3 544 Positive Reviews
760 Negative Reviews
Score
Quasimorph has garnered a total of 4 304 reviews, with 3 544 positive reviews and 760 negative reviews, resulting in a ‘’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Quasimorph over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
58 minutes
The control scheme for Steam Deck is very bad. I spent a lot of time just switching between touch and controller just to scroll text or select something on the ground. Movement is so bad (using left analog and pressing R2 to move) instead of using one analog or the D-pad to move. I don't recommend it for those playing exclusively on Steam Deck.
👍 : 20 |
😃 : 0
Negative
Playtime:
5451 minutes
I've played this game since the very early versions. I'm excited to say anyone who is nervous about buying into this game that the developers are always looking to improve all aspects of the game.
If you're on the fence about this game, let this message reassure you that this game is worth the cash.
👍 : 3 |
😃 : 0
Positive
Playtime:
2112 minutes
Cool premise, poor execution. New "Updates" just break the game because the dev is clueless. Most of your time will be spent cheesing fights against enormous numbers. Funnel them into a hallway or door and kill them one at a time.
👍 : 4 |
😃 : 0
Negative
Playtime:
9078 minutes
One of the best cases of game transformation by the devs ive ever seen. Consistent updates that always improve on the base concepts and fun of the game. The devs are really mastering this!
👍 : 3 |
😃 : 0
Positive
Playtime:
1267 minutes
Very fun game that does a poor job explaining itself. I highly recommend getting the difficulty adjustment mod
This is the workshop mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3481086587
Using this mod you can adjust difficulty in an existing save while you play so you can fine tune it which gives you a chance to learn the game. It's easy to break a save by losing everything and empowering a faction too much that they take over. This game takes time to figure out so don't feel bad about making it baby easy at first. It's worth it so you can play the game as intended and have a great time.
The game is hard but not unfairly so for the most part, occasionally you'll open a door and get hosed down and be unable to do anything about it but once you get a feel for things that becomes a rare problem. Being tired of soulslike and other "super hard" games I'm pleasantly surprised by Quasimorph for having highly customizable difficulty.
👍 : 7 |
😃 : 0
Positive
Playtime:
3815 minutes
extremely fun. I haven't read all the lore/done really any of the story but still find the setting super engaging/full of charm. The only other game that scratches this kind of itch is Tarkov. Sound design is top notch, from menuing to in-game to music
👍 : 5 |
😃 : 0
Positive
Playtime:
1002 minutes
Latest update was quite shit, they lowered accessibility to the max and made the game worst.
They changed text with images for things like the resistances so now you have no idea what resistances armor gives you but they also screwed in the opposite way: they changed the ammo images on weapons with text.
They tried shortening the description on meds but made it harder to figure out what the specific med helps with.
I definitely don't recommend after the most recent update.
👍 : 5 |
😃 : 2
Negative
Playtime:
2719 minutes
This game has the potential to be one of the best roguelikes I've ever played. If the devs stay consistent, then this will grow into a game I will probably play forever.
👍 : 7 |
😃 : 0
Positive
Playtime:
1510 minutes
I like the game but can't recommend it to anyone because of huge starting wall.
Backpack is small, most part is taken by your gear, you lose items on death. There is a ship upgrade that allows you to extract resources early via summoning a pod, further upgrades increase pod inventory size. But the initial research is costly as hell, so it takes several hours to be able to actually start gathering resources for unlocking very meaningful features. Or to understand how to tweak rich game setting for comfortable gameplay.
Having first node enabled by default in each research tree would make it one of the best games.
👍 : 11 |
😃 : 3
Negative
Playtime:
2711 minutes
The game is great.
Definitely made for the hardcore players, but has tons of options to be a little bitch like me. I admittedly have lost my patience with this game a couple times. Thankfully there are tons of difficulty options, and there are mods if you that screw up.
Im not into the whole lose everything on death mantra, but the game is not necessarily designed for that. So as you progress it becomes a little inane. However this teaches you why its so hard or how mechanics work. Its refreshing.
Looting is great. I love to loot, there is tons of loot and looting you will do. Struggling with your inventory is peak and finding a good gun is too. But once you find the Electromagnetic guns, why choose anything else? Unless it explodes...
Dont nerf this plz
Upgrades are meaningful and take time. It feels rewarding and you really notice the effective changes. That increase in crit chance, or line of sight can alter the battle field. I focus on health and food, cause that stuff is a pain in the ass. Every turn you dont deal with something is another turn you might die.
The maps seem random but have segments far too familiar. But overall are decent and varied enough.
The missions complement each other as you can choose between two sides of the conflict and they cycle often. But can get repetitive.
Only complaint i have is getting one shot. However, to be fair, im doing that to everything else...
All about resistances baby.
Anyways. Games good. I like it.
👍 : 20 |
😃 : 0
Positive