
12
Players in Game
5 667 😀
143 😒
94,04%
Rating
$24.99
Echo Point Nova Reviews
Grappling hook. Hoverboard. Guns. Featuring singleplayer and online co-op. By the creators of Severed Steel.
App ID | 1836730 |
App Type | GAME |
Developers | Greylock Studio |
Publishers | Greylock Studio |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Online Co-op, Full controller support, LAN Co-op |
Genres | Indie, Action, Adventure |
Release Date | 24 Sep, 2024 |
Platforms | Windows |
Supported Languages | English |

5 810 Total Reviews
5 667 Positive Reviews
143 Negative Reviews
Score
Echo Point Nova has garnered a total of 5 810 reviews, with 5 667 positive reviews and 143 negative reviews, resulting in a ‘’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Echo Point Nova over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1316 minutes
This Game is just pure fun on the same scale as Helldivers 2. When you fight the Ice Dragonfly You'll feel it too my brother!
👍 : 0 |
😃 : 0
Positive
Playtime:
955 minutes
Campaign solo (hardest difficult) plus NG+ = ~14h
Roguelite mode = ~2h
100% = ~16h
What if Unreal Tournament was an open world game with destructible terrain, a grappling hook and hoverboard?
That was the easiest I could describe this game for someone else. It is a fun and simple game to play and not that hard so it is very enjoyable to just play around and restart some of the games arenas.
Gameplay consist on a simple setting: go to a arena, kill enemies, get new guns and perks, continue, big boss enemy. Using the hoverboard with the grappling hook is a skill that you will have to learn and master to get to the ending the get all the achievements.
Not a graphic intense game but really fast gameplay, most times standing still can get you killed easily so you will have to keep moving at all times to kill and not get killed. Since every arena is a checkpoint, there is not much lost during gameplay when losing a battle.
Guns have a variety of 6 types: pistols, SMGs, shotguns. assault rifles, snipers and explosives. With all guns, there are three checks that you can make, that last one being at 90 kills, each check earns the weapon a perk, be it a scope, faster reload, special propriety, etc.
Sound and music does it job to maintain the game high pace setting.
Did not played coop yet so I cannot say how much it changes the experience or if there is any issue with it.
If I have one complain about the game is the main menu, I found very strange to have the main menu itself on the left of the screen and the sub options to the right, it just felt wrong somehow.
👍 : 1 |
😃 : 0
Positive
Playtime:
102 minutes
I guess the only way from this teams last game was down, kind of a waste of money if you already own severed steel. Doesn't improve in any regard, just has the same unlocked axis camera gimmick. If anything they made everything into a weaker mechanic so half of what you're given is super easy to forget even exists bc you don't feel like its even worth using it.
👍 : 1 |
😃 : 1
Negative
Playtime:
404 minutes
This is without a doubt one of the best FPS games made in the last decade and if there's any doubt in your mind whether or not you should pick it up and you consider yourself a fan of the genre just do it. Everything here is masterfully crafted from the sound mixing/score, to the feel of the movement, the feel of all the guns, the mechanics, the map design, everything is excellent. If you played Severed Steel from the same devs a few years back it's a lot like that but with the movement mechanics and platforming taking center stage and even introducing some very light Metroidvania-esque elements into the mix. I'd personally rank it alongside FEAR as one of the best shooters ever made. Master class.
👍 : 3 |
😃 : 0
Positive
Playtime:
379 minutes
I truly loved this game. At the same time, I can understand if you're skeptical about the PCGamesN quote featured in its trailer--surely that's too good to be true, right? Well, to be honest, it's not exactly Titanfall meets Doom meets Tony Hawk... but it does have a hoverboard to let you grind walls and perform tricks, a purpose-built loadout of weapons, with specialized variants to earn throughout the open world, and you have a grappling hook like Titanfall 2. There are aspects of these other games, but I feel like it's a disservice to simply namedrop these other titles when, to me, "Echo Point Nova" is a more balanced, refined, and still-experimenting iteration on Greylock Studio's previous title, "Severed Steel." Bullet Time isn't as strong (though there are perks that modify the way it, and many other aspects of your kit work), you can't wallrun, but instead use your board to grind on them, and can also use the board to kick into enemies. All of this, combined with its open world with interspersed trial-style arenas, contributes to a fast-paced movement shooter with occasional "as a treat" slow-mo that REALLY puts your skills to the test at times!
