Noble Fates
26

Players in Game

23 😀     4 😒
72,28%

Rating

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$24.99

Noble Fates Reviews

Harness your Demigod powers to lead a group from rags to riches in this 3D Fantasy Kingdom Management Sim with RPG elements. Command from the sky or take control in 3rd Person to BUILD, BATTLE, and RULE. Navigate a world of diverse Nobles, earn their respect, and decide their Fates.
App ID1769420
App TypeGAME
Developers
Publishers Xobermon, LLC
Categories Single-player, Steam Cloud, Steam Workshop
Genres Indie, Strategy, Action, Simulation, RPG, Early Access
Release Date14 Dec, 2021
Platforms Windows
Supported Languages English

Noble Fates
27 Total Reviews
23 Positive Reviews
4 Negative Reviews
Mostly Positive Score

Noble Fates has garnered a total of 27 reviews, with 23 positive reviews and 4 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Noble Fates over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 5206 minutes
Stonehearth + rimworld + QOL + love
👍 : 0 | 😃 : 0
Positive
Playtime: 4459 minutes
The pawns are butt ugly, but overall it's a very solid game. I'd say right up there with Rimworld and Going Medieval in terms of depth/quality.
👍 : 0 | 😃 : 0
Positive
Playtime: 1619 minutes
I realy like colony builders and I don't know why I didn't saw this one sooner. 3D, resonably big map, nice graphics, very satisfying building... It goes Rimeworld way, with deep character development and interactions. What's new is that each character wants to own specific objects depending on their numerous preferencies (that you can influence... slowly). It's interesting but a bit tedious to manage relations and to craft the needed objects. On top of that, equipment's skill bonuses are RNG and you find yourself crafting hundreds of useless items to obtain the good ones with the good bonuses for the 7(?) items slots of your 10 to 15 inhabitants. I realy enjoy this game. It has some nice ideas and only need some fine-tuning on certain gameplay aspects. I notably dislike the equipment RNG skill bonus system as it is now. Some parts of the game are also still very basic, like husbandry (no male/female cows & boar, no offsprings...). Trade also need some work in my opinion : too much traders with not enough usefull items. They are used only to sell all the uneeded equipment you have crafted.
👍 : 1 | 😃 : 0
Positive
Playtime: 10627 minutes
Played 30 hours before I realized How early access this game is (.29 at time) and it has felt like a whole game esp w mods, like going medieval
👍 : 0 | 😃 : 0
Positive
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