Playtime:
666 minutes
🎮 Gameplay Mechanics 7/10 – How the game plays moment-to-moment (movement, controls, unique systems).
In this game you can both Drive your car and walk on foot.
I really enjoy driving in this game. The driving itself is very responsive and fun. Most stuff of the map can be absolutely demolished by your vehicle. It is incredibly satisfying to just go straight through a building with minimal slow down. You can drive some different vehicles, but I did not notice much difference aside from speed when driving them, and you will mostly use the company truck anyway.
On foot it is also fine. The bunny hopping in this game is hilarious, looks like you are hitting the griddy, and you can spam it a lot. You can go up ladders (could be a bit faster), but you don't need to go down as there is no fall damage, you can just jump from a building and see your character ragdoll. You can't swim in the game, which I approve because 90% of swimming in video games is trash.
The game has an Isometric view that has two angles that you can switch at any time. I think it is a little weird, but I also think think it works in context of the game. I heard some people thinks it is a little nauseating, but I had no such issue. I do think they could have gone with four angles, though some would be useless in some areas like the mountain/volcano.
🥵 Difficulty & Challenge 2/10 – How hard the game is, balance of challenge, fairness.
If you are playing the game casually it is quite easy. There is no real issue in dying or missing the objectives because you can respawn and try again. If you are going for achievements there are a couple of challenging scenarios to endure. Most missions are a breeze to go through.
🤜 Combat System 7/10 – How fights feel, variety of moves, enemy behavior.
The combat system in this game is basically ramming your car into other cars when necessary. Also on foot you can push people and kick objects.
Vehicle combats are pretty funny as sometimes your car and the enemy's get obliterated and both fly off reagdolling. Enemies can break your tires and you are able to get out of the car and fix them. Usually if you ram a car like 4 times they explode, super fun.
If you ram through enough buildings the police will come for you to ram you car and try to arrest you. You can hide in dumpsters to evade them or try to blow them up.
🔫 Weapons, Gear & Abilities 2/10 – Variety, upgrade systems, usefulness, uniqueness.
The company car can be upgraded with a couple useful augments but also with quite a few that are pretty useless. To upgrade you gotta find blueprints by doing side quests and missions and then find the materials for the upgrades by opening chests or buying them. The cash to buy stuff is spread on the map as crates that you can smash (There are waaaaaaay more that you need, so no rush in getting everything you see).
🗺️ Level/Area/Mob Design 5/10 – How environments are structured, exploration, layout creativity.
The game has 17 total areas, and they are like different districts of a city and such. They are quite small, which is nice because you go from one to another a lot and it helps them not being too boring to go through. Some places are better than others to traverse, but that's a given. Overall there is nothing too different about the areas, just a regular towns.
The NPC's that don't have quests are pretty regular and some repeat enough for you to notice.
📖 Story & Narrative 7,5/10 – Plot, characters, pacing, emotional impact.
The story caught me off guard, I wasn't expecting such mystery and cool characters. It was a very nice surprise. You get to see the the story in many ways. You character takes journal notes, you get some animated 3d cutscenes, you got some comic like cutscenes, you got dialogue during missions. So it is a very character and story rich game.
I found it super cool that the NPC's always have voicelines for stuff that you are doing during story missions, like when you are floating cause you're carrying balloons and they say" Is that truck flying?".
The story is linear, so don't worry about having to make choices.
Some NPC's marked with a "?" have some funny quests for you. As an example there is a clown at the fair that asks you to get rid of a haunted car.
The story has a nice mix of being super wacky and taking itself seriously. I laughed a bunch and I also caught myself getting really involved a coupled times. There sure are some nice story beats.
I love the voice acting in this game, makes going through the story a real joy.
🖌️ Visuals & Art Style 6/10 – Graphics quality, artistic direction, animations.
The game has a pretty regular 3D art style. I found that the game felt very vibrant and alive to me when I was playing it, complementing nice the tone of the crazy deliveries and plot points.
I liked the look of all cutscene types, as well as the menus and HUD.
⚙️ Performance & Polish 9,5/10 – Bugs, frame rate, loading times, overall smoothness.
For a game that is so physics heavy it actually works 99% perfectly. Once I got stuck in a building piece that fell over my head right at the end of a mission, but I did managed to get unstuck after jumping frenetically for a few minutes. Fps was smooth for me on maximum graphics. On Steam Deck it was running at around 40 Fps but still totally fine to play.
▶️ Replayability 5/10 – Side content, multiple endings, NG+ options.
I think the game is fun enough just to hop on and sandbox for a while, replay some missions and stuff like that. But there are no different builds and choices to really compel you to repeat the story mode completely. When you finish the main storyline it allows you to free roam to find all secrets, replay missions and stuff.
👹 Boss Fights 7/10 – Design, difficulty, creativity, memorability.
There actually are a couple of arcade-ish/platformer boss levels that are quite fun. One of them is tied to the achievement that took me most tries. They are basically just you running through the map doing and objective and trying not to get killed. Pretty fun overall.
🏅 Achievements – Creativity, difficulty, how they encourage exploration or mastery.
This game has a lot of story related missions, with some missions having extra trophies for doing stuff like "Finishing it without failing", "destroy your car doing this" etc.
The game does have a couple of collectables. Money, which you won't need to grind at all, upgrading your car, which you probably won't need to grind either, and Fixing your wheels a srt amount of times. The last one you will most likely have to grind. i recommend repeating the mission "Just in time" after the first part of the mission, when you start heading for the second delivery truck a car will try to ram you, let it ram you, fix one or two wheels, respawn, rinse and repeat. Also buy the mysterious key to see all collectables on the mini map.
Overall this is a 7,5/10 very fun, casual game, with a funny and cool story and characters. If you like ramming stuff with a car you will love this game. I think it does what it set out to do even better than expected.
👍 : 31 |
😃 : 0