In a time when I'm a bit drained by open world titles, EPN makes a good case for itself, thanks especially to its stellar movement. Just like "Severed Steel," you must be an acrobat-turned-soldier, judging by the way you can flip, turn, and perform all sorts of mid-air tricks to weave between enemies attacks. The fantastic variety of those enemies keeps you on your toes, and later arenas can be especially challenging if you haven't gotten a handle on how to effectively dispatch each type of merc you'll be facing. Destructible voxel-based environments remain as just one of Greylock's many specialties since "Severed Steel," and they feel even better in EPN thanks to your arsenal of movement options, letting you navigate the obstacles created both by you and your foes. I can't recommend this game enough--AND it has multiplayer! I haven't had the chance to try it myself, but it looks very promising, especially with a Summer content update on the horizon.
👍 : 1 |
😃 : 0
Positive
Playtime:
366 minutes
Very Very short but Very Very good.
The game feels like it was setup to be more than a few hours long with all the customization, perks, and coop but it's only 4hrs or so long.
👍 : 2 |
😃 : 0
Positive
Playtime:
432 minutes
This game is SICK. After a fairly short learning time, the mobility felt so good and natural and it became so so much fun to figure out routes to get to new areas, gather collectables or strafe enemies.
The combat felt a little less interesting to me but it got better as I got used to weaving around enemies and some tougher ones challenged me in more interesting ways.
And, I haven't beaten the game yet but, [spoiler]the reveal and climb to the last area[/spoiler] was such a fun reveal and got me really excited as I was going through it.
The maps overall feel super fun and well designed even though some of them are a little small for how much you want to move around.
There's some more nitpicks I could get into but they honestly don't detract much from the pure fun I get from this game. It's simply one of the best mobility FPS I've played yet and it also has co-op. Banger.
👍 : 3 |
😃 : 0
Positive
Playtime:
1186 minutes
Pros:
-Gameplay is amazing. (Which carries this game so much)
-Unique artstyle.
-Easy to get into, even with bad aim.
Cons:
-Content is weird and meaningless. (I am not asking for a campaign but honestly more content variety would be neat)
-Enemy variety is lacking.
-Skateboard is amazing just wish the maps were designed more around it.
Overall:
This game has potential for more amazing content as the gameplay is so addicting, more enemy variety is needed. If you love Titanfall's movement and shooting play this game now! 3 out of 5.
👍 : 3 |
😃 : 1
Positive
Playtime:
749 minutes
It is like an FBI agent tuned into my gaming habits and made a game specifically to my tastes. This is easily one of my favourite games i played this year, and easily one of the best movement shooters of all time. The only downside is that it ends.
👍 : 8 |
😃 : 2
Positive
Playtime:
286 minutes
[b] Things that are needed to have a fantastic FPS [/b]
1. A shotgun that feel good to blast people with
2. A kickass soundtrack that sets the mood and flows with the game
3. A grapple hook
4. A good lineup of weapons
5. The ability to play with my friends
6. [i] Some good ol' soul [/i]
[b] Things that [i] Echo Point Nova [/i] has: [/b]
1. A shotgun that feel good to blast people with
2. A kickass soundtrack that sets the mood and flows with the game
3. A grapple hook
4. A good lineup of weapons
5. The ability to play with my friends
6. [i] Some good ol' soul [/i]
👍 : 13 |
😃 : 0
Positive