Atomic Cyclecar Racing Reviews
Atomic Cyclecar Racing is a sci-fi arcade racing game inspired by games like Extreme-G, Beetle Adventure Racing, and F-Zero
App ID | 1814150 |
App Type | GAME |
Developers | Prime |
Publishers | Prime |
Categories | Single-player, Full controller support, Remote Play on TV |
Genres | Indie, Action, Sports, Racing |
Release Date | 30 Nov, 2021 |
Platforms | Windows, Linux |
Supported Languages | English |

1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
Atomic Cyclecar Racing has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
44 minutes
It is a fun simple N64 style racer. It is good for its price and has some neat ideas.
👍 : 2 |
😃 : 0
Positive
Playtime:
107 minutes
Wow you made it all the way down here!
That means you are either one of two people:
1. You saw the screenshots and went "Oh, this looks awful. Cant wait to see what the reviews say on that note!"
2. You are like me (loves racing games) and through a series of random chance events found yourself on this games page.
As is clear by this I am not going to be trashing this game because I for one enjoyed it.
At this point there is something so exciting about finding a racing game Ive yet to hear of and for only 99 cents I couldnt resist.
The racing games of the nintendo 64 are some of the best ones out there in my opinion. It was a time when racing games where in vogue and developers were trying all sorts of different things. What this game manages to do is capture the inventive level design of those games while being soaked in what I can only describe as A E S T H E T I C. Thats not to say the design is incredibly complex. There are only three tracks and they all follow some basic theme but with very little in the way of landmarks and set pieces just a lot of strange ramps and bridges coating the low detailed world. Like I said though I like this. Turn off the sound effects and you find yourself in an almost dreamlike state speeding through landscapes that look like they come from some old graphics demo.
I dont really judge games based on any sort of objective quality (for the most part) so my views here are meant to convey to you the experience that I had and therefore I cant say this will map onto anyone else even fellow racing game fans.
Since this game is fairly small Ill add some things here I think could be added if dlc was ever to come:
More tracks with similar qualities to those already here
A more open level about driving around looking for things. This design could also being incorporated for a dk racing style hub as I think that the physics of the game fit this sort of design.
👍 : 4 |
😃 : 1
Positive
Playtime:
34 minutes
This game is good fun, but feels like an Nintendo 64 tech demo rather than a fully fledged game, due to the lack of stages and vehicle variety. You're likely to be looking at about half an hour to an hour of game-play in it's current state. As a racing game it provides just enough information about it's individual approach to the racing genre, the player has infinite boost whilst airborne however they won't obtain boost in any other manner than waiting for it to 'restore'. This was satisfying for the length of time I got from it and I am excited about a sequel of some form. Maybe in the form of new tracks / vehicle options and variances in vehicle stats / The opportunities are endless. Best of luck to the developers to either expand on this game or use this as a basis for a new game altogether.
👍 : 4 |
😃 : 0
Positive